paramat
3d6f1685ad
Default/mapgen: Tune biome points for improved disribution
...
Bring humidity points closer to reduce distortion of voronoi cells
Slightly reduce size of hot and frozen biomes
Improve location of glacier biomes
Remove unnecessary snow nodeboxes from tundra to improve FPS
Add missing dirt_with_snow to taiga
2015-11-08 05:04:39 +00:00
paramat
592ca341ea
Default/mapgen: Tune biome points and biome depths
2015-11-04 01:13:46 +00:00
Craig Davison
7c0abe9366
Remove unused TNT & torch textures
...
Closes #544
2015-10-28 03:07:56 +00:00
paramat
321bd66721
Default/trees: Clean-up 'can grow' function
2015-10-27 01:51:54 +00:00
paramat
2729777b94
Default/functions: ABM for mossycobble replacing cobble next to water
2015-10-25 23:11:29 +00:00
Rui
3fb6ee5bdf
Default/book: textarea -> table
2015-10-18 18:02:27 +01:00
paramat
ef8b7e230d
Default/trees: Add requirement of light level 13 for sapling growth
2015-10-17 09:41:17 +01:00
paramat
41c1e99b1f
Default/mapgen: Remove dunes biome. Sand for glacier seabed
2015-10-10 16:28:49 +01:00
paramat
f4a412d9c1
Papyrus: Grow on dirt and grass only, remove from desert ocean
2015-10-05 01:47:37 +01:00
paramat
2119054a95
Mgv5/7 biomes: Add more shallow dirt waters
...
Dirt waters are more suitable for waterlilies
Add dedicated dunes biome in coniferous forest
Papyrus: use dirt base again
Force-place roots on mapgen tree schematics
Tune some humidity points to improve voronoi cells
Add random rotation to jungle trees
2015-10-03 01:12:45 +01:00
paramat
ac810dbf9d
Default: Remove light source from mese ore
...
New brighter mineral_mese texture
2015-10-03 01:11:10 +01:00
paramat
8e51f318b3
Rename to Minetest Game
...
Rename in game.conf and documentation
Update game_api.txt documentation for bucket API and tree functions
Fix tab, space and comment formatting in game_api.txt
Rename in mod READMEs
2015-09-30 23:33:12 +01:00
paramat
24578ca968
Default/mapgen blob ores: Tune, make faithful to mgv6
2015-09-20 00:39:05 +01:00
MT-Modder
f5c8f881d7
Change obsidian glass drawtype to glasslike_framed_optional
2015-09-14 23:08:37 +01:00
paramat
1cc8300ba9
Default/mapgen: Make river water ice in glacier biome
...
Add commented-out 'node river water' lines to all biomes
2015-09-10 16:34:34 +01:00
paramat
09d910efcb
Default/schematics: Fix root error in jungletree from sapling
2015-09-05 06:09:47 +01:00
paramat
c2307b8816
Default/nodes: Fix acacia leaves not waving
2015-09-01 06:18:06 +01:00
paramat
73113f3443
Default/trees: Add not-force-placed tree schematics grown from saplings
2015-09-01 05:57:07 +01:00
paramat
4d9b595a69
Default: Allow papyrus growing on default:sand
...
Mgv5/mgv7 papyrus schematic now has sand nodes as a base
Add sand beach to mgv5/mgv7 deserts
2015-08-31 22:58:33 +01:00
paramat
908d8e5f90
Default/nodes.lua: Add missing spaces, shorten lines
2015-08-25 06:47:55 +01:00
paramat
a0d7644a86
Default: Add snow, snowblock, ice to puts_out_fire group
2015-08-25 03:03:06 +01:00
RealBadAngel
3740efb393
New normalmaps for some nodes
2015-08-19 03:24:45 +01:00
RealBadAngel
835ca02be5
Add tiling info for grass nodes
2015-08-19 00:59:22 +01:00
paramat
b24049950e
Default: New stone brick and desert stone brick textures
2015-08-17 21:59:43 +01:00
paramat
86dab909ed
Default: Change to 'pixelbox2' long grass textures by Gambit
2015-08-17 03:58:34 +01:00
paramat
c7b9e734ff
Default: New grass textures, new footprint overlay texture
2015-08-15 21:19:39 +01:00
paramat
b7a1426b42
Default: New darker jungletree_top and junglewood textures
2015-08-14 19:15:33 +01:00
paramat
be4dd6479d
Default: Rename pine tree nodes, textures and mapgen aliases
2015-08-10 09:19:02 +01:00
paramat
6194f9ffea
Default/trees: Combine sapling ABMs into one ABM
2015-08-09 05:52:46 +01:00
paramat
0a3bf5b220
Biomes: Tune v5/v7 biomes and v5/v6/v7 mushroom distribution
...
More complex distribution of dry grasses
Remove water below glacier rivers
Gravel as glacier seabed
Do not force-place acacia root
Tune acacia tree density
Match mgv5/v7 mushrooms to tree density
Spawn mgv6 mushrooms by trees
2015-08-07 17:13:33 +01:00
Craig Davison
14ee61ab92
Fix mese block alias
...
