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Fix set_default_lighting writing to list rather than hash part

This commit is contained in:
Lars Müller
2023-04-21 11:32:36 +02:00
committed by GitHub
parent d993c846ab
commit bf7296e5c5

View File

@ -74,7 +74,7 @@ local function set_default_lighting(players)
local lighting = {
shadows = { intensity = 0.33 }
}
local overrides = weather.on_update(player, { lighting })
local overrides = weather.on_update(player, { lighting = lighting })
if overrides.lighting ~= nil then
player:set_lighting(overrides.lighting)
end