6fea665fcc
Add Russian translation ( #2525 )
2019-10-24 21:54:20 +02:00
7caa5d36f2
Move hotbar code/textures, and damage sound, from player_api to default
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These are unrelated to the Player API and player object.
All other GUI/HUD code and textures are in default.
All other engine hardcoded sounds are in default.
The player_api mod is highly likely to be used unchanged in new games,
so logical grouping of content will help the creation of new games.
2019-10-18 02:43:06 +01:00
ef7df329d2
Fix duplicate background in formspec prepend ( #2524 )
2019-10-14 22:53:57 +02:00
6042e963f7
Increase (ocean) water opacity to 191
2019-10-12 18:35:56 +02:00
93a49f082c
Italian translation ( #2491 )
2019-10-12 14:30:37 +02:00
a00ff24df9
Spanish Translation ( #2505 )
2019-10-10 21:19:20 +02:00
0f369b43fe
French translation ( #2514 )
2019-10-10 21:18:25 +02:00
1c413ede9a
Use background9 for backwards compatibility
2019-10-05 17:55:42 +02:00
c800398593
Always disable leafdecay for player-placed leaves, even when 'sneaking'
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Avoids player-placed leaves decaying when building while sneaking, which is common.
2019-09-28 21:10:26 +01:00
106c36da33
Add translation templates and German translation
2019-09-22 13:42:40 +02:00
86a55d3584
Marram grass: Fix noise flags to make 2D noise 'eased' ( #2493 )
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Increase noise resolution from 4 to 2 nodes for a higher quality
distribution.
Retune noise parameters to compensate for using eased noise.
2019-09-21 21:28:09 +01:00
00f9287075
Leafdecay: Use param2 ~= 1 instead of param2 == 0
2019-09-19 02:13:18 +01:00
cbb0529ace
Set fuel percentage to decrease ( #2481 )
2019-09-19 00:36:50 +02:00
b4c7522248
Fix more translation strings ( #2487 )
2019-09-18 20:38:27 +02:00
c42a525ce8
Add option for non-jumpable fences and walls
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Add an option, default disabled, to extend the collision boxes upwards.
2019-09-16 21:38:02 +01:00
1f7ea89cb6
Add missing infotext to nodes ( #2477 )
2019-09-14 20:30:26 +02:00
888383a812
Fix water no longer waving
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broken by bb9279ccb8
2019-09-14 14:30:44 +02:00
e4adb01fbf
Fix and improve translation strings ( #2471 )
2019-09-12 19:03:10 +02:00
bb9279ccb8
Add support for MT 5 game translation (rebasing ) ( #2466 )
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rebased #2368
2019-09-10 19:09:51 +02:00
7269711911
Furnace: Improve fuel item replacement support
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The output returned by `get_craft_result` has a replacements table that
contains any replacement items that could not be placed in the input
(due to the input stack having a count > 1). Put these replacements in
the dst list or drop them on the furnace.
2019-08-20 21:15:28 +02:00
3a3f71aa50
Verify object is player before checking privs ( #2448 )
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This prevents a crash when a 'nil' digger is passed by the engine to
minetest.node_dig.
2019-08-19 19:24:19 +02:00
e5ebb36cd5
Furnace: Fix "output full" infotext
2019-08-11 16:28:02 +02:00
a5bde8e9ba
Default: Use " " instead of ' ' for item names
2019-07-31 00:16:44 +01:00
6716fc74ec
Add patches of bare 'dry dirt' to savanna
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Tune noise to appear roughly where long dry grass is least dense and shortest.
2019-07-30 03:55:17 +01:00
c32b8adaa3
Add 'dry dirt' and 'dry dirt with dry grass' nodes for savanna biome
2019-07-26 17:50:44 +01:00
d16612c1cb
Add new, longer 'default_grass_side' texture
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Update side texture to match the new top texture.
