paramat
c66a98bbed
Default: Slightly reduce alpha of water post effect colour
...
To make water a little clearer and feel purer
Also correct lava alpha values from 192 to 191
2015-12-12 13:42:54 +00:00
paramat
25e1f84733
Default: Remove root from mapgen trees and large cactus
2015-12-06 22:19:23 +00:00
jeanpatrick.guerrero@gmail.com
b8333cf82a
Speed-up creative inventory initializing (~10x faster)
2015-12-06 00:22:12 +00:00
paramat
abf0ca9c7e
Default/mapgen: Retune cactus density due to low density fix
2015-11-23 03:19:11 +00:00
paramat
135d80eb86
Default/trees: Make 'can grow' public to enable over-riding
2015-11-23 03:19:00 +00:00
paramat
0d49978341
Default/mapgen: Use sidelen 16 for low density decorations
...
The fixing of low density decorations allows returning to
sidelen 16 for acacia trees and cacti, previously sidelen
80 was required for low density decorations to appear
Also use sidelen 16 instead of 8 for mgv6 papyrus
2015-11-15 09:20:21 +00:00
paramat
4ef6810298
Beds: Re-add commas at list ends
2015-11-14 05:18:11 +00:00
Rui
1d8def5c06
Beds: Make non pointable by pointable definition
2015-11-14 04:49:22 +00:00
paramat
e41a411f1c
Default, fire: Disable catch-up in some ABMs
...
To avoid processing spikes where catch-up is non-essential
Disable in: Lavacooling, grass growing, grass removal
and all fire mod ABMs
2015-11-14 04:49:03 +00:00
paramat
e67e28d226
Default/mapgen: Fix missing taiga pine
2015-11-09 01:10:41 +00:00
paramat
3d6f1685ad
Default/mapgen: Tune biome points for improved disribution
...
Bring humidity points closer to reduce distortion of voronoi cells
Slightly reduce size of hot and frozen biomes
Improve location of glacier biomes
Remove unnecessary snow nodeboxes from tundra to improve FPS
Add missing dirt_with_snow to taiga
2015-11-08 05:04:39 +00:00
paramat
592ca341ea
Default/mapgen: Tune biome points and biome depths
2015-11-04 01:13:46 +00:00
Rui914
a88576afd1
Boats: Check player attached object
2015-10-29 23:06:01 +00:00
paramat
6f6d46ddfc
Fire: Add 'permanent flame' node
...
Update 'disable fire' documentation in conf.example
2015-10-28 03:08:09 +00:00
Craig Davison
7c0abe9366
Remove unused TNT & torch textures
...
Closes #544
2015-10-28 03:07:56 +00:00
paramat
321bd66721
Default/trees: Clean-up 'can grow' function
2015-10-27 01:51:54 +00:00
paramat
2729777b94
Default/functions: ABM for mossycobble replacing cobble next to water
2015-10-25 23:11:29 +00:00
paramat
f3dc78204c
Boats: Check inventory in boat.on_punch
...
If puncher inventory is full, then drop boat
2015-10-20 00:26:30 +01:00
Marcin
b292975fbc
Use PI variable rather than unclear constant
2015-10-20 00:26:19 +01:00
Rui
3fb6ee5bdf
Default/book: textarea -> table
2015-10-18 18:02:27 +01:00
paramat
ef8b7e230d
Default/trees: Add requirement of light level 13 for sapling growth
2015-10-17 09:41:17 +01:00
paramat
41c1e99b1f
Default/mapgen: Remove dunes biome. Sand for glacier seabed
2015-10-10 16:28:49 +01:00
paramat
f4a412d9c1
Papyrus: Grow on dirt and grass only, remove from desert ocean
2015-10-05 01:47:37 +01:00
paramat
8148bbf95e
Flowers: Allow placing waterlily on river water
...
Add 'buildable_to = true' to flowers and waterlily
2015-10-05 01:47:18 +01:00
paramat
2119054a95
Mgv5/7 biomes: Add more shallow dirt waters
...
