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mirror of https://github.com/minetest/minetest_game.git synced 2024-12-23 15:20:19 +01:00
Commit Graph

214 Commits

Author SHA1 Message Date
Calinou
75dfcdb1e7 Add 3D signs 2014-12-12 16:10:30 +01:00
ShadowNinja
c332081e81 Add white to the crack texture
This makes the crack stand out better on dark textures,
like obsidian and black wool.
2014-12-12 16:06:55 +01:00
HybridDog
608e51f16d Add obsidianbrick
use Zeg9`s texture
2014-12-12 16:04:27 +01:00
PilzAdam
2ebd6b3839 Correct node definitons for pine saplings and pine needles 2014-12-07 11:57:37 +01:00
PilzAdam
5a06de184c Rewrite furnace
* Move furnace related code into furnace.lua
* Move duplicated code into functions
* Rewrite ABM:
	* Easier to follow strcuture (no returns in the middle)
	* No unnecessary calls to get_craft_result
	* Split logic and "visual feedback" (a bit)
	* Fewer calls to meta:set and meta:get
	* Better feedback on the current state of the furnace
2014-12-06 21:18:02 +01:00
PilzAdam
4ec4672f01 Remove remains of weather 2014-12-06 20:58:03 +01:00
PilzAdam
9ec33f34f1 Set param2 to 1 if player places leaves 2014-12-06 20:36:20 +01:00
PilzAdam
2c2edfad04 Move leafdecay doc to game_api.txt 2014-12-06 20:36:20 +01:00
PilzAdam
20f938e44a Allow the group book to be placed into bookshelfs 2014-12-06 11:46:04 +01:00
PilzAdam
fd34872de8 Fix possible stacking of books in bookshelf
Original author: @MT-Modder
2014-12-06 11:43:07 +01:00
PilzAdam
31edc5a9ff Add all saplings to group sapling 2014-12-03 17:26:01 +01:00
PilzAdam
19bdcb26f6 Add missing groups to pine sapling 2014-12-03 17:26:01 +01:00
Craig Davison
128f0adb24 Fix some undeclared global variables 2014-11-30 18:02:33 +01:00
paramat
6fb072e5ff Pine tree, pine needles, pine sapling and pinewood nodes, including textures by Splizard and Cisoun 2014-11-30 17:47:02 +01:00
kilbith
6680a51988 New ladder texture 2014-11-23 11:54:40 +01:00
PenguinDad
3bf3249d71 Fix leaking globals in flowers and default mapgen.lua
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-22 00:24:49 +10:00
paramat
e71b71c1a9 Default and flowers: only run on-generated functions in mgv6. Remove indev ore definitions 2014-11-16 19:38:04 +01:00
kilbith
c41762d211 New grass(plant) and leaves textures 2014-11-08 22:54:00 +01:00
kilbith
ba8cbbcdbd Add new ore blocks textures 2014-10-05 08:49:55 +02:00
BlockMen
56cc4191ca Tweak some textures, new chest texture 2014-10-03 11:29:17 +02:00
BlockMen
6532978a58 Add improved grass textures by @Philipbenr (slightly modified), fixes #323 2014-10-03 11:29:10 +02:00
BlockMen
7f44a49d99 Use new optional framed glasslike drawtype 2014-10-02 11:51:47 +02:00
BlockMen
5047540db2 Make new textures fit existing style 2014-09-27 20:33:17 +02:00
Neuromancer56
9dfaab7f20 Some new textures (natural beauty texturepack) 2014-09-27 20:10:58 +02:00
BlockMen
c4969665e7 Fix dye stuff, fixes #243 2014-09-16 19:40:50 +02:00
ShadowNinja
9670c27161 Clean up treegen code 2014-09-16 18:38:11 +02:00
CraigyDavi
cc2573acdf Remove API from player.lua
It's now in game_api.txt
2014-09-16 17:07:43 +02:00
Calinou
49a8ddc822 Make sand and some leaves sounds quieter 2014-08-22 11:52:51 +02:00
BlockMen
11c04e984d Localize player_attached 2014-08-21 16:49:30 +02:00
Zefram
a8ad9bfc9d Consistently use group:stick in tool recipes
The left-handed recipes for axes were using default:stick instead of
the group:stick used by all other tool recipes.
2014-07-22 13:03:45 +02:00
Zefram
d4c24a30e9 Retain sign text when editing is aborted by <esc> 2014-07-22 13:00:20 +02:00
Novatux
c521cb06bf Better ingot textures 2014-07-13 19:37:01 +02:00
BlockMen
7ea81f0906 Fix papyurs texture 2014-07-05 16:06:23 +02:00
BlockMen
49ad1c1bf7 Make gui part of default 2014-07-05 16:06:16 +02:00
David Gumberg
e106fd51ca Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
BlockMen
18d0bdd2bb Add boats 2014-07-05 16:03:33 +02:00
HybridDog
d0aa09dd8d New fence texture 2014-07-05 16:03:14 +02:00
BlockMen
13dfc2c0e9 More new Textures, Clean up a bit 2014-07-05 16:03:06 +02:00
BlockMen
4602bd5999 Remove legacy, move aliases to default 2014-07-05 16:02:01 +02:00
BlockMen
a3e92c4524 New textures 2014-07-05 16:01:53 +02:00
SmallJoker
a32751800c Add furnace protection, eat some lines of codes
This adds protection for furnaces (when the area is protected, so it the
furnace).
Also made the codes a bit shorter..
2014-07-05 16:01:28 +02:00
Sfan5
16b625d963 Add fancy inventory for bookshelves 2014-07-05 15:57:55 +02:00
arsdragonfly
bb76f17703 Add a inventory to bookshelf, in which books are unstackable 2014-07-05 15:57:45 +02:00
BlockMen
104018d711 Add fancy inventories 2014-07-05 15:57:35 +02:00
paramat
d0a98b5331 Add cuboid wieldhand (Sam II) 2014-07-05 15:56:40 +02:00
marvok
195fec2689 Add mirrored recipes for axes 2014-07-05 15:56:32 +02:00
Vanessa Ezekowitz
b3f4f406c4 Modify default grasses rather than entirely re-defining them
Also, move "waving = 1" property for grasses/shrubs over to default/nodes.lua
and put all instances of this property right under the drawtype, since they
are directly related and depend on the above.
2014-07-05 15:56:15 +02:00
Casimir
9559f695ec Dig upwards for papyrus and cactus 2014-07-05 15:56:07 +02:00
Sfan5
919c9d152b Add Desert Cobblestone 2014-07-05 15:55:59 +02:00
BlockMen
15740ffd3d Add animations for third person view 2014-04-12 01:17:54 +02:00