3/4 side coverage instead of 1/2,
2019-07-22 02:18:20 +01:00
9b226c7045
Switch to mod.conf, delete deprecated depends.txt
2019-07-17 00:38:23 +02:00
37710866f0
Switch dungeon type detection to biome name
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see #2400 , also removed a now unused alias
2019-07-16 22:26:35 +02:00
bfb84da39c
Add new 'default_grass' texture
2019-07-15 17:43:05 +01:00
3bca295da8
New lighter, greyer permafrost texture
2019-07-13 23:35:25 +01:00
95aaec6670
Allow opening chests when wielding corals
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Code simplification by combining the on_place functions.
2019-07-12 20:01:27 +01:00
3d530e0c25
intersects_protection(): Fix compatibility code
2019-07-03 19:10:39 +02:00
e7be81242b
Define dungeon nodes in biome definitions ( #2400 )
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Icesheet ice dungeons now have ice stairs.
Remove some now-unnecessary sandstone mapgen aliases, one
remains as it is required by the dungeon loot mod.
Re-arrange mapgen aliases to separate those needed for mgv6.
2019-07-01 21:58:47 +01:00
a6a719967a
Use 9-slice background in formspec theme
2019-06-24 00:10:13 +01:00
0f771a27c3
Allow overriding default.after_place_leaves and default.grow_sapling
2019-06-07 20:35:24 +01:00
ca7c131133
Large cactus schematic: Don't force-place root node
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This schematic is used for sapling-grown large cacti, so should not
destroy the sand node below, as sand nodes are in short supply in
some situations.
Like trees, only force-place the node that replaces the sapling.
2019-06-07 20:34:13 +01:00
61bfac0fa2
Prevent potential crash caused by moss growth ABM
2019-06-02 18:50:20 +01:00
e19f42d648
Add groups for tools and mushrooms ( #2378 )
2019-06-01 21:10:30 +02:00
aee5ba64f9
Make cave liquids biome-determined
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No longer use the hardcoded engine cave liquids.
Water only in '_ocean' biomes, water and lava in '_under' biomes.
2019-05-18 21:22:19 +01:00
f21bab2ff9
Split underground biome to correspond to surface biomes
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In preparation for biome-defined: dungeon materials, cave liquids,
stone type, ores, decorations.
'_ocean' biomes now extend to y = -255 to be deeper than default
mgv5 oceans, and to create 'shallow underground biomes'.
Remove unnecessary biome lists for gravel and silver sand blob ores,
as those are already defined to only appear in default:stone.
2019-04-19 21:23:26 +01:00
0291c6b210
Moss growth ABM: Add inner and outer cobble stairs, simplify code
2019-04-06 21:35:48 +01:00
88d79881b8
Add food groups to blueberries ( #2335 )
2019-03-31 22:20:47 +02:00
dfe6fd6560
Restrict waving liquid shader to normal water
2019-03-27 02:17:32 +00:00
196f206d3e
Remove corals.mts credit
2019-02-18 19:57:30 +00:00
1ca25eec9d
Kelp, coral sounds: Add missing 'footstep'. Use quiet 'dig', 'dug'
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Footstep sounds as sand or cubic coral nodes.
Dig and dug sounds as leaves but much lower gain to be suitable for
underwater.
2019-02-16 21:18:01 +00:00
6b2887e3bf
Limit sign length to 512 (~6 lines of 80 char or so).
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Players can enter unlimited text into the field, causing lag and
potentially locking up clients. I have not found any negative effects
server side, other than the large storage needed to store the long
text.
2019-02-07 23:57:42 -08:00
2033b2cc65
'permafrost_with_stones/moss' drops itself instead of permafrost
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Previously they were not collectable or creatable.
A simple temporary solution for MTG 5.0.0.
2019-02-05 00:24:04 +00:00
6e0e2b8be9
Textures: Update permafrost to new dirt, improve stones, add stones side
2019-02-03 19:14:13 +00:00
7fa03c7a9b
Fix small pine leafdecay: New schematics, new leafdecay radius
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Fix small pine leafdecay: New schematics, new leafdecay radius
2019-01-04 04:12:07 +00:00
8af8dc49a0
Remove uses of default.gui_bg/bg_img/slots
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Keep their definitions, to not break mods, but move them to legacy.lua.
2019-01-03 01:57:13 +00:00