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c3c5f8a228 |
@ -1,7 +1,7 @@
|
||||
The main game for the Minetest game engine [minetest_game]
|
||||
==========================================================
|
||||
|
||||
To build the wholeness of the Minetest project, insert this repository as
|
||||
To use this game with Minetest, insert this repository as
|
||||
/games/minetest_game
|
||||
in the Minetest Engine.
|
||||
|
||||
@ -14,7 +14,7 @@ The minetest_game github master HEAD is generally compatible with the github
|
||||
master HEAD of minetest.
|
||||
|
||||
Additionally, when the minetest engine is tagged to be a certain version (eg.
|
||||
0.4.dev-20120326), minetest_game is tagged with the version too.
|
||||
0.4.10), minetest_game is tagged with the version too.
|
||||
|
||||
When stable releases are made, minetest_game is packaged and made available in
|
||||
http://minetest.net/download.php
|
||||
@ -50,4 +50,3 @@ http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
||||
License of menu/header.png
|
||||
Copyright (C) 2013 BlockMen CC BY-3.0
|
||||
|
||||
|
199
game_api.txt
Normal file
@ -0,0 +1,199 @@
|
||||
minetest_game API
|
||||
======================
|
||||
GitHub Repo: https://github.com/minetest/minetest_game
|
||||
|
||||
Introduction
|
||||
------------
|
||||
The minetest_game gamemode offers multiple new possibilities in addition to Minetest's built-in API, allowing you to
|
||||
add new plants to farming mod, buckets for new liquids, new stairs and custom panes.
|
||||
For information on the Minetest API, visit https://github.com/minetest/minetest/blob/master/doc/lua_api.txt
|
||||
Please note:
|
||||
[XYZ] refers to a section the Minetest API
|
||||
[#ABC] refers to a section in this document
|
||||
^ Explanation for line above
|
||||
|
||||
Bucket API
|
||||
----------
|
||||
The bucket API allows registering new types of buckets for non-default liquids.
|
||||
|
||||
bucket.register_liquid(
|
||||
"default:lava_source", -- Source node name
|
||||
"default:lava_flowing", -- Flowing node name
|
||||
"bucket:bucket_lava", -- Name to be used for bucket
|
||||
"bucket_lava.png", -- Bucket texture (for wielditem and inventory_image)
|
||||
"Lava Bucket" -- Bucket description
|
||||
)
|
||||
|
||||
Doors API
|
||||
---------
|
||||
The doors mod allows modders to register custom doors.
|
||||
|
||||
doors.register_door(name, def)
|
||||
^ name: "Door name"
|
||||
^ def: See [#Door definition]
|
||||
|
||||
#Door definition
|
||||
----------------
|
||||
{
|
||||
description = "Door description",
|
||||
inventory_image = "mod_door_inv.png",
|
||||
groups = {group = 1},
|
||||
tiles_bottom: [Tile definition],
|
||||
^ the tiles of the bottom part of the door {front, side}
|
||||
tiles_top: [Tile definition],
|
||||
^ the tiles of the bottom part of the door {front, side}
|
||||
node_box_bottom = regular nodebox, see [Node boxes], OPTIONAL,
|
||||
node_box_top = regular nodebox, see [Node boxes], OPTIONAL,
|
||||
selection_box_bottom = regular nodebox, see [Node boxes], OPTIONAL,
|
||||
selection_box_top = regular nodebox, see [Node boxes], OPTIONAL,
|
||||
only_placer_can_open = true/false,
|
||||
^ If true, only placer can open the door (locked for others)
|
||||
}
|
||||
|
||||
Farming API
|
||||
-----------
|
||||
The farming API allows you to easily register plants and hoes.
|
||||
|
||||
farming.register_hoe(name, hoe definition)
|
||||
-> Register a new hoe, see [#hoe definition]
|
||||
|
||||
farming.register_plant(name, Plant definition)
|
||||
-> Register a new growing plant, see [#Plant definition]
|
||||
|
||||
#Hoe Definition
|
||||
---------------
|
||||
{
|
||||
description = "", -- Description for tooltip
|
||||
inventory_image = "unknown_item.png", -- Image to be used as wield- and inventory image
|
||||
max_uses = 30, -- Uses until destroyed
|
||||
recipe = { -- Craft recipe
|
||||
{"air", "air", "air"},
|
||||
{"", "group:stick"},
|
||||
{"", "group:stick"},
|
||||
}
|
||||
}
|
||||
|
||||
#Plant definition
|
||||
-----------------
|
||||
{
|
||||
description = "", -- Description of seed item
|
||||
inventory_image = "unknown_item.png", -- Image to be used as seed's wield- and inventory image
|
||||
steps = 8, -- How many steps the plant has to grow, until it can be harvested
|
||||
^ Always provide a plant texture for ech step, format: modname_plantname_i.png (i = stepnumber)
|
||||
minlight = 13, -- Minimum light to grow
|
||||
maxlight = LIGHT_MAX -- Maximum light to grow
|
||||
}
|
||||
|
||||
Stairs API
|
||||
----------
|
||||
The stairs API lets you register stairs and slabs and ensures that they are registered the same way as those
|
||||
delivered with minetest_game, to keep them compatible with other mods.
|
||||
|
||||
stairs.register_stair(subname, recipeitem, groups, images, description, sounds)
|
||||
-> Registers a stair.
|
||||
-> subname: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_subname"
|
||||
-> recipeitem: Item used in the craft recipe, e.g. "default:cobble"
|
||||
-> groups: see [Known damage and digging time defining groups]
|
||||
-> images: see [Tile definition]
|
||||
-> description: used for the description field in the stair's definition
|
||||
-> sounds: see [#Default sounds]
|
||||
|
||||
stairs.register_slab(subname, recipeitem, groups, images, description, sounds)
|
||||
-> Registers a slabs
|
||||
-> subname: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_subname"
|
||||
-> recipeitem: Item used in the craft recipe, e.g. "default:cobble"
|
||||
-> groups: see [Known damage and digging time defining groups]
|
||||
-> images: see [Tile definition]
|
||||
-> description: used for the description field in the stair's definition
|
||||
-> sounds: see [#Default sounds]
|
||||
|
||||
stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds)
|
||||
-> A wrapper for stairs.register_stair and stairs.register_slab
|
||||
-> Uses almost the same arguments as stairs.register_stair
|
||||
-> desc_stair: Description for stair node
|
||||
-> desc_slab: Description for slab node
|
||||
|
||||
Xpanes API
|
||||
----------
|
||||
Creates panes that automatically connect to each other
|
||||
|
||||
xpanes.register_pane(subname, def)
|
||||
-> subname: used for nodename. Result: "xpanes:subname_{1..16}"
|
||||
-> def: See [#Pane definition]
|
||||
|
||||
#Pane definition
|
||||
----------------
|
||||
{
|
||||
textures = {"texture_Bottom_top", "texture_left_right", "texture_front_back"},
|
||||
^ More tiles aren't supported
|
||||
groups = {group = rating},
|
||||
^ Uses the known node groups, see [Known damage and digging time defining groups]
|
||||
sounds = SoundSpec,
|
||||
^ See [#Default sounds]
|
||||
recipe = {{"","","","","","","","",""}},
|
||||
^ Recipe field only
|
||||
on_construct = function(pos)
|
||||
update_pane(pos, "pane")
|
||||
end,
|
||||
^ Required to handle rotation correctly
|
||||
}
|
||||
|
||||
Default sounds
|
||||
--------------
|
||||
Sounds inside the default table can be used within the sounds field of node definitions.
|
||||
|
||||
default.node_sound_defaults()
|
||||
default.node_sound_stone_defaults()
|
||||
default.node_sound_dirt_defaults()
|
||||
default.node_sound_sand_defaults()
|
||||
default.node_sound_wood_defaults()
|
||||
default.node_sound_leaves_defaults()
|
||||
default.node_sound_glass_defaults()
|
||||
|
||||
Player API
|
||||
----------
|
||||
The player API can register player models and update the player's appearence
|
||||
|
||||
default.player_register_model(name, def)
|
||||
^ Register a new model to be used by players.
|
||||
-> name: model filename such as "character.x", "foo.b3d", etc.
|
||||
-> def: See [#Model definition]
|
||||
|
||||
default.registered_player_models[name]
|
||||
^ Get a model's definition
|
||||
-> see [#Model definition]
|
||||
|
||||
default.player_set_model(player, model_name)
|
||||
^ Change a player's model
|
||||
-> player: PlayerRef
|
||||
-> model_name: model registered with player_register_model()
|
||||
|
||||
default.player_set_animation(player, anim_name [, speed])
|
||||
^ Applies an animation to a player
|
||||
-> anim_name: name of the animation.
|
||||
-> speed: frames per second. If nil, default from the model is used
|
||||
|
||||
default.player_set_textures(player, textures)
|
||||
^ Sets player textures
|
||||
-> player: PlayerRef
|
||||
-> textures: array of textures
|
||||
^ If <textures> is nil, the default textures from the model def are used
|
||||
|
||||
default.player_get_animation(player)
|
||||
^ Returns a table containing fields "model", "textures" and "animation".
|
||||
^ Any of the fields of the returned table may be nil.
|
||||
-> player: PlayerRef
|
||||
|
||||
Model Definition
|
||||
----------------
|
||||
{
|
||||
animation_speed = 30, -- Default animation speed, in FPS.
|
||||
textures = {"character.png", }, -- Default array of textures.
|
||||
visual_size = {x=1, y=1,}, -- Used to scale the model.
|
||||
animations = {
|
||||
-- <anim_name> = { x=<start_frame>, y=<end_frame>, },
|
||||
foo = { x= 0, y=19, },
|
||||
bar = { x=20, y=39, },
|
||||
-- ...
