ShadowNinja
79856c914d
Allow buckets to pick up partially full liquid nodes when liquid_finite is enabled.
2013-03-19 20:04:50 +01:00
hdastwb
648a11263b
Use replacements in furnace and replace lava bucket with empty bucket when used as fuel
2013-03-19 19:30:06 +01:00
PilzAdam
467e2029e2
Add stonebricks
2013-03-19 17:42:26 +01:00
PilzAdam
3a617bcb6e
Add papyrus and cactus growing
2013-03-19 01:01:22 +01:00
PilzAdam
d5c373e290
Make it possible to override the default.cool_lava_* functions
2013-03-19 00:04:17 +01:00
PilzAdam
4c5cb106c3
Dont allow to place not-fuel items in the fuel field in the furnace and dont allow to place any item in the dst field
2013-03-18 23:47:39 +01:00
PilzAdam
9ff8f8038e
Add grass
2013-03-18 22:27:15 +01:00
PilzAdam
a4426e4bd4
Make lava not renewable
2013-03-17 18:52:11 +01:00
jojoa1997
e82c122822
Add obsidian
2013-03-17 17:31:51 +01:00
PilzAdam
e43573b46b
Use animation for new_style_water
2013-03-17 16:51:36 +01:00
PilzAdam
2f91ec0f73
Make wooden stairs and slabs flammable
2013-03-17 11:27:54 +01:00
PilzAdam
57980cb49d
Add junglewood stairs and slabs
2013-03-17 11:21:06 +01:00
PilzAdam
034010a371
Get 6 slabs out of 3 full nodes
2013-03-17 11:17:30 +01:00
PilzAdam
4b9914fdcb
Add jungleleaves, junglewood and junglesapling
2013-03-16 21:55:29 +01:00
PilzAdam
0d924e7e4d
Add lavacooling
2013-03-09 21:55:01 +01:00
jojoa1997
90aaa1fb62
Fixe digging times of axes
2013-03-03 11:15:05 +01:00
PilzAdam
6c70e0295a
Dont place doors if node under it has on_rightclick
2013-03-01 17:40:26 +01:00
PilzAdam
230747c748
Update README
2013-02-24 19:01:10 +01:00
jojoa1997
86cff038a4
makes wood doors craftable from wood group
2013-02-12 15:46:03 -05:00
darkrose
0823f16acb
Merge pull request #119 from HybridDog/patch-1
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Update mods/default/init.lua
2013-02-08 06:08:47 -08:00
HybridDog
e1d17b1747
Update mods/default/init.lua
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how did this line get there?
2013-02-08 15:03:14 +01:00
Jat
2817db19d4
Fix duplicate in default
2013-02-06 02:43:48 +01:00
Lord89James
716397819d
Update mods/doors/init.lua
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Fix door's glitch in creative mode
2013-01-26 17:00:15 +01:00
PilzAdam
67fa74ac01
Fix texture glitch when digging junglegrass
2013-01-15 20:30:55 +01:00
PilzAdam
d5cc51a396
Update minetest.show_formspec()
2013-01-07 20:42:31 +01:00
Gloop Master
cd604fa9c8
Better lump & ingot textures
2013-01-06 12:07:19 +04:00
PilzAdam
686c0d087c
Open/close doors with rightclick
2013-01-05 17:25:19 +01:00
PilzAdam
c27afe7ee8
Add junglegrass to mapgen
2013-01-05 00:46:46 +01:00
Casimir
9e23e9ecbf
Wool group
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For better crafting and modding.
2013-01-04 23:47:27 +01:00
PilzAdam
97db50a2fe
Expose generate_ore
2013-01-04 21:55:31 +01:00
PilzAdam
a0ba7cf973
Show the contents of the locked chest only to the owner
2013-01-04 21:25:37 +01:00
PilzAdam
c1b1f2aa49
Add a selection box for stairs that fit the nodebox
2013-01-04 19:45:10 +01:00
PilzAdam
0beabfc755
Fix a glitch where the player gets liquids in his inventory when the server lags
2013-01-04 16:47:29 +01:00
Casimir
5fa8852115
Make fire buildable to
2012-12-31 13:24:05 +01:00
PilzAdam
0eb46a01ff
Remove old unused texture
2012-12-29 00:29:52 +01:00
Jordan Snelling
de8726a9f7
new mese pick texture
2012-12-28 21:34:10 +00:00
PilzAdam
33ec25caed
Convert old mese to the new mese block and generate it deep underground
2012-12-28 20:05:40 +01:00
Splizard
deb39ddcd4
Run nodeupdate() after burning nodes.
2012-12-28 02:30:52 +01:00
Splizard
2d1e7463d3
Run nodeupdate after decay.
2012-12-28 02:30:52 +01:00
Jordan Snelling
7505fbce51
add new texture with shading this time around.
...
also, license follows the default one since thats how the textures for
minetest_game usually work.
2012-12-27 21:58:57 +00:00
Iqualfragile
9232734a48
Removed significant details from default_dirt.png to make it look less repetative
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Fixed default_grass_side.png
2012-12-22 20:08:56 +04:00
Vanessa Ezekowitz
1bf62bbad4
Changed Mese to act like an object cut out of a block of stone, rather than an
...
object found *among* the stone.
That is, mese should behave such that you get something potentially useful out
of the aggregate block you just broke, rather than just collecting the whole
block when mined.
Mese crystals in stone give a single Mese Crystal when mines. Craft three of
those + 2 sticks for Mese Pickaxe, or 9 for a Mese block. Craft one Mese
Crystal by itself to get 9 Mese Crystal fragments, which all mods should use
when a full Mese Crystal is too much.
This includes new textures for the above objects, tweaks to the sounds used for
them, and naming tweaks for the textures used for default mese in stone, so
that old texture packs don't use the "wrong" image.
This represents my best effort to match C55's suggestions.
2012-12-18 17:56:23 +01:00
PilzAdam
95cbfc50d8
Fix incorrect slabs to full block transformation by changing the modname to 'stairs' for all stairs and slabs
2012-12-17 21:03:25 +01:00
PilzAdam
61e60724f6
Use infinite stacks in creative mode and make the hand break anything
2012-12-17 20:27:01 +01:00
PilzAdam
8c977451a8
Fix modname prefix in stairs and slab functions
2012-12-16 19:52:13 +01:00
Calinou
73d078fd27
Damage tweaks
2012-12-15 18:05:14 +01:00
PilzAdam
0636d574af
Add upside down slabs and stairs
2012-12-15 15:01:49 +01:00
PilzAdam
c4f2bee9a6
Add sounds to stairs and slabs
2012-12-12 20:37:33 +01:00
DannyDark
4763fa635a
Fix glass step sound
2012-12-10 18:43:12 +01:00
PilzAdam
3928eccf74
Use the group attached_nodes
2012-12-01 14:39:23 +01:00