Dirt waters are more suitable for waterlilies
Add dedicated dunes biome in coniferous forest
Papyrus: use dirt base again
Force-place roots on mapgen tree schematics
Tune some humidity points to improve voronoi cells
Add random rotation to jungle trees
2015-10-03 01:12:45 +01:00
paramat
ac810dbf9d
Default: Remove light source from mese ore
...
New brighter mineral_mese texture
2015-10-03 01:11:10 +01:00
paramat
8e51f318b3
Rename to Minetest Game
...
Rename in game.conf and documentation
Update game_api.txt documentation for bucket API and tree functions
Fix tab, space and comment formatting in game_api.txt
Rename in mod READMEs
2015-09-30 23:33:12 +01:00
LeMagnesium
93a2c40ebc
Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it.
...
Thanks for reading.
2015-09-29 21:01:34 +01:00
codeandfix
ff0973fa4f
Update api.lua
...
added protection for seed placement and hoeing
2015-09-29 21:01:20 +01:00
Rui914
1f85f001f9
Remove ugly def of xpanes
2015-09-29 01:26:02 +01:00
LeMagnesium
279b85fc45
Add option to disable bed's night skip - Solve second point of #512 by adding a setting, enable_bed_night_skip
, with default value of true
.
2015-09-29 01:25:40 +01:00
paramat
24578ca968
Default/mapgen blob ores: Tune, make faithful to mgv6
2015-09-20 00:39:05 +01:00
paramat
d0fad4b004
Flowers: Make waterlily not walkable. Add missing flower group
2015-09-17 16:50:11 +01:00
paramat
4bb9652c0f
Flowers: Add waterlily and add to mapgen
2015-09-17 12:34:17 +01:00
Craig Davison
b6c12010b1
Remove beds/Changelog.txt & farming/API.txt
...
- beds/Changelog.txt probably won't be updated because http://dev.minetest.net/Changelog is used instead
- The information in farming/API.txt is already documented in game_api.txt
2015-09-14 23:08:52 +01:00
MT-Modder
f5c8f881d7
Change obsidian glass drawtype to glasslike_framed_optional
2015-09-14 23:08:37 +01:00
Wouters Dorian
0004c5e637
Better bucket textures
2015-09-14 06:58:19 +02:00
paramat
1cc8300ba9
Default/mapgen: Make river water ice in glacier biome
...
Add commented-out 'node river water' lines to all biomes
2015-09-10 16:34:34 +01:00
paramat
fd5721faa8
Flowers: Make flowers wave when waving shader enabled
2015-09-10 16:34:18 +01:00
paramat
09d910efcb
Default/schematics: Fix root error in jungletree from sapling
2015-09-05 06:09:47 +01:00
paramat
acb0cecb36
Fire: Move flame extinguishing to separate faster ABM
...
Add extinguish sounds (from default mod lavacooling)
'disable fire' setting extinguishes fire quickly using a dedicated ABM
'disable fire' also disables all other ABMs
Simplify flammable node removal ABM
Speed up node ignition, it was too slow
Add 'sunlight propagates = true' and 'paramtype = "light" to flame
Balance fire sounds' gain
2015-09-04 23:05:26 +01:00
paramat
c2307b8816
Default/nodes: Fix acacia leaves not waving
2015-09-01 06:18:06 +01:00
paramat
73113f3443
Default/trees: Add not-force-placed tree schematics grown from saplings
2015-09-01 05:57:07 +01:00
paramat
4d9b595a69
Default: Allow papyrus growing on default:sand
...
Mgv5/mgv7 papyrus schematic now has sand nodes as a base
Add sand beach to mgv5/mgv7 deserts
2015-08-31 22:58:33 +01:00
paramat
908d8e5f90
Default/nodes.lua: Add missing spaces, shorten lines
2015-08-25 06:47:55 +01:00
paramat
a0d7644a86
Default: Add snow, snowblock, ice to puts_out_fire group
2015-08-25 03:03:06 +01:00
paramat
2392842948
Fire: Slow down fire spread and reduce lua load
...