|
||||
},
|
||||
}
|
BIN
menu/icon.png
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 5.6 KiB |
6
minetest.conf
Normal file
@ -0,0 +1,6 @@
|
||||
mgv6_spflags = biomeblend, jungles
|
||||
|
||||
movement_liquid_sink = 25
|
||||
movement_speed_jump = 6.2
|
||||
movement_liquid_fluidity = 0.8
|
||||
movement_liquid_fluidity_smooth = 2
|
16
mods/boats/README.txt
Normal file
@ -0,0 +1,16 @@
|
||||
Minetest 0.4 mod: boats
|
||||
=======================
|
||||
by PilzAdam, slightly modified for NeXt
|
||||
|
||||
License of source code:
|
||||
-----------------------
|
||||
WTFPL
|
||||
|
||||
License of media (textures and sounds):
|
||||
---------------------------------------
|
||||
WTFPL
|
||||
|
||||
Authors of media files:
|
||||
-----------------------
|
||||
textures: Zeg9
|
||||
model: thetoon and Zeg9, modified by PavelS(SokolovPavel)
|
208
mods/boats/init.lua
Normal file
@ -0,0 +1,208 @@
|
||||
|
||||
--
|
||||
-- Helper functions
|
||||
--
|
||||
|
||||
local function is_water(pos)
|
||||
local nn = minetest.get_node(pos).name
|
||||
return minetest.get_item_group(nn, "water") ~= 0
|
||||
end
|
||||
|
||||
local function get_sign(i)
|
||||
if i == 0 then
|
||||
return 0
|
||||
else
|
||||
return i/math.abs(i)
|
||||
end
|
||||
end
|
||||
|
||||
local function get_velocity(v, yaw, y)
|
||||
local x = -math.sin(yaw)*v
|
||||
local z = math.cos(yaw)*v
|
||||
return {x=x, y=y, z=z}
|
||||
end
|
||||
|
||||
local function get_v(v)
|
||||
return math.sqrt(v.x^2+v.z^2)
|
||||
end
|
||||
|
||||
--
|
||||
-- Boat entity
|
||||
--
|
||||
|
||||
local boat = {
|
||||
physical = true,
|
||||
collisionbox = {-0.6,-0.4,-0.6, 0.6,0.3,0.6},
|
||||
visual = "mesh",
|
||||
mesh = "boat.x",
|
||||
textures = {"default_wood.png"},
|
||||
|
||||
driver = nil,
|
||||
v = 0,
|
||||
last_v = 0,
|
||||
removed = false
|
||||
}
|
||||
|
||||
function boat.on_rightclick(self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
local name = clicker:get_player_name()
|
||||
if self.driver and clicker == self.driver then
|
||||
self.driver = nil
|
||||
clicker:set_detach()
|
||||
default.player_attached[name] = false
|
||||
default.player_set_animation(clicker, "stand" , 30)
|
||||
elseif not self.driver then
|
||||
self.driver = clicker
|
||||
clicker:set_attach(self.object, "", {x=0,y=11,z=-3}, {x=0,y=0,z=0})
|
||||
default.player_attached[name] = true
|
||||
minetest.after(0.2, function()
|
||||
default.player_set_animation(clicker, "sit" , 30)
|
||||
end)
|
||||
self.object:setyaw(clicker:get_look_yaw()-math.pi/2)
|
||||
end
|
||||
end
|
||||
|
||||
function boat.on_activate(self, staticdata, dtime_s)
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
if staticdata then
|
||||
self.v = tonumber(staticdata)
|
||||
end
|
||||
self.last_v = self.v
|
||||
end
|
||||
|
||||
function boat.get_staticdata()
|
||||
return tostring(v)
|
||||
end
|
||||
|
||||
function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, direction)
|
||||
if not puncher or not puncher:is_player() or self.removed then
|
||||
return
|
||||
end
|
||||
puncher:set_detach()
|
||||
default.player_attached[puncher:get_player_name()] = false
|
||||
|
||||
self.removed = true
|
||||
-- delay remove to ensure player is detached
|
||||
minetest.after(0.1,function()
|
||||
self.object:remove()
|
||||
end)
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
puncher:get_inventory():add_item("main", "boats:boat")
|
||||
end
|
||||
end
|
||||
|
||||
function boat.on_step(self, dtime)
|
||||
self.v = get_v(self.object:getvelocity())*get_sign(self.v)
|
||||
if self.driver then
|
||||
local ctrl = self.driver:get_player_control()
|
||||
local yaw = self.object:getyaw()
|
||||
if ctrl.up then
|
||||
self.v = self.v+0.1
|
||||
end
|
||||
if ctrl.down then
|
||||
self.v = self.v-0.08
|
||||
end
|
||||
if ctrl.left then
|
||||
if ctrl.down then
|
||||
self.object:setyaw(yaw-math.pi/120-dtime*math.pi/120)
|
||||
else
|
||||
self.object:setyaw(yaw+math.pi/120+dtime*math.pi/120)
|
||||
end
|
||||
end
|
||||
if ctrl.right then
|
||||
if ctrl.down then
|
||||
self.object:setyaw(yaw+math.pi/120+dtime*math.pi/120)
|
||||
else
|
||||
self.object:setyaw(yaw-math.pi/120-dtime*math.pi/120)
|
||||
end
|
||||
end
|
||||
end
|
||||
local velo = self.object:getvelocity()
|
||||
if self.v == 0 and velo.x == 0 and velo.z == 0 then
|
||||
return
|
||||
end
|
||||
local s = get_sign(self.v)
|
||||
self.v = self.v - 0.02*s
|
||||
if s ~= get_sign(self.v) then
|
||||
self.object:setvelocity({x=0, y=0, z=0})
|
||||
self.v = 0
|
||||
return
|
||||
end
|
||||
if math.abs(self.v) > 4.5 then
|
||||
self.v = 4.5*get_sign(self.v)
|
||||
end
|
||||
|
||||
local p = self.object:getpos()
|
||||
p.y = p.y-0.5
|
||||
local new_velo = {x=0,y=0,z=0}
|
||||
local new_acce = {x=0,y=0,z=0}
|
||||
if not is_water(p) then
|
||||
if minetest.registered_nodes[minetest.env:get_node(p).name].walkable then
|
||||
self.v = 0
|
||||
end
|
||||
new_acce = {x=0, y=-10, z=0}
|
||||
new_velo = get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y)
|
||||
else
|
||||
p.y = p.y+1
|
||||
if is_water(p) then
|
||||
new_acce = {x=0, y=3, z=0}
|
||||
local y = self.object:getvelocity().y
|
||||
if y > 2 then
|
||||
y = 2
|
||||
end
|
||||
if y < 0 then
|
||||
self.object:setacceleration({x=0, y=10, z=0})
|
||||
end
|
||||
new_velo = get_velocity(self.v, self.object:getyaw(), y)
|
||||
else
|
||||
new_acce = {x=0, y=0, z=0}
|
||||
if math.abs(self.object:getvelocity().y) < 1 then
|
||||
local pos = self.object:getpos()
|
||||
pos.y = math.floor(pos.y)+0.5
|
||||
self.object:setpos(pos)
|
||||
new_velo = get_velocity(self.v, self.object:getyaw(), 0)
|
||||
else
|
||||
new_velo = get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y)
|
||||
end
|
||||
end
|
||||
end
|
||||
self.object:setvelocity(new_velo)
|
||||
self.object:setacceleration(new_acce)
|
||||
end
|
||||
|
||||
minetest.register_entity("boats:boat", boat)
|
||||
|
||||
|
||||
minetest.register_craftitem("boats:boat", {
|
||||
description = "Boat",
|
||||
inventory_image = "boat_inventory.png",
|
||||
wield_image = "boat_wield.png",
|
||||
wield_scale = {x=2, y=2, z=1},
|
||||
liquids_pointable = true,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
if not is_water(pointed_thing.under) then
|
||||
return
|
||||
end
|
||||
pointed_thing.under.y = pointed_thing.under.y+0.5
|
||||
minetest.add_entity(pointed_thing.under, "boats:boat")
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "boats:boat",
|
||||
recipe = {
|
||||
{"", "", ""},
|
||||
{"group:wood", "", "group:wood"},
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
},
|
||||
})
|
11110
mods/boats/models/boat.x
Normal file
BIN
mods/boats/textures/boat_inventory.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
mods/boats/textures/boat_wield.png
Normal file
After Width: | Height: | Size: 847 B |
@ -22,7 +22,8 @@ minetest.register_node("bones:bones", {
|
||||
paramtype2 = "facedir",
|
||||
groups = {dig_immediate=2},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_gravel_footstep", gain=0.45},
|
||||
footstep = {name="default_gravel_footstep", gain=0.5},
|
||||
dug = {name="default_gravel_footstep", gain=1.0},
|
||||
}),
|
||||
|
||||
can_dig = function(pos, player)
|
||||
@ -50,10 +51,34 @@ minetest.register_node("bones:bones", {
|
||||
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_string("owner") ~= "" and meta:get_inventory():is_empty("main") then
|
||||
meta:set_string("infotext", meta:get_string("owner").."'s old bones")
|
||||
meta:set_string("formspec", "")
|
||||
meta:set_string("owner", "")
|
||||
if meta:get_inventory():is_empty("main") then
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = function(pos, node, player)
|
||||
if(not is_owner(pos, player:get_player_name())) then
|
||||
return
|
||||
end
|
||||
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
local player_inv = player:get_inventory()
|
||||
local has_space = true
|
||||
|
||||
for i=1,inv:get_size("main") do
|
||||
local stk = inv:get_stack("main", i)
|
||||
if player_inv:room_for_item("main", stk) then
|
||||
inv:set_stack("main", i, nil)
|
||||
player_inv:add_item("main", stk)
|
||||
else
|
||||
has_space = false
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
-- remove bones if player emptied them
|
||||
if has_space then
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
end,
|
||||
|
||||
@ -81,23 +106,34 @@ minetest.register_on_dieplayer(function(player)
|
||||
return
|
||||
end
|
||||
|
||||
local player_inv = player:get_inventory()
|
||||
if player_inv:is_empty("main") and
|
||||
player_inv:is_empty("craft") then
|
||||
return
|
||||
end
|
||||
|
||||
local pos = player:getpos()
|
||||
pos.x = math.floor(pos.x+0.5)
|
||||
pos.y = math.floor(pos.y+0.5)
|
||||
pos.z = math.floor(pos.z+0.5)
|
||||
local param2 = minetest.dir_to_facedir(player:get_look_dir())
|
||||
local player_name = player:get_player_name()
|
||||
local player_inv = player:get_inventory()
|
||||
|
||||
local nn = minetest.get_node(pos).name
|
||||
if minetest.registered_nodes[nn].can_dig and
|
||||
not minetest.registered_nodes[nn].can_dig(pos, player) then
|
||||
local player_inv = player:get_inventory()
|
||||
|
||||
-- drop items instead of delete
|
||||
for i=1,player_inv:get_size("main") do
|
||||
player_inv:set_stack("main", i, nil)
|
||||
minetest.add_item(pos, player_inv:get_stack("main", i))
|
||||
end
|
||||
for i=1,player_inv:get_size("craft") do
|
||||
player_inv:set_stack("craft", i, nil)
|
||||
minetest.add_item(pos, player_inv:get_stack("craft", i))
|
||||
end
|
||||
-- empty lists main and craft
|
||||
player_inv:set_list("main", {})
|
||||
player_inv:set_list("craft", {})
|
||||
return
|
||||
end
|
||||
|
||||
@ -106,23 +142,27 @@ minetest.register_on_dieplayer(function(player)
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local player_inv = player:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
|
||||
local empty_list = inv:get_list("main")
|
||||
inv:set_list("main", player_inv:get_list("main"))
|
||||
player_inv:set_list("main", empty_list)
|
||||
|
||||
for i=1,player_inv:get_size("craft") do
|
||||
inv:add_item("main", player_inv:get_stack("craft", i))
|
||||
player_inv:set_stack("craft", i, nil)
|
||||
local stack = player_inv:get_stack("craft", i)
|
||||
if inv:room_for_item("main", stack) then
|
||||
inv:add_item("main", stack)
|
||||
else
|
||||
--drop if no space left
|
||||
minetest.add_item(pos, stack)
|
||||
end
|
||||
end
|
||||
|
||||
player_inv:set_list("main", {})
|
||||
player_inv:set_list("craft", {})
|
||||
|
||||
meta:set_string("formspec", "size[8,9;]"..
