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mirror of https://github.com/minetest/minetest_game.git synced 2025-09-15 21:15:21 +02:00

Fix replacement items being lost in furnace (#3208)

This commit is contained in:
tenplus1
2025-09-14 21:34:18 +01:00
committed by GitHub
parent aac492d9b0
commit 66a211310c

View File

@@ -53,19 +53,19 @@ end
--
local function can_dig(pos, player)
local meta = minetest.get_meta(pos);
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src")
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
if core.is_protected(pos, player:get_player_name()) then
return 0
end
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
if core.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext", S("Furnace is empty"))
end
@@ -81,44 +81,53 @@ local function allow_metadata_inventory_put(pos, listname, index, stack, player)
end
local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
if core.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
local function stop_furnace_sound(pos, fadeout_step)
local hash = minetest.hash_node_position(pos)
local hash = core.hash_node_position(pos)
local sound_ids = furnace_fire_sounds[hash]
if sound_ids then
for _, sound_id in ipairs(sound_ids) do
minetest.sound_fade(sound_id, -1, 0)
core.sound_fade(sound_id, -1, 0)
end
furnace_fire_sounds[hash] = nil
end
end
local function swap_node(pos, name)
local node = minetest.get_node(pos)
local node = core.get_node(pos)
if node.name == name then
return
end
node.name = name
minetest.swap_node(pos, node)
core.swap_node(pos, node)
end
local function add_item_or_drop(inv, pos, item)
local leftover = inv:add_item("dst", item)
if not leftover:is_empty() then
local above = vector.offset(pos, 0, 1, 0)
local drop_pos = core.find_node_near(pos, 1, {"air"}) or above
core.item_drop(leftover, nil, drop_pos)
end
end
local function furnace_node_timer(pos, elapsed)
--
-- Initialize metadata
--
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local fuel_time = meta:get_float("fuel_time") or 0
local src_time = meta:get_float("src_time") or 0
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
@@ -132,7 +141,6 @@ local function furnace_node_timer(pos, elapsed)
local cookable, cooked
local fuel
local update = true
local items_smelt = 0
while elapsed > 0 and update do
@@ -147,7 +155,7 @@ local function furnace_node_timer(pos, elapsed)
-- Check if we have cookable content
local aftercooked
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
cooked, aftercooked = core.get_craft_result({method = "cooking", width = 1, items = srclist})
cookable = cooked.time ~= 0
local el = math.min(elapsed, fuel_totaltime - fuel_time)
@@ -166,9 +174,28 @@ local function furnace_node_timer(pos, elapsed)
-- Place result in dst list if possible
if inv:room_for_item("dst", cooked.item) then
inv:add_item("dst", cooked.item)
inv:set_stack("src", 1, aftercooked.items[1])
-- stop any final replacement from clogging "src"
local can_cook = core.get_craft_result({
method = "cooking", width = 1,
items = {aftercooked.items[1]:to_string()}})
can_cook = can_cook.time ~= 0 or not can_cook.item:is_empty()
if aftercooked.items[1]:is_empty() or can_cook then
-- cook the final "src" item in the next cycle
inv:set_stack("src", 1, aftercooked.items[1])
else
-- the final "src" item was replaced and is not cookable
inv:set_stack("src", 1, "")
add_item_or_drop(inv, pos, aftercooked.items[1])
end
src_time = src_time - cooked.time
update = true
-- add replacement item to dst so they arent lost
if cooked.replacements[1] then
add_item_or_drop(inv, pos, cooked.replacements[1])
end
else
dst_full = true
end
@@ -183,7 +210,7 @@ local function furnace_node_timer(pos, elapsed)
if cookable then
-- We need to get new fuel
local afterfuel
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
fuel, afterfuel = core.get_craft_result({method = "fuel", width = 1, items = fuellist})
if fuel.time == 0 then
-- No valid fuel in fuel list
@@ -191,7 +218,7 @@ local function furnace_node_timer(pos, elapsed)
src_time = 0
else
-- prevent blocking of fuel inventory (for automatization mods)
local is_fuel = minetest.get_craft_result({method = "fuel", width = 1, items = {afterfuel.items[1]:to_string()}})
local is_fuel = core.get_craft_result({method = "fuel", width = 1, items = {afterfuel.items[1]:to_string()}})