Increase chance value of ABMs
Disable ignition from a distance
Only detect neighbouring extinguishing nodes
Fix code style issues and add comments
2015-08-20 04:09:22 +01:00
RealBadAngel
3740efb393
New normalmaps for some nodes
2015-08-19 03:24:45 +01:00
RealBadAngel
835ca02be5
Add tiling info for grass nodes
2015-08-19 00:59:22 +01:00
paramat
99d0442cc9
Boats: Fix sinking through boat when detaching
...
By CProgrammerRU
Also, by paramat:
Slightly raise base of collision box
Improve code style
2015-08-18 22:35:16 +01:00
paramat
b24049950e
Default: New stone brick and desert stone brick textures
2015-08-17 21:59:43 +01:00
paramat
86dab909ed
Default: Change to 'pixelbox2' long grass textures by Gambit
2015-08-17 03:58:34 +01:00
paramat
ffcb3d6356
Stairs: Add aliases needed due to new pine wood name
2015-08-16 00:31:41 +01:00
paramat
c7b9e734ff
Default: New grass textures, new footprint overlay texture
2015-08-15 21:19:39 +01:00
paramat
450543f782
Stairs: Add straw and metal blocks
...
Make replace ABM optional, disabled by default
2015-08-14 23:23:41 +01:00
paramat
b7a1426b42
Default: New darker jungletree_top and junglewood textures
2015-08-14 19:15:33 +01:00
paramat
408ee69fb8
Flowers: Add sporeless mushrooms and edit drops
2015-08-14 01:34:35 +01:00
Christian Wischenbart
35de5241f4
Fixed invalid check. This fixes minetest/minetest_game#609
2015-08-11 18:56:15 +02:00
paramat
be4dd6479d
Default: Rename pine tree nodes, textures and mapgen aliases
2015-08-10 09:19:02 +01:00
est31
7066a6a0dd
Tweak mushroom drops
...
-> Don't always drop the main mushroom (allowed endless spore generation loop before)
-> Drop less spores, before you got lots of spores
2015-08-10 01:03:15 +02:00
paramat
6194f9ffea
Default/trees: Combine sapling ABMs into one ABM
2015-08-09 05:52:46 +01:00
paramat
47c7b0b187
Mushrooms: Rename spore nodes. Single ABM for mushroom growing
...
Code re-arranged and clarified
2015-08-07 19:07:48 +01:00
paramat
0a3bf5b220
Biomes: Tune v5/v7 biomes and v5/v6/v7 mushroom distribution
...
More complex distribution of dry grasses
Remove water below glacier rivers
Gravel as glacier seabed
Do not force-place acacia root
Tune acacia tree density
Match mgv5/v7 mushrooms to tree density
Spawn mgv6 mushrooms by trees
2015-08-07 17:13:33 +01:00
Craig Davison
14ee61ab92
Fix mese block alias
...
It should alias the old name (mese_block) to the new/current name (mese) rather than the other way round.
2015-08-04 01:02:01 +01:00
paramat
f7f178ce03
Stairs: Lengthen interval of replace abm
2015-08-04 01:01:40 +01:00
paramat
547a7b3304
Default/functions: Reduce lavacooling ABM/sound overload
2015-08-04 01:01:25 +01:00
paramat
8d1eef025d
Flowers: Make mushrooms farmable using spores
2015-08-04 01:00:47 +01:00
paramat
84de5f0f40
Add biomes for mgv5 and mgv7
2015-07-30 01:19:12 +01:00
paramat
cbea61e8dd
Default: Thicker snow nodebox
2015-07-29 01:18:30 +01:00
paramat
2885ae6018
Default: Add papyrus schematic
2015-07-28 02:27:45 +01:00
paramat
cf781ee218
Default: New appletree schematic with tuned apple chance
2015-07-27 05:06:32 +01:00
paramat
252dffce78
Default/mapgen: Disable nyancats in singlenode mapgen
2015-07-27 05:05:50 +01:00
paramat
83c2a88c91
Flowers: Keep mushrooms above water level
2015-07-24 21:56:16 +01:00
paramat
e7def5d4e6
Default: Add improved mgv5/mgv7 tree schematics
2015-07-24 00:59:44 +01:00
paramat
ec68283812
Stairs: Register acacia wood stair and slab
2015-07-23 05:14:43 +01:00
paramat
bc4d0c1344
Flowers: Add mushrooms to mgv6
2015-07-23 05:14:32 +01:00
paramat
e2033025b0
Default: Add biome API tree schematics and enable growing by sapling ABMs
2015-07-20 22:56:35 +01:00
Rui914
da9789e3ce
Fix not_in_creative_inventory
...
