don't check protection of air when placing bones
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@ -224,7 +224,7 @@ minetest.register_on_dieplayer(function(player)
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-- check if it's possible to place bones, if not find space near player
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if bones_mode == "bones" and not may_replace(pos, player) then
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local air = minetest.find_node_near(pos, 1, {"air"})
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if air and not minetest.is_protected(air, player_name) then
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if air then
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pos = air
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else
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bones_mode = "drop"
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