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Move chests to a new file. Update credits for chests and torches
Move chests code out of nodes.lua and into a new file. Credit torch code, and chest and torch models in README.txt. Remove 'torches' mod text from torch.lua. Minor cleanups in README.txt.
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--[[
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Torch mod - formerly mod "Torches"
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======================
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(c) Copyright BlockMen (2013-2015)
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(C) Copyright sofar <sofar@foo-projects.org> (2016)
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This mod changes the default torch drawtype from "torchlike" to "mesh",
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giving the torch a three dimensional appearance. The mesh contains the
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proper pixel mapping to make the animation appear as a particle above
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the torch, while in fact the animation is just the texture of the mesh.
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License:
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~~~~~~~~
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(c) Copyright BlockMen (2013-2015)
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Textures and Meshes/Models:
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CC-BY 3.0 BlockMen
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Note that the models were entirely done from scratch by sofar.
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Code:
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Licensed under the GNU LGPL version 2.1 or higher.
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You can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License
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as published by the Free Software Foundation;
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
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--]]
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local function on_flood(pos, oldnode, newnode)
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minetest.add_item(pos, ItemStack("default:torch 1"))
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-- Play flame-extinguish sound if liquid is not an 'igniter'
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