It should alias the old name (mese_block) to the new/current name (mese) rather than the other way round.
2015-08-04 01:02:01 +01:00
paramat
547a7b3304
Default/functions: Reduce lavacooling ABM/sound overload
2015-08-04 01:01:25 +01:00
paramat
84de5f0f40
Add biomes for mgv5 and mgv7
2015-07-30 01:19:12 +01:00
paramat
cbea61e8dd
Default: Thicker snow nodebox
2015-07-29 01:18:30 +01:00
paramat
2885ae6018
Default: Add papyrus schematic
2015-07-28 02:27:45 +01:00
paramat
cf781ee218
Default: New appletree schematic with tuned apple chance
2015-07-27 05:06:32 +01:00
paramat
252dffce78
Default/mapgen: Disable nyancats in singlenode mapgen
2015-07-27 05:05:50 +01:00
paramat
e7def5d4e6
Default: Add improved mgv5/mgv7 tree schematics
2015-07-24 00:59:44 +01:00
paramat
e2033025b0
Default: Add biome API tree schematics and enable growing by sapling ABMs
2015-07-20 22:56:35 +01:00
Rui914
da9789e3ce
Fix not_in_creative_inventory
...
Update
2015-07-17 20:53:55 +01:00
RealBadAngel
2ddbf68e31
Better default stone normalmap, sharpened a bit
2015-07-14 14:53:13 +02:00
RealBadAngel
0c5f6dabc0
Add new texture for leaves, jungle leaves and style simple
2015-07-13 03:17:26 +01:00
paramat
fdae2832bb
Default: New ice texture by Gambit and asl97
2015-07-13 00:45:38 +01:00
paramat
6843ddb814
Default: Add savanna nodes, textures, crafting and fuels
2015-07-12 22:41:59 +01:00
RealBadAngel
166b1c623a
Add some normalmaps with heightmap in alpha channel
2015-07-12 12:24:02 +02:00
jp
e8cafeb3e7
Improved diamond block texture (from #548 )
2015-07-12 12:06:38 +02:00
paramat
585b2bc22e
Default/trees: Add checks for air/ignore/needles to pinetree trunk
...
Speed optimise: Trunk placing, add_pine_needles, add_snow
2015-07-05 15:23:55 +01:00
paramat
0914e595c7
Default/mapgen: Add missing spaces
2015-07-01 08:34:25 +01:00
Amaz
7361eb5e05
Add the listring functionality c977fbd928
2015-06-23 19:17:57 +02:00
Marcin
44ac020f28
Fix node placing sound being heard on left channel only
2015-06-22 18:33:15 +02:00
paramat
e15fde1624
Fix is_ground_content settings for nodes
...
Remove line if set to the default of 'true'
2015-06-18 02:25:02 +01:00
Novatux
15ef8b0995
Fix bookshelf's allow_metadata_inventory_move (check if item belongs to "book" group instead of checking if it is "default:book")
2015-06-17 18:33:54 +02:00
tenplus1
8b4a92ef2d
word-wrap book text
...
This change word-wraps text when reading a book.
2015-06-08 16:29:44 +02:00
paramat
f92d49feff
Default/functions: Fix cactus growing by rotation again. Cleanup code
2015-06-08 00:32:40 +01:00
ShadowNinja
64fa8e6be5
Make books writable
2015-06-07 15:57:29 +02:00
paramat
016fa0da40
Default/functions: Fix cacti not growing when rotation is 1-3
2015-06-07 04:39:25 +01:00
paramat
7786f7f8b1
Default/nodes: Match river_water post_effect_colour hue to that of new texture
2015-06-07 04:39:02 +01:00
Calinou
6919d43d02
Remove deprecated ore generation code
2015-06-07 04:38:52 +01:00
Calinou
750f9575af
Improve water post effect color
2015-06-06 14:13:01 +02:00
paramat
40e2b945e3
Default: New obsidian brick texture. Add river water textures
2015-06-02 01:13:34 +01:00
paramat
03b51e8c8f
Default: New sandstone brick texture
2015-05-31 05:55:12 +01:00
Calinou
a4d056e493
Make some common nodes let light pass through
2015-05-14 17:34:17 +02:00
Novatux
23a37e5e79
Apples give 2 HP instead of 1 HP, bread gives 5 HP instead of 4 HP
2015-05-14 17:33:10 +02:00
Calinou
300b14078f
Give 24 rails per craft instead of 15
2015-05-14 17:28:30 +02:00
Wuzzy
852b337916
Use connect_to_raillike for rail
...
Used value: 2
2015-05-14 10:19:07 +02:00
paramat
dd34dffa45
Default/mapgen: Add sandstone alias for sandstone biome detection
2015-05-12 23:31:38 +01:00
Wuzzy
8bc8dd64c5
Make TNT respect on_blast, implement on_blast for some nodes
...
