312a67b40c
Replace Minetest mentions with Luanti ( #3169 )
2024-12-04 18:01:28 +01:00
c7be7c165f
Latvian translation ( #3160 )
2024-11-16 16:32:35 +01:00
10799db4cf
Tweak capitalization in Esperanto translation
2024-01-28 11:42:02 +01:00
a3b171e317
Update Russian translation ( #3058 )
2023-12-30 11:32:05 +01:00
bff7596364
Update Ukrainian translation ( #3070 )
2023-11-04 16:40:07 +01:00
08e057bf1c
Don't remove node above door if it's not a doors:hidden node ( #3045 )
2023-08-11 13:12:39 +02:00
2c1d9e1330
Flip item textures of glass doors ( #3009 )
2023-01-26 17:32:03 +01:00
26b2da2c08
Update Japanese translation ( #3007 )
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Add missing translations
Corrected mistranslations
Revised translation to match Mineclone2
2023-01-21 09:43:53 +01:00
06daee4c6d
Correct some Esperanto translations ( #2910 )
2022-07-25 13:26:49 +02:00
697b028e43
Update Lojban translation
2022-07-22 21:28:31 +02:00
b57700a75b
Add polish translation ( #2926 )
2022-05-29 16:20:42 +02:00
638099c999
Fix incorrectly negated comparisons
2022-03-26 19:58:07 +01:00
172b62f802
Add trapdoor/door model specification ( #2371 )
2022-01-30 13:54:37 +01:00
a5547a3a76
Add ukrainian (uk) translation ( #2921 )
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Co-authored-by: sfan5 <sfan5@live.de >
2022-01-30 00:35:28 +01:00
c8a1454e2b
Fix and update Swedish translation ( #2920 )
2022-01-29 18:35:45 +01:00
75f9575557
Allow to set use_texture_alpha when registering a door
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Co-Authored-By: Gregor Parzefall <gregor.parzefall@posteo.de >
2022-01-14 19:41:26 +01:00
3aaabce7a4
Convert door model to B3D ( #2906 )
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Using a B3D model I worked out that it would be possible to have only two models (instead of the current four) for the doors and still keep all the mirroring correct when the door is open/closed.
2021-12-12 16:37:50 +01:00
5875820542
Use itemstack name when placing doors ( #2888 )
2021-10-31 19:17:31 +01:00
31f7d57889
Add and fix Japanese translation ( #2904 )
2021-10-31 19:17:21 +01:00
4b8b33587c
Fix misuse of nodedef custom fields in fence gates
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Custom fields must start with an underscore, this is very relevant for `sound` which is already defined by the engine.
2021-09-24 21:03:49 +02:00
953fcfe09e
Improve zh_CN translation ( #2885 )
2021-09-04 23:37:39 +02:00
70500943f3
Fix problem with sharing table in door nodes Lua definitions
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closes #2882
2021-06-06 19:24:10 +02:00
ddebdeccb1
Add open/close sound gains to the Doors API, balance sound levels ( #2768 )
2021-05-31 20:43:33 +01:00
c6171a8f29
Add Esperanto translation ( #2739 )
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Co-authored-by: Jason Cartwright <cartwrightjason49@gmail.com >
2021-04-17 15:08:37 +02:00
2c9733ac45
Add Lojban translation ( #2835 )
2021-02-23 20:00:46 +01:00
b6377a7c0e
Added Brazilian Portuguese translation ( #2834 )
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Added the Brazilian Portuguese translation to all mods in the Minetest Game.
2021-02-23 20:00:02 +01:00
6bd059915c
Safe texture compression ( #2808 )
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Only a single program was used to safely compress all textures in MTG.
* `optipng -o7 -zm1-9 -nc -strip all -clobber %%f`
The key command used is -nc, which stops color mode changes. I.e. any RGBA textures will remain RGBA textures, with none being changes to 8-bit indexed mode.
utils/optimize_textures.sh performs this compression automatically, assuming optipng is installed.
2021-02-12 20:55:18 +01:00
08b13c9efb
Fix deprecated alpha / use_texture_alpha use
2021-02-07 11:48:05 +01:00
9d419bfac6
Update translation templates
2021-02-06 15:07:07 +01:00
ecfebe3c17
Revert "Correct door model dimensions ( #2804 )"
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This introduces z-fighting so we'll just undo it. closes #2812
This reverts commit 3fdd5cdb5f
.
2021-02-01 22:38:48 +01:00
3fdd5cdb5f
Correct door model dimensions ( #2804 )
2021-01-30 15:22:22 +01:00
e6aec880de
Use Minetest 5.3 'minetest.is_creative_enabled' API ( #2795 )
2020-12-13 18:59:19 +01:00
2953bf2bd6
Slovak translations ( #2772 )
2020-11-05 19:47:48 +01:00
6605724fe1
Add icons for invisible nodes ( #2718 )
2020-09-30 16:41:04 +01:00
25bf3fdc9c
Update Chinese translation ( #2730 )
2020-09-02 18:30:38 +02:00
8c01a5b288
Add Indonesian translations ( #2693 )
2020-06-29 18:41:50 +02:00
16c950f688
doors: Update Italian translation ( #2670 )
2020-05-11 23:13:00 +02:00
ef45a8e148
doors: Remove unnecessary nodebox and empty texture ( #2662 )
2020-05-04 19:20:01 +02:00
189d2d9fb1
Fix door model UV for open and close ( #2372 )
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Introduce _c and _d door types to correctly render the texture faces for the open and closed state.
2020-04-24 21:04:00 +02:00
05fad37b3c
Sort items into correct categories ( #2612 )
2020-04-06 15:15:50 +02:00
91ac075cff
Update Chinese Translation, Add Traditional Chinese Translation ( #2596 )
2020-03-02 21:53:12 +01:00
d3e26dba18
Convert minetest.sound_play uses to ephemeral
2020-02-05 22:24:23 +01:00
da39bae50e
Add zh_CN translation
2020-01-22 19:09:38 +01:00
710605687b
Add Malay translation
2019-11-30 17:31:40 +01:00
10dce79451
Add Swedish translation
2019-11-30 17:31:29 +01:00
6fea665fcc
Add Russian translation ( #2525 )
2019-10-24 21:54:20 +02:00
93a49f082c
Italian translation ( #2491 )
2019-10-12 14:30:37 +02:00
a00ff24df9
Spanish Translation ( #2505 )
2019-10-10 21:19:20 +02:00
0f369b43fe
French translation ( #2514 )
2019-10-10 21:18:25 +02:00
106c36da33
Add translation templates and German translation
2019-09-22 13:42:40 +02:00