Coding style fixes in furnace code
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@ -98,8 +98,8 @@ local function stop_furnace_sound(pos, fadeout_step)
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local hash = minetest.hash_node_position(pos)
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local sound_ids = furnace_fire_sounds[hash]
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if sound_ids then
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for s=1, #sound_ids do
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minetest.sound_fade(sound_ids[s], -1, 0)
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for _, sound_id in ipairs(sound_ids) do
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minetest.sound_fade(sound_ids, -1, 0)
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end
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furnace_fire_sounds[hash] = nil
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end
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@ -270,14 +270,11 @@ local function furnace_node_timer(pos, elapsed)
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local sound_id = minetest.sound_play("default_furnace_active",
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{pos = pos, max_hear_distance = 16, gain = 0.25})
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local hash = minetest.hash_node_position(pos)
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if not furnace_fire_sounds[hash] then
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furnace_fire_sounds[hash] = { sound_id }
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else
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table.insert(furnace_fire_sounds[hash], sound_id)
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-- Only remember the 3 last sound handles
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if #furnace_fire_sounds[hash] > 3 then
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table.remove(furnace_fire_sounds[hash], 1)
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end
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furnace_fire_sounds[hash] = furnace_fire_sounds[hash] or {}
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table.insert(furnace_fire_sounds[hash], sound_id)
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-- Only remember the 3 last sound handles
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if #furnace_fire_sounds[hash] > 3 then
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table.remove(furnace_fire_sounds[hash], 1)
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end
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end
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else
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