Implemented nodes:
- Steel Door: Ignores explosion
- Locked Chest: Ignores explosion
- Fire: Ignores explosion
- TNT: Starts burning
- Burning TNT: Explodes immediately
- Gunpowder: Starts burning
- Burning Gunpowder: Ignores explosion
2015-05-12 16:32:52 +02:00
paramat
ab4485f824
Default/mapgen: Add mapgen aliases for sandstone brick and sandstone brick stair, to enable sandstone dungeons
2015-05-12 16:23:09 +02:00
paramat
fa1b4d0d44
Default/nodes: Increase meselamp light level to light_max (14)
2015-05-11 22:50:44 +01:00
paramat
055157d084
Default/mapgen: Make register function selection compatible with future mapgens
2015-05-11 05:37:04 +01:00
HybridDog
fe3c5a7090
allow overriding papyrus and cactus grow functions
...
dont grow cactus on a lying one
use minetest.get_node 2 times less
do a bit what ShadowNinja wrote
add comment
return true if the plant is set
2015-04-27 01:09:32 +01:00
paramat
d0070f2b1a
Default/mapgen: Add dry shrub to mgv6 tundra
2015-04-23 06:28:49 +01:00
paramat
c570f9f494
Default/mapgen: Add alias for river water source
2015-04-19 04:00:46 +01:00
paramat
f8c8047a52
Default: Add river_water nodes
2015-04-19 02:27:06 +01:00
paramat
fe7a982343
Default/nodes: Make water, lava and ice is_ground_content = false
2015-04-06 01:43:17 +01:00
paramat
87468eb6fc
Default/mapgen: Fix missing num_spawn_by = 1 line for papyrus
2015-04-05 01:37:14 +01:00
paramat
4a7a51a46e
Default/mapgen.lua: Remove ores absheight flags. Add aliases for mgv6 snow biomes
2015-03-30 00:21:47 +01:00
BlockMen
820a97e397
Add Meselamps
...
- Mese glows
- Glass + Mese = Meselamp
- New mese mineral texture
2015-03-29 21:17:53 +02:00
paramat
ccb4b925ed
default/mapgen.lua: Register mgv6 decorations
...
Organise and cleanup code
2015-03-27 00:29:44 +00:00
paramat
a192f9fc78
default/mapgen.lua: Update biomes for new biome API
...
Register blob ores in mgv6 to replace addDirtGravelBlobs
Combine ores and blobs functions
2015-03-17 07:46:45 +00:00
ThatGraemeGuy
e604d8d7f3
Remove dupe aliases ( fixes #438 )
2015-02-28 22:49:32 +01:00
Calinou
5a2aab855f
Make some tools dig faster
2015-02-28 22:44:31 +01:00
jp
f86ac2fdff
Optimize textures and model (use *.b3d instead *.x)
2015-02-28 22:33:19 +01:00
paramat
3b526a7276
mapgen.lua: Add dirt/sand/gravel blob ores for mgv5/mgv7
...
Create register ores function. Select and order functions per mapgen
Use blob ore for clay. Update ore height_min/max to y_min/max
Tune flower amount
2015-02-22 01:34:35 +00:00
Craig Davison
a9137e8c21
Fix typo in survival formspec & create legacy file
2015-02-12 22:18:22 +01:00
jeanpatrick.guerrero@gmail.com
5518c277f3
Textures Update
2015-01-25 10:48:42 +01:00
MT-Modder
0755a8fa05
Mossycobble fixes
2015-01-24 20:36:37 +01:00
PilzAdam
3689bdad75
Fix typo in water_flowing tile animation Also add missing commas and use non-deprecated field-names
2015-01-10 15:47:30 +01:00
PilzAdam
4ce47528e1
Clarify comment in default:grass_1
2015-01-10 15:47:30 +01:00
PilzAdam
2edfb55c29
Restructure default/nodes.lua
2015-01-10 15:47:30 +01:00
PilzAdam
d1e715ebac
Add tree growing functions to game_api.txt
2015-01-10 15:47:30 +01:00
PilzAdam
c654c9fd11
Remove weird constants in default
2015-01-10 15:47:30 +01:00
PilzAdam
2c0f716a13
Remove useless, empty callbacks
2015-01-10 15:47:29 +01:00
paramat
047bfb9ad1
Simple biomes for mgv5/mgv7. Uses get_mapgen_params
2015-01-10 15:32:16 +01:00
Lean Rada
554d15fadb
Change furnace fire icons
2015-01-10 15:16:41 +01:00
PilzAdam
854415fd33
Fix typo in furnace.lua
2014-12-13 12:52:47 +01:00
PilzAdam
99cfe73bbf
Give 4 obsidianbrick for 4 obsidian
2014-12-12 17:15:48 +01:00
paramat
69614dc20d
Pinetree (by sfan5, from mg mapgen) lua generation and sapling ABM. Add checks for ignore to other trees
2014-12-12 16:11:42 +01:00
Calinou
75dfcdb1e7
Add 3D signs
2014-12-12 16:10:30 +01:00
ShadowNinja
c332081e81
Add white to the crack texture
...
This makes the crack stand out better on dark textures,
like obsidian and black wool.
2014-12-12 16:06:55 +01:00