|
||||
"list[current_name;main;0,0;8,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
meta:set_string("infotext", player:get_player_name().."'s fresh bones")
|
||||
meta:set_string("owner", player:get_player_name())
|
||||
meta:set_string("infotext", player_name.."'s fresh bones")
|
||||
meta:set_string("owner", player_name)
|
||||
meta:set_int("time", 0)
|
||||
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
|
Before Width: | Height: | Size: 284 B After Width: | Height: | Size: 181 B |
Before Width: | Height: | Size: 300 B After Width: | Height: | Size: 183 B |
Before Width: | Height: | Size: 306 B After Width: | Height: | Size: 187 B |
Before Width: | Height: | Size: 289 B After Width: | Height: | Size: 188 B |
Before Width: | Height: | Size: 279 B After Width: | Height: | Size: 182 B |
@ -18,6 +18,19 @@ minetest.register_craft({
|
||||
bucket = {}
|
||||
bucket.liquids = {}
|
||||
|
||||
local function check_protection(pos, name, text)
|
||||
if minetest.is_protected(pos, name) then
|
||||
minetest.log("action", (name ~= "" and name or "A mod")
|
||||
.. " tried to " .. text
|
||||
.. " at protected position "
|
||||
.. minetest.pos_to_string(pos)
|
||||
.. " with a bucket")
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Register a new liquid
|
||||
-- source = name of the source node
|
||||
-- flowing = name of the flowing node
|
||||
@ -45,9 +58,30 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
|
||||
return
|
||||
end
|
||||
|
||||
local node = minetest.get_node_or_nil(pointed_thing.under)
|
||||
local ndef
|
||||
if node then
|
||||
ndef = minetest.registered_nodes[node.name]
|
||||
end
|
||||
-- Call on_rightclick if the pointed node defines it
|
||||
if ndef and ndef.on_rightclick and
|
||||
user and not user:get_player_control().sneak then
|
||||
return ndef.on_rightclick(
|
||||
pointed_thing.under,
|
||||
node, user,
|
||||
itemstack) or itemstack
|
||||
end
|
||||
|
||||
local place_liquid = function(pos, node, source, flowing, fullness)
|
||||
if math.floor(fullness/128) == 1 or (not minetest.setting_getbool("liquid_finite")) then
|
||||
minetest.add_node(pos, {name=source, param2=fullness})
|
||||
if check_protection(pos,
|
||||
user and user:get_player_name() or "",
|
||||
"place "..source) then
|
||||
return
|
||||
end
|
||||
if math.floor(fullness/128) == 1 or
|
||||
not minetest.setting_getbool("liquid_finite") then
|
||||
minetest.add_node(pos, {name=source,
|
||||
param2=fullness})
|
||||
return
|
||||
elseif node.name == flowing then
|
||||
fullness = fullness + node.param2
|
||||
@ -56,26 +90,30 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
|
||||
end
|
||||
|
||||
if fullness >= LIQUID_MAX then
|
||||
minetest.add_node(pos, {name=source, param2=LIQUID_MAX})
|
||||
minetest.add_node(pos, {name=source,
|
||||
param2=LIQUID_MAX})
|
||||
else
|
||||
minetest.add_node(pos, {name=flowing, param2=fullness})
|
||||
minetest.add_node(pos, {name=flowing,
|
||||
param2=fullness})
|
||||
end
|
||||
end
|
||||
|
||||
-- Check if pointing to a buildable node
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
local fullness = tonumber(itemstack:get_metadata())
|
||||
if not fullness then fullness = LIQUID_MAX end
|
||||
|
||||
if minetest.registered_nodes[node.name].buildable_to then
|
||||
if ndef and ndef.buildable_to then
|
||||
-- buildable; replace the node
|
||||
place_liquid(pointed_thing.under, node, source, flowing, fullness)
|
||||
place_liquid(pointed_thing.under, node,
|
||||
source, flowing, fullness)
|
||||
else
|
||||
-- not buildable to; place the liquid above
|
||||
-- check if the node above can be replaced
|
||||
local node = minetest.get_node(pointed_thing.above)
|
||||
if minetest.registered_nodes[node.name].buildable_to then
|
||||
place_liquid(pointed_thing.above, node, source, flowing, fullness)
|
||||
local node = minetest.get_node_or_nil(pointed_thing.above)
|
||||
if node and minetest.registered_nodes[node.name].buildable_to then
|
||||
place_liquid(pointed_thing.above,
|
||||
node, source,
|
||||
flowing, fullness)
|
||||
else
|
||||
-- do not remove the bucket with the liquid
|
||||
return
|
||||
@ -100,13 +138,23 @@ minetest.register_craftitem("bucket:bucket_empty", {
|
||||
-- Check if pointing to a liquid source
|
||||
node = minetest.get_node(pointed_thing.under)
|
||||
liquiddef = bucket.liquids[node.name]
|
||||
if liquiddef ~= nil and liquiddef.itemname ~= nil and (node.name == liquiddef.source or
|
||||
(node.name == liquiddef.flowing and minetest.setting_getbool("liquid_finite"))) then
|
||||
if liquiddef ~= nil and liquiddef.itemname ~= nil and
|
||||
(node.name == liquiddef.source or
|
||||
(node.name == liquiddef.flowing and
|
||||
minetest.setting_getbool("liquid_finite"))) then
|
||||
if check_protection(pointed_thing.under,
|
||||
user:get_player_name(),
|
||||
"take ".. node.name) then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.add_node(pointed_thing.under, {name="air"})
|
||||
|
||||
if node.name == liquiddef.source then node.param2 = LIQUID_MAX end
|
||||
return ItemStack({name = liquiddef.itemname, metadata = tostring(node.param2)})
|
||||
if node.name == liquiddef.source then
|
||||
node.param2 = LIQUID_MAX
|
||||
end
|
||||
return ItemStack({name = liquiddef.itemname,
|
||||
metadata = tostring(node.param2)})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
Before Width: | Height: | Size: 278 B After Width: | Height: | Size: 163 B |
Before Width: | Height: | Size: 287 B After Width: | Height: | Size: 167 B |
Before Width: | Height: | Size: 288 B After Width: | Height: | Size: 169 B |
@ -28,9 +28,10 @@ minetest.after(0, function()
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
end,
|
||||
on_take = function(inv, listname, index, stack, player)
|
||||
print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
|
||||
--print(player:get_player_name().." takes item from creative inventory; listname="..dump(listname)..", index="..dump(index)..", stack="..dump(stack))
|
||||
if stack then
|
||||
print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
|
||||
minetest.log("action", player:get_player_name().." takes "..dump(stack:get_name()).." from creative inventory")
|
||||
--print("stack:get_name()="..dump(stack:get_name())..", stack:get_count()="..dump(stack:get_count()))
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -47,7 +48,7 @@ minetest.after(0, function()
|
||||
inv:add_item("main", ItemStack(itemstring))
|
||||
end
|
||||
creative_inventory.creative_inventory_size = #creative_list
|
||||
print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
|
||||
--print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
|
||||
end)
|
||||
|
||||
-- Create the trash field
|
||||
@ -71,9 +72,14 @@ trash:set_size("main", 1)
|
||||
creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
|
||||
pagenum = math.floor(pagenum)
|
||||
local pagemax = math.floor((creative_inventory.creative_inventory_size-1) / (6*4) + 1)
|
||||
player:set_inventory_formspec("size[13,7.5]"..
|
||||
player:set_inventory_formspec(
|
||||
"size[13,7.5]"..
|
||||
--"image[6,0.6;1,2;player.png]"..
|
||||
"list[current_player;main;5,3.5;8,4;]"..
|
||||
default.gui_bg..
|
||||
default.gui_bg_img..
|
||||
default.gui_slots..
|
||||
"list[current_player;main;5,3.5;8,1;]"..
|
||||
"list[current_player;main;5,4.75;8,3;8]"..
|
||||
"list[current_player;craft;8,0;3,3;]"..
|
||||
"list[current_player;craftpreview;12,1;1,1;]"..
|
||||
"list[detached:creative;main;0.3,0.5;4,6;"..tostring(start_i).."]"..
|
||||
@ -81,7 +87,9 @@ creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
|
||||
"button[0.3,6.5;1.6,1;creative_prev;<<]"..
|
||||
"button[2.7,6.5;1.6,1;creative_next;>>]"..
|
||||
"label[5,1.5;Trash:]"..
|
||||
"list[detached:creative_trash;main;5,2;1,1;]")
|
||||
"list[detached:creative_trash;main;5,2;1,1;]"..
