07d3981d61
Fix farming (caused by outdated pull)
2014-07-05 15:56:53 +02:00
d0a98b5331
Add cuboid wieldhand (Sam II)
2014-07-05 15:56:40 +02:00
195fec2689
Add mirrored recipes for axes
2014-07-05 15:56:32 +02:00
664b45ac75
Adjust stair output amount
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Stair recipe now outputs six stairs rather than four.
2014-07-05 15:56:23 +02:00
b3f4f406c4
Modify default grasses rather than entirely re-defining them
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Also, move "waving = 1" property for grasses/shrubs over to default/nodes.lua
and put all instances of this property right under the drawtype, since they
are directly related and depend on the above.
2014-07-05 15:56:15 +02:00
9559f695ec
Dig upwards for papyrus and cactus
2014-07-05 15:56:07 +02:00
919c9d152b
Add Desert Cobblestone
2014-07-05 15:55:59 +02:00
253af00743
Don't create bones if the player's inventory is empty
2014-06-25 15:46:45 -04:00
579c279be2
Fix semitransparent pixel in bread's texture.
2014-05-20 19:58:30 +02:00
15740ffd3d
Add animations for third person view
2014-04-12 01:17:54 +02:00
a5dcf123e0
Add animated front texture for active furnace
2014-02-17 18:21:08 -05:00
d5fcae085d
Remove trailing whitespace from doors
2014-02-12 18:26:48 -05:00
3e2781bc00
Add protection support to doors
2014-02-12 18:26:43 -05:00
e134282093
Add Sam II
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<PilzAdam> why dont you include sam II in there?
2014-02-07 18:45:00 -05:00
428a8127cb
Added a caped player model, which works like the
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hat layer, when the area for the cape (a 8x12 set of pixels) which is to
the right of the arm texture, is given a non-alpha or semi-alpha pixel,
it will display ingame, similar to the hat layer on the player's head.
2014-02-07 18:45:00 -05:00
04e560328f
Reverse and combine if statements in the screwdriver
2014-01-16 18:40:04 -05:00
c971ec7dc7
Fix crash when using the screwdriver on an unknown node
2014-01-16 18:32:13 -05:00
d09d8f02a4
Fix crash with nil fuel
2014-01-11 11:27:21 -05:00
1a9362afed
Prevent bucket from replacing unloaded nodes
2013-12-22 18:51:28 -05:00
8eff7ba0cd
Add protection support to signs
2013-12-22 17:42:03 -05:00
5dcc5cb305
Allow changing screwdriver mode when pointing at a protected node
2013-12-22 17:16:31 -05:00
4ea001fa37
Shorten lines in bucket and support nil placers
2013-12-14 14:39:48 -05:00
e8bcfdcd0e
Check for area protection in buckets
2013-12-14 13:51:07 -05:00
64fdb49a32
Rework screwdriver and add protection support
2013-12-11 16:10:17 -05:00
47a49eccf4
Use minetest.swap_node instead of hacky_swap_node
2013-12-08 18:12:44 +01:00
ba4c80644e
Fix player skin changing code.
2013-12-06 22:45:17 -05:00
81e9a7cb36
Add waving property for leaves and plants.
2013-12-03 19:15:19 +01:00
a5a59e3552
Explicitly set values of is_ground_content
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Counterpart commit to minetest 9a927476
2013-11-30 02:42:57 -05:00
bdd22db33d
Add is_ground_content setting to grass_1, apple, and dry shrubs
2013-11-29 23:47:13 -05:00
51de4236ab
Remove / replace all print() calls
2013-11-17 11:55:46 +01:00
5d0795a1a7
Fix indentation, use log() instead of print() and use get_item_group() in tree growing ABM
2013-11-17 11:46:41 +01:00
4c0c7ae146
Rewrite player.lua
2013-11-09 12:09:30 -02:00
4bd6bce86e
Allow cactus to lay on its side also.
2013-11-08 00:56:20 -05:00
3653859961
Add 6d facedir to logs.
2013-11-07 20:16:54 -05:00
9fdbc1f407
Fix tree growing and jungle sapling growth rate
2013-11-07 00:13:51 +01:00
1d4eb43f26
Revert dig time in creative mode to 0.5
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This made it impossible to punch things without breaking them in creative
2013-11-04 18:46:39 -05:00
91849c3b4e
Implemented facedir in the nyan cat rainbow
2013-11-03 15:30:24 -05:00
2d9f34cf29
Fix possible crash with grass ABM.
2013-11-02 16:12:51 +01:00
c21dccd7fa
Fix grass adding/removing ABM.
2013-11-02 13:47:45 +01:00
a4b4de6d0e
Move sapling growing and grass adding/removing ABMs to Lua.
2013-11-02 11:03:08 +01:00
672fdbcc11
Fix stone and wooden axe being slower than hand
2013-11-01 17:16:47 +01:00
3c0fa5f8b0
Remove trailing tabs from empty lines in stairs
2013-11-01 11:34:24 -04:00
7b8ad5786c
Add and use the stick group
2013-11-01 11:34:24 -04:00
066d23cdfd
Change hoe_on_use to farming.hoe_on_use, for use and override by mods.
2013-11-01 16:31:01 +01:00
cf6f458906
Remove mapgen_air alias
2013-10-05 18:50:33 +02:00
e547d279ab
Longer range and insta-dig in creative
2013-09-28 23:52:59 +02:00
3804d8a078
Use 6d facedir to place upside down slabs and stairs
2013-09-28 23:45:28 +02:00
a4823a4261
Add mapgen_stair_cobble to minetest_game
2013-09-06 21:47:21 +02:00
9df85d7752
Fix typo in flower generation
2013-08-06 17:56:51 +02:00
fa9424c31b
Update drowning
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Needed if #851 gets merged
2013-08-02 08:12:20 +02:00