Make all stacks in creative inventory maxx sized and add a trash field

This commit is contained in:
PilzAdam 2012-09-03 15:25:18 +02:00
parent c72800ff83
commit d81b8c7c8d
1 changed files with 17 additions and 12 deletions

View File

@ -7,18 +7,10 @@ creative_inventory.creative_inventory_size = 0
minetest.after(0, function()
local inv = minetest.create_detached_inventory("creative", {
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
if minetest.setting_getbool("creative_mode") then
return count
else
return 0
end
return 0
end,
allow_put = function(inv, listname, index, stack, player)
if minetest.setting_getbool("creative_mode") then
return -1
else
return 0
end
return 0
end,
allow_take = function(inv, listname, index, stack, player)
if minetest.setting_getbool("creative_mode") then
@ -55,7 +47,7 @@ minetest.after(0, function()
stack2 = ItemStack(stack:get_name())
else
-- Insert half full so that a taken stack can be put back
stack2 = ItemStack(stack:get_name().." "..(stack:get_stack_max()/2))
stack2 = ItemStack(stack:get_name().." "..(stack:get_stack_max()))
end
inv:add_item("main", stack2)
end
@ -63,6 +55,17 @@ minetest.after(0, function()
print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
end)
local trash = minetest.create_detached_inventory("trash", {
allow_put = function(inv, listname, index, stack, player)
if minetest.setting_getbool("creative_mode") then -- TODO check wether inv is creative
return -1
else
return 0
end
end
})
trash:set_size("main", 1)
creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
pagenum = math.floor(pagenum)
local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1)
@ -74,7 +77,9 @@ creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]"..
"label[2.0,6.55;"..tostring(pagenum).."/"..tostring(pagemax).."]"..
"button[0.3,6.5;1.6,1;creative_prev;<<]"..
"button[2.7,6.5;1.6,1;creative_next;>>]")
"button[2.7,6.5;1.6,1;creative_next;>>]"..
"label[6,1.5;Trash:]"..
"list[detached:trash;main;6,2;1,1;]")
end
minetest.register_on_joinplayer(function(player)
-- If in creative mode, modify player's inventory forms