|
||||
default.get_hotbar_bg(5,3.5)
|
||||
)
|
||||
end
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
-- If in creative mode, modify player's inventory forms
|
||||
@ -122,20 +130,21 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
end)
|
||||
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
|
||||
local digtime = 0.5
|
||||
minetest.register_item(":", {
|
||||
type = "none",
|
||||
wield_image = "wieldhand.png",
|
||||
wield_scale = {x=1,y=1,z=2.5},
|
||||
range = 10,
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.5,
|
||||
max_drop_level = 3,
|
||||
groupcaps = {
|
||||
crumbly = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
|
||||
cracky = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
|
||||
snappy = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
|
||||
choppy = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
|
||||
oddly_breakable_by_hand = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
|
||||
crumbly = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
|
||||
cracky = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
|
||||
snappy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
|
||||
choppy = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
|
||||
oddly_breakable_by_hand = {times={[1]=digtime, [2]=digtime, [3]=digtime}, uses=0, maxlevel=3},
|
||||
},
|
||||
damage_groups = {fleshy = 10},
|
||||
}
|
||||
|
@ -22,16 +22,11 @@ Authors of media files
|
||||
Everything not listed in here:
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
Originating from work by kddekadenz/Dogers:
|
||||
default_grass_footstep.{1,2,3}.ogg
|
||||
default_dig_crumbly.{1,2}.ogg
|
||||
|
||||
Cisoun's WTFPL texture pack:
|
||||
default_chest_front.png
|
||||
default_chest_lock.png
|
||||
default_chest_side.png
|
||||
default_chest_top.png
|
||||
default_stone_brick.png
|
||||
default_dirt.png
|
||||
default_grass.png
|
||||
default_grass_side.png
|
||||
@ -42,23 +37,14 @@ Cisoun's WTFPL texture pack:
|
||||
default_sapling.png
|
||||
default_sign_wall.png
|
||||
default_stone.png
|
||||
default_tool_mesepick.png
|
||||
default_tool_steelpick.png
|
||||
default_tool_steelshovel.png
|
||||
default_tool_stonepick.png
|
||||
default_tool_stoneshovel.png
|
||||
default_tool_woodpick.png
|
||||
default_tool_woodshovel.png
|
||||
default_tree.png
|
||||
default_tree_top.png
|
||||
default_water.png
|
||||
|
||||
Originating from G4JC's Almost MC Texture Pack:
|
||||
default_wood.png
|
||||
default_torch.png
|
||||
default_torch_on_ceiling.png
|
||||
default_torch_on_floor.png
|
||||
default_cobble.png
|
||||
|
||||
VanessaE's animated torches (WTFPL):
|
||||
default_torch_animated.png
|
||||
@ -84,11 +70,7 @@ VanessaE (WTFPL):
|
||||
|
||||
Calinou (CC BY-SA):
|
||||
default_brick.png
|
||||
default_clay_brick.png
|
||||
default_papyrus.png
|
||||
default_tool_steelsword.png
|
||||
default_bronze_ingot.png
|
||||
default_copper_ingot.png
|
||||
default_copper_lump.png
|
||||
default_mineral_copper.png
|
||||
|
||||
@ -105,21 +87,8 @@ PilzAdam (WTFPL):
|
||||
default_obsidian_glass.png
|
||||
default_obsidian_shard.png
|
||||
default_mossycobble.png
|
||||
default_gold_ingot.png
|
||||
default_gold_lump.png
|
||||
default_mineral_gold.png
|
||||
default_diamond.png
|
||||
default_tool_diamondpick.png
|
||||
default_tool_diamondsword.png
|
||||
default_tool_diamondshovel.png
|
||||
default_tool_diamondaxe.png
|
||||
default_tool_meseaxe.png
|
||||
default_tool_meseshovel.png
|
||||
default_tool_mesesword.png
|
||||
default_tool_bronzeaxe.png
|
||||
default_tool_bronzepick.png
|
||||
default_tool_bronzeshovel.png
|
||||
default_tool_bronzesword.png
|
||||
default_snowball.png
|
||||
|
||||
jojoa1997 (WTFPL):
|
||||
@ -139,9 +108,70 @@ Zeg9 (CC BY-SA 3.0):
|
||||
default_copper_block.png
|
||||
default_bronze_block.png
|
||||
default_gold_block.png
|
||||
|
||||
paramat (CC BY-SA 3.0):
|
||||
wieldhand.png, based on character.png by Jordach (CC BY-SA 3.0)
|
||||
|
||||
brunob.santos (CC BY-SA 4.0):
|
||||
default_desert_cobble.png
|
||||
|
||||
BlockMen (CC BY-SA 3.0):
|
||||
default_stone_brick.png
|
||||
default_wood.png
|
||||
default_cobble.png
|
||||
default_clay_brick.png
|
||||
default_tool_steelsword.png
|
||||
default_bronze_ingot.png
|
||||
default_copper_ingot.png
|
||||
default_gold_ingot.png
|
||||
default_diamond.png
|
||||
default_diamond_block.png
|
||||
default_tool_*.png
|
||||
default_lava_source_animated.png
|
||||
default_lava_flowing_animated.png
|
||||
default_book.png
|
||||
default_paper.png
|
||||
default_stick.png
|
||||
bubble.png
|
||||
heart.png
|
||||
gui_*.png
|
||||
|
||||
Glass breaking sounds (CC BY 3.0):
|
||||
1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
|
||||
2: http://www.freesound.org/people/Tomlija/sounds/97669/
|
||||
3: http://www.freesound.org/people/lsprice/sounds/88808/
|
||||
|
||||
Mito551 (sounds) (CC BY-SA):
|
||||
default_dig_choppy.ogg
|
||||
default_dig_cracky.ogg
|
||||
default_dig_crumbly.1.ogg
|
||||
default_dig_crumbly.2.ogg
|
||||
default_dig_dig_immediate.ogg
|
||||
default_dig_oddly_breakable_by_hand.ogg
|
||||
default_dug_node.1.ogg
|
||||
default_dug_node.2.ogg
|
||||
default_grass_footstep.1.ogg
|
||||
default_grass_footstep.2.ogg
|
||||
default_grass_footstep.3.ogg
|
||||
default_gravel_footstep.1.ogg
|
||||
default_gravel_footstep.2.ogg
|
||||
default_gravel_footstep.3.ogg
|
||||
default_gravel_footstep.4.ogg
|
||||
default_grass_footstep.1.ogg
|
||||
default_place_node.1.ogg
|
||||
default_place_node.2.ogg
|
||||
default_place_node.3.ogg
|
||||
default_place_node_hard.1.ogg
|
||||
default_place_node_hard.2.ogg
|
||||
default_snow_footstep.1.ogg
|
||||
default_snow_footstep.2.ogg
|
||||
default_hard_footstep.1.ogg
|
||||
default_hard_footstep.2.ogg
|
||||
default_hard_footstep.3.ogg
|
||||
default_sand_footstep.1.ogg
|
||||
default_sand_footstep.2.ogg
|
||||
default_wood_footstep.1.ogg
|
||||
default_wood_footstep.2.ogg
|
||||
default_dirt_footstep.1.ogg
|
||||
default_dirt_footstep.2.ogg
|
||||
default_glass_footstep.ogg
|
||||
|
@ -1,9 +1,5 @@
|
||||
-- legacy (Minetest 0.4 mod)
|
||||
-- Provides as much backwards-compatibility as feasible
|
||||
|
||||
--
|
||||
-- Aliases to support loading 0.3 and old 0.4 worlds and inventories
|
||||
--
|
||||
-- aliases (Minetest 0.4 mod)
|
||||
-- Provides alias for most default items
|
||||
|
||||
minetest.register_alias("stone", "default:stone")
|
||||
minetest.register_alias("stone_with_coal", "default:stone_with_coal")
|
||||
@ -69,39 +65,3 @@ minetest.register_alias("lump_of_iron", "default:iron_lump")
|
||||
minetest.register_alias("lump_of_clay", "default:clay_lump")
|
||||
minetest.register_alias("steel_ingot", "default:steel_ingot")
|
||||
minetest.register_alias("clay_brick", "default:clay_brick")
|
||||
minetest.register_alias("scorched_stuff", "default:scorched_stuff")
|
||||
|
||||
--
|
||||
-- Old items
|
||||
--
|
||||
|
||||
minetest.register_craftitem(":rat", {
|
||||
description = "Rat",
|
||||
inventory_image = "rat.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem(":cooked_rat", {
|
||||
description = "Cooked rat",
|
||||
inventory_image = "cooked_rat.png",
|
||||
on_use = minetest.item_eat(6),
|
||||
})
|
||||
|
||||
minetest.register_craftitem(":firefly", {
|
||||
description = "Firefly",
|
||||
inventory_image = "firefly.png",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "cooked_rat",
|
||||
recipe = "rat",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "scorched_stuff",
|
||||
recipe = "cooked_rat",
|
||||
})
|
||||
|
||||
-- END
|
@ -24,8 +24,8 @@ minetest.register_craft({
|
||||
minetest.register_craft({
|
||||
output = 'default:fence_wood 2',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'default:stick'},
|
||||
{'default:stick', 'default:stick', 'default:stick'},
|
||||
{'group:stick', 'group:stick', 'group:stick'},
|
||||
{'group:stick', 'group:stick', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -34,7 +34,7 @@ minetest.register_craft({
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
@ -42,7 +42,7 @@ minetest.register_craft({
|
||||
output = 'default:torch 4',
|
||||
recipe = {
|
||||
{'default:coal_lump'},
|
||||
{'default:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -50,8 +50,8 @@ minetest.register_craft({
|
||||
output = 'default:pick_wood',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
@ -59,8 +59,8 @@ minetest.register_craft({
|
||||
output = 'default:pick_stone',
|
||||
recipe = {
|
||||
{'group:stone', 'group:stone', 'group:stone'},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
@ -68,8 +68,8 @@ minetest.register_craft({
|
||||
output = 'default:pick_steel',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
@ -77,8 +77,8 @@ minetest.register_craft({
|
||||
output = 'default:pick_bronze',
|
||||
recipe = {
|
||||
{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
@ -86,8 +86,8 @@ minetest.register_craft({
|
||||
output = 'default:pick_mese',
|
||||
recipe = {
|
||||
{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
@ -95,8 +95,8 @@ minetest.register_craft({
|
||||
output = 'default:pick_diamond',
|
||||
recipe = {
|
||||
{'default:diamond', 'default:diamond', 'default:diamond'},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'default:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
{'', 'group:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
@ -104,8 +104,8 @@ minetest.register_craft({
|
||||
output = 'default:shovel_wood',
|
||||
recipe = {
|
||||
{'group:wood'},
|
||||
{'default:stick'},
|
||||
{'default:stick'},
|
||||
{'group:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -113,8 +113,8 @@ minetest.register_craft({
|
||||
output = 'default:shovel_stone',
|
||||
recipe = {
|
||||
{'group:stone'},
|
||||
{'default:stick'},
|
||||
{'default:stick'},
|
||||
{'group:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -122,8 +122,8 @@ minetest.register_craft({
|
||||
output = 'default:shovel_steel',
|
||||
recipe = {
|
||||
{'default:steel_ingot'},
|
||||
{'default:stick'},
|
||||
{'default:stick'},
|
||||
{'group:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -131,8 +131,8 @@ minetest.register_craft({
|
||||
output = 'default:shovel_bronze',
|
||||
recipe = {
|
||||
{'default:bronze_ingot'},
|
||||
{'default:stick'},
|
||||
{'default:stick'},
|
||||
{'group:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -140,8 +140,8 @@ minetest.register_craft({
|
||||
output = 'default:shovel_mese',
|
||||
recipe = {
|
||||
{'default:mese_crystal'},
|
||||
{'default:stick'},
|
||||
{'default:stick'},
|
||||
{'group:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -149,8 +149,8 @@ minetest.register_craft({
|
||||
output = 'default:shovel_diamond',
|
||||
recipe = {
|
||||
{'default:diamond'},
|
||||
{'default:stick'},
|
||||
{'default:stick'},
|
||||
{'group:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -158,8 +158,8 @@ minetest.register_craft({
|
||||
output = 'default:axe_wood',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood'},
|
||||
{'group:wood', 'default:stick'},
|
||||
{'', 'default:stick'},
|
||||
{'group:wood', 'group:stick'},
|
||||
{'', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -167,8 +167,8 @@ minetest.register_craft({
|
||||
output = 'default:axe_stone',
|
||||
recipe = {
|
||||
{'group:stone', 'group:stone'},
|
||||
{'group:stone', 'default:stick'},
|
||||
{'', 'default:stick'},
|
||||
{'group:stone', 'group:stick'},
|
||||
{'', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -176,8 +176,8 @@ minetest.register_craft({
|
||||
output = 'default:axe_steel',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:stick'},
|
||||
{'', 'default:stick'},
|
||||
{'default:steel_ingot', 'group:stick'},
|
||||
{'', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -185,8 +185,8 @@ minetest.register_craft({
|
||||
output = 'default:axe_bronze',
|
||||
recipe = {
|
||||
{'default:bronze_ingot', 'default:bronze_ingot'},
|
||||
{'default:bronze_ingot', 'default:stick'},
|
||||
