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mirror of https://github.com/minetest/minetest_game.git synced 2024-12-22 15:00:18 +01:00

Spread load better in leaf decay trunk caching

This commit is contained in:
Perttu Ahola 2012-04-01 13:46:46 +03:00
parent 68504124d7
commit 60c16eb57b

View File

@ -10,6 +10,14 @@
default.leafdecay_trunk_cache = {}
default.leafdecay_enable_cache = true
-- Spread the load of finding trunks
default.leafdecay_trunk_find_allow_accumulator = 0
minetest.register_globalstep(function(dtime)
local finds_per_second = 5000
default.leafdecay_trunk_find_allow_accumulator =
math.floor(dtime * finds_per_second)
end)
minetest.register_abm({
nodenames = {"group:leafdecay"},
@ -48,6 +56,11 @@ minetest.register_abm({
table.remove(default.leafdecay_trunk_cache, p0_hash)
end
end
if default.leafdecay_trunk_find_allow_accumulator <= 0 then
return
end
default.leafdecay_trunk_find_allow_accumulator =
default.leafdecay_trunk_find_allow_accumulator - 1
for dx = -d, d do if do_preserve then break end
for dy = -d, d do if do_preserve then break end
for dz = -d, d do if do_preserve then break end