Stairs: Register acacia wood stair and slab

This commit is contained in:
paramat 2015-07-23 01:24:45 +01:00
parent bc4d0c1344
commit ec68283812
1 changed files with 39 additions and 32 deletions

View File

@ -221,98 +221,105 @@ function stairs.register_stair_and_slab(subname, recipeitem, groups, images, des
end end
stairs.register_stair_and_slab("wood", "default:wood", stairs.register_stair_and_slab("wood", "default:wood",
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3}, {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"default_wood.png"}, {"default_wood.png"},
"Wooden Stair", "Wooden Stair",
"Wooden Slab", "Wooden Slab",
default.node_sound_wood_defaults()) default.node_sound_wood_defaults())
stairs.register_stair_and_slab("junglewood", "default:junglewood",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"default_junglewood.png"},
"Junglewood Stair",
"Junglewood Slab",
default.node_sound_wood_defaults())
stairs.register_stair_and_slab("pinewood", "default:pinewood",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"default_pinewood.png"},
"Pinewood Stair",
"Pinewood Slab",
default.node_sound_wood_defaults())
stairs.register_stair_and_slab("acacia_wood", "default:acacia_wood",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"default_acacia_wood.png"},
"Acacia Wood Stair",
"Acacia Wood Slab",
default.node_sound_wood_defaults())
stairs.register_stair_and_slab("stone", "default:stone", stairs.register_stair_and_slab("stone", "default:stone",
{cracky=3}, {cracky = 3},
{"default_stone.png"}, {"default_stone.png"},
"Stone Stair", "Stone Stair",
"Stone Slab", "Stone Slab",
default.node_sound_stone_defaults()) default.node_sound_stone_defaults())
stairs.register_stair_and_slab("cobble", "default:cobble", stairs.register_stair_and_slab("cobble", "default:cobble",
{cracky=3}, {cracky = 3},
{"default_cobble.png"}, {"default_cobble.png"},
"Cobblestone Stair", "Cobblestone Stair",
"Cobblestone Slab", "Cobblestone Slab",
default.node_sound_stone_defaults()) default.node_sound_stone_defaults())
stairs.register_stair_and_slab("stonebrick", "default:stonebrick",
{cracky = 3},
{"default_stone_brick.png"},
"Stone Brick Stair",
"Stone Brick Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("desert_stone", "default:desert_stone", stairs.register_stair_and_slab("desert_stone", "default:desert_stone",
{cracky=3}, {cracky = 3},
{"default_desert_stone.png"}, {"default_desert_stone.png"},
"Desertstone Stair", "Desertstone Stair",
"Desertstone Slab", "Desertstone Slab",
default.node_sound_stone_defaults()) default.node_sound_stone_defaults())
stairs.register_stair_and_slab("desert_cobble", "default:desert_cobble", stairs.register_stair_and_slab("desert_cobble", "default:desert_cobble",
{cracky=3}, {cracky = 3},
{"default_desert_cobble.png"}, {"default_desert_cobble.png"},
"Desert Cobblestone Stair", "Desert Cobblestone Stair",
"Desert Cobblestone Slab", "Desert Cobblestone Slab",
default.node_sound_stone_defaults()) default.node_sound_stone_defaults())
stairs.register_stair_and_slab("desert_stonebrick", "default:desert_stonebrick", stairs.register_stair_and_slab("desert_stonebrick", "default:desert_stonebrick",
{cracky=3}, {cracky = 3},
{"default_desert_stone_brick.png"}, {"default_desert_stone_brick.png"},
"Desert Stone Brick Stair", "Desert Stone Brick Stair",
"Desert Stone Brick Slab", "Desert Stone Brick Slab",
default.node_sound_stone_defaults()) default.node_sound_stone_defaults())
stairs.register_stair_and_slab("brick", "default:brick", stairs.register_stair_and_slab("brick", "default:brick",
{cracky=3}, {cracky = 3},
{"default_brick.png"}, {"default_brick.png"},
"Brick Stair", "Brick Stair",
"Brick Slab", "Brick Slab",
default.node_sound_stone_defaults()) default.node_sound_stone_defaults())
stairs.register_stair_and_slab("sandstone", "default:sandstone", stairs.register_stair_and_slab("sandstone", "default:sandstone",
{crumbly=2,cracky=2}, {crumbly = 2, cracky = 2},
{"default_sandstone.png"}, {"default_sandstone.png"},
"Sandstone Stair", "Sandstone Stair",
"Sandstone Slab", "Sandstone Slab",
default.node_sound_stone_defaults()) default.node_sound_stone_defaults())
stairs.register_stair_and_slab("sandstonebrick", "default:sandstonebrick", stairs.register_stair_and_slab("sandstonebrick", "default:sandstonebrick",
{crumbly=2,cracky=2}, {crumbly = 2, cracky = 2},
{"default_sandstone_brick.png"}, {"default_sandstone_brick.png"},
"Sandstone Brick Stair", "Sandstone Brick Stair",
"Sandstone Brick Slab", "Sandstone Brick Slab",
default.node_sound_stone_defaults()) default.node_sound_stone_defaults())
stairs.register_stair_and_slab("junglewood", "default:junglewood",
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
{"default_junglewood.png"},
"Junglewood Stair",
"Junglewood Slab",
default.node_sound_wood_defaults())
stairs.register_stair_and_slab("stonebrick", "default:stonebrick",
{cracky=3},
{"default_stone_brick.png"},
"Stone Brick Stair",
"Stone Brick Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("pinewood", "default:pinewood",
{snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
{"default_pinewood.png"},
"Pinewood Stair",
"Pinewood Slab",
default.node_sound_wood_defaults())
stairs.register_stair_and_slab("obsidian", "default:obsidian", stairs.register_stair_and_slab("obsidian", "default:obsidian",
{cracky=1,level=2}, {cracky = 1, level = 2},
{"default_obsidian.png"}, {"default_obsidian.png"},
"Obsidian Stair", "Obsidian Stair",
"Obsidian Slab", "Obsidian Slab",
default.node_sound_stone_defaults()) default.node_sound_stone_defaults())
stairs.register_stair_and_slab("obsidianbrick", "default:obsidianbrick", stairs.register_stair_and_slab("obsidianbrick", "default:obsidianbrick",
{cracky=1,level=2}, {cracky = 1, level = 2},
{"default_obsidian_brick.png"}, {"default_obsidian_brick.png"},
"Obsidian Brick Stair", "Obsidian Brick Stair",
"Obsidian Brick Slab", "Obsidian Brick Slab",