{'', 'default:stick'},
|
||||
{'default:bronze_ingot', 'group:stick'},
|
||||
{'', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -194,8 +194,8 @@ minetest.register_craft({
|
||||
output = 'default:axe_mese',
|
||||
recipe = {
|
||||
{'default:mese_crystal', 'default:mese_crystal'},
|
||||
{'default:mese_crystal', 'default:stick'},
|
||||
{'', 'default:stick'},
|
||||
{'default:mese_crystal', 'group:stick'},
|
||||
{'', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -203,8 +203,62 @@ minetest.register_craft({
|
||||
output = 'default:axe_diamond',
|
||||
recipe = {
|
||||
{'default:diamond', 'default:diamond'},
|
||||
{'default:diamond', 'default:stick'},
|
||||
{'', 'default:stick'},
|
||||
{'default:diamond', 'group:stick'},
|
||||
{'', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_wood',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood'},
|
||||
{'default:stick', 'group:wood'},
|
||||
{'default:stick',''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_stone',
|
||||
recipe = {
|
||||
{'group:stone', 'group:stone'},
|
||||
{'default:stick', 'group:stone'},
|
||||
{'default:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_steel',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:steel_ingot'},
|
||||
{'default:stick', 'default:steel_ingot'},
|
||||
{'default:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_bronze',
|
||||
recipe = {
|
||||
{'default:bronze_ingot', 'default:bronze_ingot'},
|
||||
{'default:stick', 'default:bronze_ingot'},
|
||||
{'default:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_mese',
|
||||
recipe = {
|
||||
{'default:mese_crystal', 'default:mese_crystal'},
|
||||
{'default:stick', 'default:mese_crystal'},
|
||||
{'default:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:axe_diamond',
|
||||
recipe = {
|
||||
{'default:diamond', 'default:diamond'},
|
||||
{'default:stick', 'default:diamond'},
|
||||
{'default:stick', ''},
|
||||
}
|
||||
})
|
||||
|
||||
@ -213,7 +267,7 @@ minetest.register_craft({
|
||||
recipe = {
|
||||
{'group:wood'},
|
||||
{'group:wood'},
|
||||
{'default:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -222,7 +276,7 @@ minetest.register_craft({
|
||||
recipe = {
|
||||
{'group:stone'},
|
||||
{'group:stone'},
|
||||
{'default:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -231,7 +285,7 @@ minetest.register_craft({
|
||||
recipe = {
|
||||
{'default:steel_ingot'},
|
||||
{'default:steel_ingot'},
|
||||
{'default:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -240,7 +294,7 @@ minetest.register_craft({
|
||||
recipe = {
|
||||
{'default:bronze_ingot'},
|
||||
{'default:bronze_ingot'},
|
||||
{'default:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -249,7 +303,7 @@ minetest.register_craft({
|
||||
recipe = {
|
||||
{'default:mese_crystal'},
|
||||
{'default:mese_crystal'},
|
||||
{'default:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -258,7 +312,7 @@ minetest.register_craft({
|
||||
recipe = {
|
||||
{'default:diamond'},
|
||||
{'default:diamond'},
|
||||
{'default:stick'},
|
||||
{'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -266,7 +320,7 @@ minetest.register_craft({
|
||||
output = 'default:rail 15',
|
||||
recipe = {
|
||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'group:stick', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||
}
|
||||
})
|
||||
@ -416,7 +470,7 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:sandstonebrick',
|
||||
output = 'default:sandstonebrick 4',
|
||||
recipe = {
|
||||
{'default:sandstone', 'default:sandstone'},
|
||||
{'default:sandstone', 'default:sandstone'},
|
||||
@ -474,9 +528,9 @@ minetest.register_craft({
|
||||
minetest.register_craft({
|
||||
output = 'default:ladder',
|
||||
recipe = {
|
||||
{'default:stick', '', 'default:stick'},
|
||||
{'default:stick', 'default:stick', 'default:stick'},
|
||||
{'default:stick', '', 'default:stick'},
|
||||
{'group:stick', '', 'group:stick'},
|
||||
{'group:stick', 'group:stick', 'group:stick'},
|
||||
{'group:stick', '', 'group:stick'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -520,7 +574,7 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:stonebrick',
|
||||
output = 'default:stonebrick 4',
|
||||
recipe = {
|
||||
{'default:stone', 'default:stone'},
|
||||
{'default:stone', 'default:stone'},
|
||||
@ -528,7 +582,7 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:desert_stonebrick',
|
||||
output = 'default:desert_stonebrick 4',
|
||||
recipe = {
|
||||
{'default:desert_stone', 'default:desert_stone'},
|
||||
{'default:desert_stone', 'default:desert_stone'},
|
||||
@ -581,6 +635,12 @@ minetest.register_craft({
|
||||
recipe = "default:cobble",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:desert_stone",
|
||||
recipe = "default:desert_cobble",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:steel_ingot",
|
||||
|
@ -3,6 +3,7 @@
|
||||
minetest.register_craftitem("default:stick", {
|
||||
description = "Stick",
|
||||
inventory_image = "default_stick.png",
|
||||
groups = {stick=1},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:paper", {
|
||||
@ -80,11 +81,6 @@ minetest.register_craftitem("default:clay_brick", {
|
||||
inventory_image = "default_clay_brick.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:scorched_stuff", {
|
||||
description = "Scorched Stuff",
|
||||
inventory_image = "default_scorched_stuff.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("default:obsidian_shard", {
|
||||
description = "Obsidian Shard",
|
||||
inventory_image = "default_obsidian_shard.png",
|
||||
|
@ -9,16 +9,18 @@ function default.node_sound_defaults(table)
|
||||
table.footstep = table.footstep or
|
||||
{name="", gain=1.0}
|
||||
table.dug = table.dug or
|
||||
{name="default_dug_node", gain=1.0}
|
||||
{name="default_dug_node", gain=0.25}
|
||||
table.place = table.place or
|
||||
{name="default_place_node", gain=0.5}
|
||||
{name="default_place_node_hard", gain=1.0}
|
||||
return table
|
||||
end
|
||||
|
||||
function default.node_sound_stone_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_hard_footstep", gain=0.2}
|
||||
{name="default_hard_footstep", gain=0.5}
|
||||
table.dug = table.dug or
|
||||
{name="default_hard_footstep", gain=1.0}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
@ -26,9 +28,11 @@ end
|
||||
function default.node_sound_dirt_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="", gain=0.5}
|
||||
--table.dug = table.dug or
|
||||
-- {name="default_dirt_break", gain=0.5}
|
||||
{name="default_dirt_footstep", gain=1.0}
|
||||
table.dug = table.dug or
|
||||
{name="default_dirt_footstep", gain=1.5}
|
||||
table.place = table.place or
|
||||
{name="default_place_node", gain=1.0}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
@ -36,11 +40,11 @@ end
|
||||
function default.node_sound_sand_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_grass_footstep", gain=0.25}
|
||||
--table.dug = table.dug or
|
||||
-- {name="default_dirt_break", gain=0.25}
|
||||
{name="default_sand_footstep", gain=0.5}
|
||||
table.dug = table.dug or
|
||||
{name="", gain=0.25}
|
||||
{name="default_sand_footstep", gain=1.0}
|
||||
table.place = table.place or
|
||||
{name="default_place_node", gain=1.0}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
@ -48,7 +52,9 @@ end
|
||||
function default.node_sound_wood_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_hard_footstep", gain=0.3}
|
||||
{name="default_wood_footstep", gain=0.5}
|
||||
table.dug = table.dug or
|
||||
{name="default_wood_footstep", gain=1.0}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
@ -56,11 +62,13 @@ end
|
||||
function default.node_sound_leaves_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_grass_footstep", gain=0.25}
|
||||
{name="default_grass_footstep", gain=0.35}
|
||||
table.dug = table.dug or
|
||||
{name="default_grass_footstep", gain=0.85}
|
||||
table.dig = table.dig or
|
||||
{name="default_dig_crumbly", gain=0.4}
|
||||
table.dug = table.dug or
|
||||
{name="", gain=1.0}
|
||||
table.place = table.place or
|
||||
{name="default_place_node", gain=1.0}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
@ -68,7 +76,7 @@ end
|
||||
function default.node_sound_glass_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name="default_hard_footstep", gain=0.25}
|
||||
{name="default_glass_footstep", gain=0.5}
|
||||
table.dug = table.dug or
|
||||
{name="default_break_glass", gain=1.0}
|
||||
default.node_sound_defaults(table)
|
||||
@ -118,16 +126,69 @@ function on_punchnode(p, node)
|
||||
end
|
||||
minetest.register_on_punchnode(on_punchnode)
|
||||
|
||||
|
||||
--
|
||||
-- Grow trees
|
||||
--
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:sapling"},
|
||||
interval = 10,
|
||||
chance = 50,
|
||||
action = function(pos, node)
|
||||
local nu = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
|
||||
local is_soil = minetest.get_item_group(nu, "soil")
|
||||
if is_soil == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.log("action", "A sapling grows into a tree at "..minetest.pos_to_string(pos))
|
||||
local vm = minetest.get_voxel_manip()
|
||||
local minp, maxp = vm:read_from_map({x=pos.x-16, y=pos.y, z=pos.z-16}, {x=pos.x+16, y=pos.y+16, z=pos.z+16})
|
||||
local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp}
|
||||
local data = vm:get_data()
|
||||
default.grow_tree(data, a, pos, math.random(1, 4) == 1, math.random(1,100000))
|
||||
vm:set_data(data)
|
||||
vm:write_to_map(data)
|
||||
vm:update_map()
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:junglesapling"},
|
||||
interval = 10,
|
||||
chance = 50,
|
||||
action = function(pos, node)
|
||||
local nu = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
|
||||
local is_soil = minetest.get_item_group(nu, "soil")
|
||||
if is_soil == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.log("action", "A jungle sapling grows into a tree at "..minetest.pos_to_string(pos))
|
||||
local vm = minetest.get_voxel_manip()
|
||||
local minp, maxp = vm:read_from_map({x=pos.x-16, y=pos.y-1, z=pos.z-16}, {x=pos.x+16, y=pos.y+16, z=pos.z+16})
|
||||
local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp}
|
||||
local data = vm:get_data()
|
||||
default.grow_jungletree(data, a, pos, math.random(1,100000))
|
||||
vm:set_data(data)
|
||||
vm:write_to_map(data)
|
||||
vm:update_map()
|
||||
end
|
||||
})
|
||||
|
||||
--
|
||||
-- Lavacooling
|
||||
--
|
||||
|
||||
default.cool_lava_source = function(pos)
|
||||
minetest.set_node(pos, {name="default:obsidian"})
|
||||
minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
|
||||
end
|
||||
|
||||
default.cool_lava_flowing = function(pos)
|
||||
minetest.set_node(pos, {name="default:stone"})
|
||||
minetest.sound_play("default_cool_lava", {pos = pos, gain = 0.25})
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
@ -205,6 +266,19 @@ minetest.register_abm({
|
||||
end,
|
||||
})
|
||||
|
||||
--
|
||||
-- dig upwards
|
||||
--
|
||||
|
||||
function default.dig_up(pos, node, digger)
|
||||
if digger == nil then return end
|
||||
local np = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||
local nn = minetest.get_node(np)
|
||||
if nn.name == node.name then
|
||||
minetest.node_dig(np, nn, digger)
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- Leafdecay
|
||||
--
|
||||
@ -303,3 +377,4 @@ minetest.register_abm({
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
@ -11,6 +11,30 @@ LIGHT_MAX = 14
|
||||
-- Definitions made by this mod that other mods can use too
|
||||
default = {}
|
||||
|
||||
-- GUI related stuff
|
||||
default.gui_bg = "bgcolor[#080808BB;true]"
|
||||
default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
|
||||
default.gui_slots = "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]"
|
||||
|
||||
function default.get_hotbar_bg(x,y)
|
||||
local out = ""
|
||||
for i=0,7,1 do
|
||||
out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
|
||||
end
|
||||
return out
|
||||
end
|
||||
|
||||
default.gui_suvival_form = "size[8,8.5]"..
