No more buggy entities

I have done this so that the falling nodes gravel and silver sand do not fall into the ignore when a player mistaken punches them at bottom most limit.
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MidnightPhantom 2022-12-28 12:45:15 +05:30 committed by GitHub
parent 8eb4437ac8
commit da173ccf8a
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1 changed files with 2 additions and 2 deletions

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@ -542,7 +542,7 @@ function default.register_ores()
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = 31000,
y_min = -31000,
y_min = -30000,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
@ -588,7 +588,7 @@ function default.register_ores()
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = 31000,
y_min = -31000,
y_min = -30000,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,