1
0
mirror of https://github.com/minetest/minetest_game.git synced 2024-12-22 23:10:17 +01:00

Fix grass adding/removing ABM.

This commit is contained in:
Novatux 2013-11-02 13:47:45 +01:00
parent a4b4de6d0e
commit c21dccd7fa

View File

@ -137,7 +137,7 @@ minetest.register_abm({
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
if nodedef and nodedef.sunlight_propagates and nodedef.liquidtype == "none" and minetest.get_node_light(above) >= 13 then
if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") and nodedef.liquidtype == "none" and minetest.get_node_light(above) >= 13 then
if name == "default:snow" or name == "default:snowblock" then
minetest.set_node(pos, {name = "default:dirt_with_snow"})
else
@ -155,7 +155,7 @@ minetest.register_abm({
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
if name ~= "ignore" and nodedef and not (nodedef.sunlight_propagates and nodedef.liquidtype == "none") then
if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light") and nodedef.liquidtype == "none") then
minetest.set_node(pos, {name = "default:dirt"})
end
end