|
||||
default.gui_bg..
|
||||
default.gui_bg_img..
|
||||
default.gui_slots..
|
||||
"list[current_player;main;0,4.25;8,1;]"..
|
||||
"list[current_player;main;0,5.5;8,3;8]"..
|
||||
"list[current_player;craft;1.75,0.5;3,3;]"..
|
||||
"list[current_player;craftpreview;5.75,1.5;1,1;]"..
|
||||
"image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
|
||||
default.get_hotbar_bg(0,4.25)
|
||||
|
||||
-- Load files
|
||||
dofile(minetest.get_modpath("default").."/functions.lua")
|
||||
dofile(minetest.get_modpath("default").."/nodes.lua")
|
||||
@ -19,3 +43,5 @@ dofile(minetest.get_modpath("default").."/craftitems.lua")
|
||||
dofile(minetest.get_modpath("default").."/crafting.lua")
|
||||
dofile(minetest.get_modpath("default").."/mapgen.lua")
|
||||
dofile(minetest.get_modpath("default").."/player.lua")
|
||||
dofile(minetest.get_modpath("default").."/trees.lua")
|
||||
dofile(minetest.get_modpath("default").."/aliases.lua")
|
||||
|
@ -4,7 +4,6 @@
|
||||
-- Aliases for map generator outputs
|
||||
--
|
||||
|
||||
minetest.register_alias("mapgen_air", "air")
|
||||
minetest.register_alias("mapgen_stone", "default:stone")
|
||||
minetest.register_alias("mapgen_tree", "default:tree")
|
||||
minetest.register_alias("mapgen_leaves", "default:leaves")
|
||||
@ -26,6 +25,7 @@ minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
|
||||
minetest.register_alias("mapgen_mese", "default:mese")
|
||||
minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
|
||||
minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
|
||||
minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
|
||||
|
||||
--
|
||||
-- Ore generation
|
||||
@ -270,6 +270,17 @@ if minetest.setting_get("mg_name") == "indev" then
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "default:clay",
|
||||
wherein = "default:sand",
|
||||
clust_scarcity = 15*15*15,
|
||||
clust_num_ores = 64,
|
||||
clust_size = 5,
|
||||
height_max = 0,
|
||||
height_min = -10,
|
||||
})
|
||||
|
||||
function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
|
||||
minetest.log('action', "WARNING: default.generate_ore is deprecated")
|
||||
|
||||
@ -351,7 +362,7 @@ function default.make_nyancat(pos, facedir, length)
|
||||
elseif facedir == 3 then
|
||||
tailvec.x = -1
|
||||
else
|
||||
print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
|
||||
--print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
|
||||
facedir = 0
|
||||
tailvec.z = 1
|
||||
end
|
||||
@ -360,7 +371,7 @@ function default.make_nyancat(pos, facedir, length)
|
||||
for i=1,length do
|
||||
p.x = p.x + tailvec.x
|
||||
p.z = p.z + tailvec.z
|
||||
minetest.set_node(p, {name="default:nyancat_rainbow"})
|
||||
minetest.set_node(p, {name="default:nyancat_rainbow", param2=facedir})
|
||||
end
|
||||
end
|
||||
|
||||
@ -388,41 +399,6 @@ end
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, seed)
|
||||
if maxp.y >= 2 and minp.y <= 0 then
|
||||
-- Generate clay
|
||||
-- Assume X and Z lengths are equal
|
||||
local divlen = 4
|
||||
local divs = (maxp.x-minp.x)/divlen+1;
|
||||
for divx=0+1,divs-1-1 do
|
||||
for divz=0+1,divs-1-1 do
|
||||
local cx = minp.x + math.floor((divx+0.5)*divlen)
|
||||
local cz = minp.z + math.floor((divz+0.5)*divlen)
|
||||
if minetest.get_node({x=cx,y=1,z=cz}).name == "default:water_source" and
|
||||
minetest.get_node({x=cx,y=0,z=cz}).name == "default:sand" then
|
||||
local is_shallow = true
|
||||
local num_water_around = 0
|
||||
if minetest.get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then
|
||||
num_water_around = num_water_around + 1 end
|
||||
if minetest.get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then
|
||||
num_water_around = num_water_around + 1 end
|
||||
if minetest.get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then
|
||||
num_water_around = num_water_around + 1 end
|
||||
if minetest.get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then
|
||||
num_water_around = num_water_around + 1 end
|
||||
if num_water_around >= 2 then
|
||||
is_shallow = false
|
||||
end
|
||||
if is_shallow then
|
||||
for x1=-divlen,divlen do
|
||||
for z1=-divlen,divlen do
|
||||
if minetest.get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" then
|
||||
minetest.set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Generate papyrus
|
||||
local perlin1 = minetest.get_perlin(354, 3, 0.7, 100)
|
||||
-- Assume X and Z lengths are equal
|
||||
|
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 2.7 KiB |
@ -15,7 +15,7 @@ minetest.register_node("default:desert_stone", {
|
||||
tiles = {"default_desert_stone.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=3, stone=1},
|
||||
drop = 'default:desert_stone',
|
||||
drop = 'default:desert_cobble',
|
||||
legacy_mineral = true,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
@ -48,7 +48,7 @@ minetest.register_node("default:stone_with_copper", {
|
||||
})
|
||||
|
||||
minetest.register_node("default:stone_with_mese", {
|
||||
description = "Mese Crystals in Stone",
|
||||
description = "Mese Ore",
|
||||
tiles = {"default_stone.png^default_mineral_mese.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=1},
|
||||
@ -66,7 +66,7 @@ minetest.register_node("default:stone_with_gold", {
|
||||
})
|
||||
|
||||
minetest.register_node("default:stone_with_diamond", {
|
||||
description = "Diamonds in Stone",
|
||||
description = "Diamond Ore",
|
||||
tiles = {"default_stone.png^default_mineral_diamond.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=1},
|
||||
@ -95,7 +95,7 @@ minetest.register_node("default:dirt_with_grass", {
|
||||
groups = {crumbly=3,soil=1},
|
||||
drop = 'default:dirt',
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.4},
|
||||
footstep = {name="default_grass_footstep", gain=0.25},
|
||||
}),
|
||||
})
|
||||
|
||||
@ -106,7 +106,7 @@ minetest.register_node("default:dirt_with_grass_footsteps", {
|
||||
groups = {crumbly=3,soil=1,not_in_creative_inventory=1},
|
||||
drop = 'default:dirt',
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.4},
|
||||
footstep = {name="default_grass_footstep", gain=0.25},
|
||||
}),
|
||||
})
|
||||
|
||||
@ -117,10 +117,9 @@ minetest.register_node("default:dirt_with_snow", {
|
||||
groups = {crumbly=3},
|
||||
drop = 'default:dirt',
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.4},
|
||||
footstep = {name="default_snow_footstep", gain=0.25},
|
||||
}),
|
||||
})
|
||||
minetest.register_alias("dirt_with_snow", "default:dirt_with_snow")
|
||||
|
||||
minetest.register_node("default:dirt", {
|
||||
description = "Dirt",
|
||||
@ -130,6 +129,42 @@ minetest.register_node("default:dirt", {
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:dirt"},
|
||||
interval = 2,
|
||||
chance = 200,
|
||||
action = function(pos, node)
|
||||
local above = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
local name = minetest.get_node(above).name
|
||||
local nodedef = minetest.registered_nodes[name]
|
||||
if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light")
|
||||
and nodedef.liquidtype == "none"
|
||||
and (minetest.get_node_light(above) or 0) >= 13 then
|
||||
if name == "default:snow" or name == "default:snowblock" then
|
||||
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
||||
else
|
||||
minetest.set_node(pos, {name = "default:dirt_with_grass"})
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:dirt_with_grass"},
|
||||
interval = 2,
|
||||
chance = 20,
|
||||
action = function(pos, node)
|
||||
local above = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
local name = minetest.get_node(above).name
|
||||
local nodedef = minetest.registered_nodes[name]
|
||||
if name ~= "ignore" and nodedef
|
||||
and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
|
||||
and nodedef.liquidtype == "none") then
|
||||
minetest.set_node(pos, {name = "default:dirt"})
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("default:sand", {
|
||||
description = "Sand",
|
||||
tiles = {"default_sand.png"},
|
||||
@ -152,7 +187,8 @@ minetest.register_node("default:gravel", {
|
||||
is_ground_content = true,
|
||||
groups = {crumbly=2, falling_node=1},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_gravel_footstep", gain=0.45},
|
||||
footstep = {name="default_gravel_footstep", gain=0.5},
|
||||
dug = {name="default_gravel_footstep", gain=1.0},
|
||||
}),
|
||||
})
|
||||
|
||||
@ -178,14 +214,13 @@ minetest.register_node("default:clay", {
|
||||
is_ground_content = true,
|
||||
groups = {crumbly=3},
|
||||
drop = 'default:clay_lump 4',
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = "",
|
||||
}),
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:brick", {
|
||||
description = "Brick Block",
|
||||
tiles = {"default_brick.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
@ -193,15 +228,21 @@ minetest.register_node("default:brick", {
|
||||
minetest.register_node("default:tree", {
|
||||
description = "Tree",
|
||||
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
minetest.register_node("default:jungletree", {
|
||||
description = "Jungle Tree",
|
||||
tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
minetest.register_node("default:junglewood", {
|
||||
@ -214,9 +255,11 @@ minetest.register_node("default:junglewood", {
|
||||
minetest.register_node("default:jungleleaves", {
|
||||
description = "Jungle Leaves",
|
||||
drawtype = "allfaces_optional",
|
||||
waving = 1,
|
||||
visual_scale = 1.3,
|
||||
tiles = {"default_jungleleaves.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
@ -250,15 +293,13 @@ minetest.register_node("default:junglesapling", {
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
||||
},
|
||||
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
-- aliases for tree growing abm in content_abm.cpp
|
||||
minetest.register_alias("sapling", "default:sapling")
|
||||
minetest.register_alias("junglesapling", "default:junglesapling")
|
||||
|
||||
minetest.register_node("default:junglegrass", {
|
||||
description = "Jungle Grass",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.3,
|
||||
tiles = {"default_junglegrass.png"},
|
||||
inventory_image = "default_junglegrass.png",
|
||||
@ -278,9 +319,11 @@ minetest.register_node("default:junglegrass", {
|
||||
minetest.register_node("default:leaves", {
|
||||
description = "Leaves",
|
||||
drawtype = "allfaces_optional",
|
||||
waving = 1,
|
||||
visual_scale = 1.3,
|
||||
tiles = {"default_leaves.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
@ -303,9 +346,14 @@ minetest.register_node("default:leaves", {
|
||||
minetest.register_node("default:cactus", {
|
||||
description = "Cactus",
|
||||
tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = true,
|
||||
groups = {snappy=1,choppy=3,flammable=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node,
|
||||
after_dig_node = function(pos, node, metadata, digger)
|
||||
default.dig_up(pos, node, digger)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("default:papyrus", {
|
||||
@ -323,13 +371,77 @@ minetest.register_node("default:papyrus", {
|
||||
},
|
||||
groups = {snappy=3,flammable=2},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
after_dig_node = function(pos, node, metadata, digger)
|
||||
default.dig_up(pos, node, digger)
|
||||
end,
|
||||
})
|
||||
|
||||
default.bookshelf_formspec =
|
||||
"size[8,7;]"..
