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appgurueu's comments implemented
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@ -1127,7 +1127,7 @@ setting `enable_non_player_action_log` is enabled.
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`default.log_action(player, pos, message)`
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* `player` The player who performed the action, may be `nil`
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* `player` The player who performed the action
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* `pos` Position of the node at which the action was performed
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* `message` A message describing the action
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@ -758,20 +758,17 @@ function default.can_interact_with_node(player, pos)
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return false
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end
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local non_player_action_log = minetest.settings:get_bool("enable_non_player_action_log") or false
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local non_player_action_log = minetest.settings:get_bool("enable_non_player_action_log") ~= false
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function default.log_action(player, pos, message)
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local who = player and player:get_player_name() or "(something)"
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if player and not player.is_fake_player and player:is_player() then
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local who = player:get_player_name()
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if not player.is_fake_player and player:is_player() then
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-- log action of real player
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minetest.log("action", who .. " " .. message .. " at " .. minetest.pos_to_string(pos))
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elseif non_player_action_log ~= false then
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elseif non_player_action_log then
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-- log action of non real player
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if player and player.is_fake_player and type(player.is_fake_player) == "string" then
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who = who .. "(" .. player.is_fake_player .. ")"
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else
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who = who .. "(*)"
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end
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who = who .. "(" .. (type(player.is_fake_player) == "string"
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and player.is_fake_player or "*").. ")"
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minetest.log("action", who .. " " .. message .. " at " .. minetest.pos_to_string(pos))
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end
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end
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