paramat
7d70d25eeb
Licenses: Change WTFPL to MIT (part 2)
...
Add license.txt files.
Update and improve README.txt files.
Corrections to part 1.
2016-09-06 04:45:23 +01:00
Tim
20fa037313
Screwdriver: disallow rotation with on_rotate = false
...
Other screwdriver mods, or mods that cause rotation, might operate without the screwdriver mod loaded and have `screwdriver.disallow` unavailable.
This allows nodes to default to full-disallow rather than full-rotation in such a situation.
2016-08-05 20:41:24 +01:00
tenplus1
51891122f2
Changes to Screwdriver to add new drivers.
...
A few screwdriver changes so that mod makers can add new screwdrivers with different wear levels. Tried and tested with new diamond screwdriver :)
2016-03-22 15:45:39 +00:00
tenplus1
20053d6b52
Fix bug rotating unknown node
...
This fixes a bug what crashes game when rotating an unknown node.
2016-03-13 04:49:15 +00:00
Auke Kok
82299b94dc
Verify node type is facedir.
...
This prevents nodes that are not of the "facedir" paramtype2,
as these are generally not expected to be able to rotate. Mods
and other methods may still manipulate param2 of these nodes
as expected.
Addresses #712
2015-12-25 15:37:17 +00:00
paramat
8e51f318b3
Rename to Minetest Game
...
Rename in game.conf and documentation
Update game_api.txt documentation for bucket API and tree functions
Fix tab, space and comment formatting in game_api.txt
Rename in mod READMEs
2015-09-30 23:33:12 +01:00
Novatux
eae3740d85
Fix missing argument for on_rotate
2015-05-14 16:07:19 +02:00
Novatux
2824562dc9
Add screwdriver callbacks, and code them for doors and beds
2015-05-14 10:24:56 +02:00
jeanpatrick.guerrero@gmail.com
5518c277f3
Textures Update
2015-01-25 10:48:42 +01:00
Craig Davison
a9ac480dcd
Set number of screwdriver uses to 200
2014-12-21 22:36:20 +01:00
PilzAdam
1237bc3a4b
Don't override param2 bits that are not used for rotation in screwdriver
2014-12-20 13:06:53 +01:00
PilzAdam
697b39d40d
Only allow rotating nodes that could be dug
2014-12-12 16:14:25 +01:00
PilzAdam
2b7ca68805
Cleanup
...
* Remove unused variables
* Fix wearing out of screwdriver
* Move magic numbers into constants
* Scale down texture
2014-12-12 16:14:25 +01:00
tenplus1
bd24c15db4
Screwdriver rewrite
2014-12-12 16:14:24 +01:00
Zefram
c39b9b29de
Improve message about screwdriver control
...
The message to "hold shift" makes an unwarranted assumption about the
user's keybindings. Messages from the server should refer to a key's
game function, rather than its extragame identity.
2014-07-22 13:04:20 +02:00
David Gumberg
e106fd51ca
Compress all textures losslessly using optipng and advpng
2014-07-05 16:06:00 +02:00
ShadowNinja
04e560328f
Reverse and combine if statements in the screwdriver
2014-01-16 18:40:04 -05:00
ShadowNinja
c971ec7dc7
Fix crash when using the screwdriver on an unknown node
2014-01-16 18:32:13 -05:00
ShadowNinja
5dcc5cb305
Allow changing screwdriver mode when pointing at a protected node
2013-12-22 17:16:31 -05:00
ShadowNinja
64fdb49a32
Rework screwdriver and add protection support
2013-12-11 16:10:17 -05:00
Novatux
47a49eccf4
Use minetest.swap_node instead of hacky_swap_node
2013-12-08 18:12:44 +01:00
ShadowNinja
7b8ad5786c
Add and use the stick group
2013-11-01 11:34:24 -04:00
Sfan5
c2ce3d032e
Pngcrush all Textures
2013-05-25 16:20:35 +02:00
PilzAdam
31a74ede18
Replace minetest.env: with minetest.
2013-05-25 00:40:03 +02:00
PilzAdam
fcf0816fa8
Move all common mods back to minetest_game
2013-05-18 16:05:16 +02:00