|
||||
default.gui_bg..
|
||||
default.gui_bg_img..
|
||||
default.gui_slots..
|
||||
"list[context;books;0,0.3;8,2;]"..
|
||||
"list[current_player;main;0,2.85;8,1;]"..
|
||||
"list[current_player;main;0,4.08;8,3;8]"..
|
||||
default.get_hotbar_bg(0,2.85)
|
||||
|
||||
minetest.register_node("default:bookshelf", {
|
||||
description = "Bookshelf",
|
||||
tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
|
||||
is_ground_content = false,
|
||||
groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
meta:set_string("formspec", default.bookshelf_formspec)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("books", 8*2)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.env:get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("books")
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if listname == "books" then
|
||||
if stack:get_name() == "default:book" then
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local stack = inv:get_stack(from_list, from_index)
|
||||
local to_stack = inv:get_stack(to_list, to_index)
|
||||
if to_list == "books" then
|
||||
if stack:get_name() == "default:book" and to_stack:is_empty() then
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in bookshelf at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to bookshelf at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from bookshelf at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("default:glass", {
|
||||
@ -339,17 +451,20 @@ minetest.register_node("default:glass", {
|
||||
inventory_image = minetest.inventorycube("default_glass.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {cracky=3,oddly_breakable_by_hand=3},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
local fence_texture = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126"
|
||||
minetest.register_node("default:fence_wood", {
|
||||
description = "Wooden Fence",
|
||||
drawtype = "fencelike",
|
||||
tiles = {"default_wood.png"},
|
||||
inventory_image = "default_fence.png",
|
||||
wield_image = "default_fence.png",
|
||||
inventory_image = fence_texture,
|
||||
wield_image = fence_texture,
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
||||
@ -366,6 +481,7 @@ minetest.register_node("default:rail", {
|
||||
wield_image = "default_rail.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
is_ground_content = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
-- but how to specify the dimensions for curved and sideways rails?
|
||||
@ -384,6 +500,7 @@ minetest.register_node("default:ladder", {
|
||||
paramtype2 = "wallmounted",
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
is_ground_content = false,
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
--wall_top = = <default>
|
||||
@ -428,17 +545,20 @@ minetest.register_node("default:water_flowing", {
|
||||
},
|
||||
alpha = WATER_ALPHA,
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "default:water_flowing",
|
||||
liquid_alternative_source = "default:water_source",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
freezemelt = "default:snow",
|
||||
post_effect_color = {a=64, r=100, g=100, b=200},
|
||||
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
|
||||
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1},
|
||||
})
|
||||
|
||||
minetest.register_node("default:water_source", {
|
||||
@ -463,12 +583,14 @@ minetest.register_node("default:water_source", {
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "default:water_flowing",
|
||||
liquid_alternative_source = "default:water_source",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
freezemelt = "default:ice",
|
||||
post_effect_color = {a=64, r=100, g=100, b=200},
|
||||
groups = {water=3, liquid=3, puts_out_fire=1},
|
||||
groups = {water=3, liquid=3, puts_out_fire=1, freezes=1},
|
||||
})
|
||||
|
||||
minetest.register_node("default:lava_flowing", {
|
||||
@ -489,12 +611,14 @@ minetest.register_node("default:lava_flowing", {
|
||||
},
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
light_source = LIGHT_MAX - 1,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "default:lava_flowing",
|
||||
liquid_alternative_source = "default:lava_source",
|
||||
@ -527,6 +651,7 @@ minetest.register_node("default:lava_source", {
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "default:lava_flowing",
|
||||
liquid_alternative_source = "default:lava_source",
|
||||
@ -551,6 +676,7 @@ minetest.register_node("default:torch", {
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
light_source = LIGHT_MAX-1,
|
||||
selection_box = {
|
||||
@ -559,7 +685,7 @@ minetest.register_node("default:torch", {
|
||||
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
|
||||
wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
|
||||
},
|
||||
groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
|
||||
groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1,hot=2},
|
||||
legacy_wallmounted = true,
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
@ -573,6 +699,7 @@ minetest.register_node("default:sign_wall", {
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
@ -591,15 +718,44 @@ minetest.register_node("default:sign_wall", {
|
||||
end,
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
|
||||
if minetest.is_protected(pos, sender:get_player_name()) then
|
||||
minetest.record_protection_violation(pos, sender:get_player_name())
|
||||
return
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
fields.text = fields.text or ""
|
||||
print((sender:get_player_name() or "").." wrote \""..fields.text..
|
||||
minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text..
|
||||
"\" to sign at "..minetest.pos_to_string(pos))
|
||||
meta:set_string("text", fields.text)
|
||||
meta:set_string("infotext", '"'..fields.text..'"')
|
||||
end,
|
||||
})
|
||||
|
||||
default.chest_formspec =
|
||||
"size[8,9]"..
|
||||
default.gui_bg..
|
||||
default.gui_bg_img..
|
||||
default.gui_slots..
|
||||
"list[current_name;main;0,0.3;8,4;]"..
|
||||
"list[current_player;main;0,4.85;8,1;]"..
|
||||
"list[current_player;main;0,6.08;8,3;8]"..
|
||||
default.get_hotbar_bg(0,4.85)
|
||||
|
||||
function default.get_locked_chest_formspec(pos)
|
||||
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
|
||||
local formspec =
|
||||
"size[8,9]"..
|
||||
default.gui_bg..
|
||||
default.gui_bg_img..
|
||||
default.gui_slots..
|
||||
"list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"..
|
||||
"list[current_player;main;0,4.85;8,1;]"..
|
||||
"list[current_player;main;0,6.08;8,3;8]"..
|
||||
default.get_hotbar_bg(0,4.85)
|
||||
return formspec
|
||||
end
|
||||
|
||||
|
||||
minetest.register_node("default:chest", {
|
||||
description = "Chest",
|
||||
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
||||
@ -607,13 +763,11 @@ minetest.register_node("default:chest", {
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy=2,oddly_breakable_by_hand=2},
|
||||
legacy_facedir_simple = true,
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"size[8,9]"..
|
||||
"list[current_name;main;0,0;8,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
meta:set_string("formspec",default.chest_formspec)
|
||||
meta:set_string("infotext", "Chest")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
@ -651,6 +805,7 @@ minetest.register_node("default:chest_locked", {
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy=2,oddly_breakable_by_hand=2},
|
||||
legacy_facedir_simple = true,
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
@ -673,10 +828,6 @@ minetest.register_node("default:chest_locked", {
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
@ -684,10 +835,6 @@ minetest.register_node("default:chest_locked", {
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
@ -695,18 +842,10 @@ minetest.register_node("default:chest_locked", {
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_locked_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
|
||||
@ -718,22 +857,63 @@ minetest.register_node("default:chest_locked", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if has_locked_chest_privilege(meta, clicker) then
|
||||
local pos = pos.x .. "," .. pos.y .. "," ..pos.z
|
||||
minetest.show_formspec(clicker:get_player_name(), "default:chest_locked",
|
||||
"size[8,9]"..
|
||||
"list[nodemeta:".. pos .. ";main;0,0;8,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
minetest.show_formspec(
|
||||
clicker:get_player_name(),
|
||||
"default:chest_locked",
|
||||
default.get_locked_chest_formspec(pos)
|
||||
)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
function default.furnace_active(pos, percent, item_percent)
|
||||
local formspec =
|
||||
"size[8,8.5]"..
|
||||
default.gui_bg..
|
||||
default.gui_bg_img..
|
||||
default.gui_slots..
|
||||
"list[current_name;src;2.75,0.5;1,1;]"..
|
||||
"list[current_name;fuel;2.75,2.5;1,1;]"..
|
||||
"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
|
||||
(100-percent)..":default_furnace_fire_fg.png]"..