if is_fuel.time == 0 then
table.insert(fuel.replacements, afterfuel.items[1])
inv:set_stack("fuel", 1, "")
@@ -202,12 +229,7 @@ local function furnace_node_timer(pos, elapsed)
-- Put replacements in dst list or drop them on the furnace.
local replacements = fuel.replacements
if replacements[1] then
local leftover = inv:add_item("dst", replacements[1])
if not leftover:is_empty() then
local above = vector.new(pos.x, pos.y + 1, pos.z)
local drop_pos = minetest.find_node_near(above, 1, {"air"}) or above
minetest.item_drop(replacements[1], nil, drop_pos)
end
add_item_or_drop(inv, pos, replacements[1])
end
update = true
fuel_totaltime = fuel.time + (fuel_totaltime - fuel_time)
@@ -225,7 +247,7 @@ local function furnace_node_timer(pos, elapsed)
if items_smelt > 0 then
-- Play cooling sound
minetest.sound_play("default_cool_lava",
core.sound_play("default_cool_lava",
{ pos = pos, max_hear_distance = 16, gain = 0.07 * math.min(items_smelt, 7) }, true)
end
if fuel and fuel_totaltime > fuel.time then
@@ -271,9 +293,9 @@ local function furnace_node_timer(pos, elapsed)
-- Play sound every 5 seconds while the furnace is active
if timer_elapsed == 0 or (timer_elapsed + 1) % 5 == 0 then
local sound_id = minetest.sound_play("default_furnace_active",
local sound_id = core.sound_play("default_furnace_active",
{pos = pos, max_hear_distance = 16, gain = 0.25})
local hash = minetest.hash_node_position(pos)
local hash = core.hash_node_position(pos)
furnace_fire_sounds[hash] = furnace_fire_sounds[hash] or {}
table.insert(furnace_fire_sounds[hash], sound_id)
-- Only remember the 3 last sound handles
@@ -281,7 +303,7 @@ local function furnace_node_timer(pos, elapsed)
table.remove(furnace_fire_sounds[hash], 1)
end
-- Remove the sound ID automatically from table after 11 seconds
minetest.after(11, function()
core.after(11, function()
if not furnace_fire_sounds[hash] then
return
end
@@ -302,7 +324,7 @@ local function furnace_node_timer(pos, elapsed)
formspec = default.get_furnace_inactive_formspec()
swap_node(pos, "default:furnace")
-- stop timer on the inactive furnace
minetest.get_node_timer(pos):stop()
core.get_node_timer(pos):stop()
meta:set_int("timer_elapsed", 0)
stop_furnace_sound(pos)
@@ -338,7 +360,7 @@ local function apply_logger(def)
return def
end
minetest.register_node("default:furnace", apply_logger({
core.register_node("default:furnace", apply_logger({
description = S("Furnace"),
tiles = {
"default_furnace_top.png", "default_furnace_bottom.png",
@@ -356,7 +378,7 @@ minetest.register_node("default:furnace", apply_logger({
on_timer = furnace_node_timer,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size('src', 1)
inv:set_size('fuel', 1)
@@ -365,15 +387,15 @@ minetest.register_node("default:furnace", apply_logger({
end,
on_metadata_inventory_move = function(pos)
minetest.get_node_timer(pos):start(1.0)
core.get_node_timer(pos):start(1.0)
end,
on_metadata_inventory_put = function(pos)
-- start timer function, it will sort out whether furnace can burn or not.
minetest.get_node_timer(pos):start(1.0)
core.get_node_timer(pos):start(1.0)
end,
on_metadata_inventory_take = function(pos)
-- check whether the furnace is empty or not.
minetest.get_node_timer(pos):start(1.0)
core.get_node_timer(pos):start(1.0)
end,
on_blast = function(pos)
local drops = {}
@@ -381,7 +403,7 @@ minetest.register_node("default:furnace", apply_logger({
default.get_inventory_drops(pos, "fuel", drops)
default.get_inventory_drops(pos, "dst", drops)
drops[#drops+1] = "default:furnace"
minetest.remove_node(pos)
core.remove_node(pos)
return drops
end,
@@ -390,7 +412,7 @@ minetest.register_node("default:furnace", apply_logger({
allow_metadata_inventory_take = allow_metadata_inventory_take,
}))
minetest.register_node("default:furnace_active", apply_logger({
core.register_node("default:furnace_active", apply_logger({
description = S("Furnace"),
tiles = {
"default_furnace_top.png", "default_furnace_bottom.png",
@@ -426,7 +448,7 @@ minetest.register_node("default:furnace_active", apply_logger({
allow_metadata_inventory_take = allow_metadata_inventory_take,
}))
minetest.register_craft({
core.register_craft({
output = "default:furnace",
recipe = {
{"group:stone", "group:stone", "group:stone"},