Update
2015-07-17 20:53:55 +01:00
jeanpatrick.guerrero@gmail.com
26866e4c21
Grant multiple tiles on stairs model
2015-07-17 20:53:32 +01:00
jeanpatrick.guerrero@gmail.com
0cf4fd4c18
Add mushrooms
2015-07-17 10:12:00 +02:00
RealBadAngel
2ddbf68e31
Better default stone normalmap, sharpened a bit
2015-07-14 14:53:13 +02:00
RealBadAngel
0c5f6dabc0
Add new texture for leaves, jungle leaves and style simple
2015-07-13 03:17:26 +01:00
paramat
fdae2832bb
Default: New ice texture by Gambit and asl97
2015-07-13 00:45:38 +01:00
paramat
6843ddb814
Default: Add savanna nodes, textures, crafting and fuels
2015-07-12 22:41:59 +01:00
RealBadAngel
166b1c623a
Add some normalmaps with heightmap in alpha channel
2015-07-12 12:24:02 +02:00
jp
e8cafeb3e7
Improved diamond block texture (from #548 )
2015-07-12 12:06:38 +02:00
Wouters Dorian
8a7af21e3a
Improved stairs model, v2
2015-07-11 00:22:18 +01:00
jeanpatrick.guerrero@gmail.com
407b32e04c
Improved stairs model
2015-07-09 21:35:53 +01:00
jeanpatrick.guerrero@gmail.com
f3f8b22698
Convert stairs in meshnode
2015-07-08 19:07:22 +01:00
paramat
585b2bc22e
Default/trees: Add checks for air/ignore/needles to pinetree trunk
...
Speed optimise: Trunk placing, add_pine_needles, add_snow
2015-07-05 15:23:55 +01:00
paramat
0914e595c7
Default/mapgen: Add missing spaces
2015-07-01 08:34:25 +01:00
Amaz
7361eb5e05
Add the listring functionality c977fbd928
2015-06-23 19:17:57 +02:00
Marcin
44ac020f28
Fix node placing sound being heard on left channel only
2015-06-22 18:33:15 +02:00
paramat
e15fde1624
Fix is_ground_content settings for nodes
...
Remove line if set to the default of 'true'
2015-06-18 02:25:02 +01:00
Novatux
15ef8b0995
Fix bookshelf's allow_metadata_inventory_move (check if item belongs to "book" group instead of checking if it is "default:book")
2015-06-17 18:33:54 +02:00
kilbith
d8dd9332ed
Improved Iron Bar texture
2015-06-14 11:34:52 +02:00
paramat
c4fb5bd385
Bucket: Register river water bucket, add texture
...
Add groups to registration and use water_bucket group
2015-06-14 01:18:14 +01:00
tenplus1
8b4a92ef2d
word-wrap book text
...
This change word-wraps text when reading a book.
2015-06-08 16:29:44 +02:00
paramat
f92d49feff
Default/functions: Fix cactus growing by rotation again. Cleanup code
2015-06-08 00:32:40 +01:00
ShadowNinja
64fa8e6be5
Make books writable
2015-06-07 15:57:29 +02:00