Carts: Fix player position (#1872)

This commit is contained in:
Rui 2017-08-13 20:47:13 +09:00 committed by SmallJoker
parent fe710c99a6
commit b431ae1c77
3 changed files with 4 additions and 9 deletions

View File

@ -1 +1,2 @@
default
player_api

View File

@ -12,13 +12,13 @@ function carts:manage_attachment(player, obj)
end
local status = obj ~= nil
local player_name = player:get_player_name()
if default.player_attached[player_name] == status then
if player_api.player_attached[player_name] == status then
return
end
default.player_attached[player_name] = status
player_api.player_attached[player_name] = status
if status then
player:set_attach(obj, "", {x=0, y=6, z=0}, {x=0, y=0, z=0})
player:set_attach(obj, "", {x=0, y=-4.5, z=0}, {x=0, y=0, z=0})
player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0})
else
player:set_detach()

View File

@ -11,10 +11,4 @@ carts.punch_speed_max = 5
dofile(carts.modpath.."/functions.lua")
dofile(carts.modpath.."/rails.lua")
-- Support for non-default games
if not default.player_attached then
default.player_attached = {}
end
dofile(carts.modpath.."/cart_entity.lua")