1
0
mirror of https://github.com/minetest/minetest_game.git synced 2024-12-22 23:10:17 +01:00

Add an on_burn callback.

This commit is contained in:
red-001 2016-01-20 22:18:03 +00:00 committed by paramat
parent 45bc0b245f
commit a5ad30748d
2 changed files with 17 additions and 3 deletions

View File

@ -176,6 +176,14 @@ The farming API allows you to easily register plants and hoes.
maxlight = default.LIGHT_MAX -- Maximum light to grow
}
Fire API
--------
`on_burn(pos)`
* Called when fire attempts to remove a burning node.
* `pos` Position of the burning node.
Screwdriver API
---------------
@ -451,4 +459,4 @@ Trees
* Grows a new design aspen tree at pos
* `default.grow_new_snowy_pine_tree(pos)`
* Grows a new design snowy pine tree at pos
* Grows a new design snowy pine tree at pos

View File

@ -235,8 +235,14 @@ else
-- remove flammable nodes around flame
local p = minetest.find_node_near(p0, 1, {"group:flammable"})
if p then
minetest.remove_node(p)
nodeupdate(p)
local node = minetest.get_node(p)
local def = minetest.registered_nodes[node.name]
if def.on_burn then
def.on_burn(p)
else
minetest.remove_node(p)
nodeupdate(p)
end
end
end
end,