|
||||
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
|
||||
(item_percent*100)..":gui_furnace_arrow_fg.png^[transformR270]"..
|
||||
"list[current_name;dst;4.75,0.96;2,2;]"..
|
||||
"list[current_player;main;0,4.25;8,1;]"..
|
||||
"list[current_player;main;0,5.5;8,3;8]"..
|
||||
default.get_hotbar_bg(0,4.25)
|
||||
return formspec
|
||||
end
|
||||
|
||||
function default.get_furnace_active_formspec(pos, percent)
|
||||
local meta = minetest.get_meta(pos)local inv = meta:get_inventory()
|
||||
local srclist = inv:get_list("src")
|
||||
local cooked = nil
|
||||
local aftercooked = nil
|
||||
if srclist then
|
||||
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
|
||||
end
|
||||
local item_percent = 0
|
||||
if cooked then
|
||||
item_percent = meta:get_float("src_time")/cooked.time
|
||||
end
|
||||
|
||||
return default.furnace_active(pos, percent, item_percent)
|
||||
end
|
||||
|
||||
default.furnace_inactive_formspec =
|
||||
"size[8,9]"..
|
||||
"image[2,2;1,1;default_furnace_fire_bg.png]"..
|
||||
"list[current_name;fuel;2,3;1,1;]"..
|
||||
"list[current_name;src;2,1;1,1;]"..
|
||||
"list[current_name;dst;5,1;2,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]"
|
||||
"size[8,8.5]"..
|
||||
default.gui_bg..
|
||||
default.gui_bg_img..
|
||||
default.gui_slots..
|
||||
"list[current_name;src;2.75,0.5;1,1;]"..
|
||||
"list[current_name;fuel;2.75,2.5;1,1;]"..
|
||||
"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
|
||||
"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
|
||||
"list[current_name;dst;4.75,0.96;2,2;]"..
|
||||
"list[current_player;main;0,4.25;8,1;]"..
|
||||
"list[current_player;main;0,5.5;8,3;8]"..
|
||||
default.get_hotbar_bg(0,4.25)
|
||||
|
||||
minetest.register_node("default:furnace", {
|
||||
description = "Furnace",
|
||||
@ -742,6 +922,7 @@ minetest.register_node("default:furnace", {
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2},
|
||||
legacy_facedir_simple = true,
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
@ -765,6 +946,9 @@ minetest.register_node("default:furnace", {
|
||||
return true
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return 0
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if listname == "fuel" then
|
||||
@ -783,6 +967,9 @@ minetest.register_node("default:furnace", {
|
||||
end
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return 0
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local stack = inv:get_stack(from_list, from_index)
|
||||
@ -801,17 +988,39 @@ minetest.register_node("default:furnace", {
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("default:furnace_active", {
|
||||
description = "Furnace",
|
||||
tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
|
||||
"default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
|
||||
tiles = {
|
||||
"default_furnace_top.png",
|
||||
"default_furnace_bottom.png",
|
||||
"default_furnace_side.png",
|
||||
"default_furnace_side.png",
|
||||
"default_furnace_side.png",
|
||||
{
|
||||
image = "default_furnace_front_active.png",
|
||||
backface_culling = false,
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.5
|
||||
},
|
||||
}
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
light_source = 8,
|
||||
drop = "default:furnace",
|
||||
groups = {cracky=2, not_in_creative_inventory=1},
|
||||
groups = {cracky=2, not_in_creative_inventory=1,hot=1},
|
||||
legacy_facedir_simple = true,
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
@ -835,6 +1044,9 @@ minetest.register_node("default:furnace_active", {
|
||||
return true
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return 0
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if listname == "fuel" then
|
||||
@ -853,6 +1065,9 @@ minetest.register_node("default:furnace_active", {
|
||||
end
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return 0
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local stack = inv:get_stack(from_list, from_index)
|
||||
@ -871,20 +1086,21 @@ minetest.register_node("default:furnace_active", {
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
})
|
||||
|
||||
function hacky_swap_node(pos,name)
|
||||
local function swap_node(pos,name)
|
||||
local node = minetest.get_node(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local meta0 = meta:to_table()
|
||||
if node.name == name then
|
||||
return
|
||||
end
|
||||
node.name = name
|
||||
local meta0 = meta:to_table()
|
||||
minetest.set_node(pos,node)
|
||||
meta = minetest.get_meta(pos)
|
||||
meta:from_table(meta0)
|
||||
minetest.swap_node(pos,node)
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
@ -928,7 +1144,7 @@ minetest.register_abm({
|
||||
-- take stuff from "src" list
|
||||
inv:set_stack("src", 1, aftercooked.items[1])
|
||||
else
|
||||
print("Could not insert '"..cooked.item:to_string().."'")
|
||||
--print("Could not insert '"..cooked.item:to_string().."'")
|
||||
end
|
||||
meta:set_string("src_time", 0)
|
||||
end
|
||||
@ -938,15 +1154,8 @@ minetest.register_abm({
|
||||
local percent = math.floor(meta:get_float("fuel_time") /
|
||||
meta:get_float("fuel_totaltime") * 100)
|
||||
meta:set_string("infotext","Furnace active: "..percent.."%")
|
||||
hacky_swap_node(pos,"default:furnace_active")
|
||||
meta:set_string("formspec",
|
||||
"size[8,9]"..
|
||||
"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
|
||||
(100-percent)..":default_furnace_fire_fg.png]"..
|
||||
"list[current_name;fuel;2,3;1,1;]"..
|
||||
"list[current_name;src;2,1;1,1;]"..
|
||||
"list[current_name;dst;5,1;2,2;]"..
|
||||
"list[current_player;main;0,5;8,4;]")
|
||||
swap_node(pos,"default:furnace_active")
|
||||
meta:set_string("formspec",default.get_furnace_active_formspec(pos, percent))
|
||||
return
|
||||
end
|
||||
|
||||
@ -963,9 +1172,9 @@ minetest.register_abm({
|
||||
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
||||
end
|
||||
|
||||
if fuel.time <= 0 then
|
||||
if not fuel or fuel.time <= 0 then
|
||||
meta:set_string("infotext","Furnace out of fuel")
|
||||
hacky_swap_node(pos,"default:furnace")
|
||||
swap_node(pos,"default:furnace")
|
||||
meta:set_string("formspec", default.furnace_inactive_formspec)
|
||||
return
|
||||
end
|
||||
@ -973,7 +1182,7 @@ minetest.register_abm({
|
||||
if cooked.item:is_empty() then
|
||||
if was_active then
|
||||
meta:set_string("infotext","Furnace is empty")
|
||||
hacky_swap_node(pos,"default:furnace")
|
||||
swap_node(pos,"default:furnace")
|
||||
meta:set_string("formspec", default.furnace_inactive_formspec)
|
||||
end
|
||||
return
|
||||
@ -994,6 +1203,14 @@ minetest.register_node("default:cobble", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:desert_cobble", {
|
||||
description = "Desert Cobblestone",
|
||||
tiles = {"default_desert_cobble.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=3, stone=2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:mossycobble", {
|
||||
description = "Mossy Cobblestone",
|
||||
tiles = {"default_mossycobble.png"},
|
||||
@ -1064,6 +1281,7 @@ minetest.register_node("default:obsidian_glass", {
|
||||
drawtype = "glasslike",
|
||||
tiles = {"default_obsidian_glass.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
groups = {cracky=3,oddly_breakable_by_hand=3},
|
||||
@ -1083,14 +1301,18 @@ minetest.register_node("default:nyancat", {
|
||||
"default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2},
|
||||
is_ground_content = false,
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:nyancat_rainbow", {
|
||||
description = "Nyan Cat Rainbow",
|
||||
tiles = {"default_nc_rb.png"},
|
||||
tiles = {"default_nc_rb.png^[transformR90", "default_nc_rb.png^[transformR90",
|
||||
"default_nc_rb.png", "default_nc_rb.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2},
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
@ -1103,12 +1325,13 @@ minetest.register_node("default:sapling", {
|
||||
wield_image = "default_sapling.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
is_ground_content = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
||||
},
|
||||
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:apple", {
|
||||
@ -1120,13 +1343,14 @@ minetest.register_node("default:apple", {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
is_ground_content = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
|
||||
},
|
||||
groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1},
|
||||
on_use = minetest.item_eat(1),
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if placer:is_player() then
|
||||
minetest.set_node(pos, {name="default:apple", param2=1})
|
||||
@ -1137,12 +1361,15 @@ minetest.register_node("default:apple", {
|
||||
minetest.register_node("default:dry_shrub", {
|
||||
description = "Dry Shrub",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_dry_shrub.png"},
|
||||
inventory_image = "default_dry_shrub.png",
|
||||
wield_image = "default_dry_shrub.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
is_ground_content = true,
|
||||
buildable_to = true,
|
||||
groups = {snappy=3,flammable=3,attached_node=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
@ -1154,12 +1381,14 @@ minetest.register_node("default:dry_shrub", {
|
||||
minetest.register_node("default:grass_1", {
|
||||
description = "Grass",
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
tiles = {"default_grass_1.png"},
|
||||
-- use a bigger inventory image
|
||||
inventory_image = "default_grass_3.png",
|
||||
wield_image = "default_grass_3.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
is_ground_content = true,
|
||||
buildable_to = true,
|
||||
groups = {snappy=3,flammable=3,flora=1,attached_node=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
@ -1175,68 +1404,14 @@ minetest.register_node("default:grass_1", {
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("default:grass_2", {
|
||||
for i=2,5 do
|
||||
minetest.register_node("default:grass_"..i, {
|
||||
description = "Grass",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"default_grass_2.png"},
|
||||
inventory_image = "default_grass_2.png",
|
||||
wield_image = "default_grass_2.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = true,
|
||||
drop = "default:grass_1",
|
||||
groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
})
|
||||
minetest.register_node("default:grass_3", {
|
||||
description = "Grass",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"default_grass_3.png"},
|
||||
inventory_image = "default_grass_3.png",
|
||||
wield_image = "default_grass_3.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = true,
|
||||
drop = "default:grass_1",
|
||||
groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("default:grass_4", {
|
||||
description = "Grass",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"default_grass_4.png"},
|
||||
inventory_image = "default_grass_4.png",
|
||||
wield_image = "default_grass_4.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = true,
|
||||
drop = "default:grass_1",
|
||||
groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("default:grass_5", {
|
||||
description = "Grass",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"default_grass_5.png"},
|
||||
inventory_image = "default_grass_5.png",
|
||||
wield_image = "default_grass_5.png",
|
||||
waving = 1,
|
||||
tiles = {"default_grass_"..i..".png"},
|
||||
inventory_image = "default_grass_"..i..".png",
|
||||
wield_image = "default_grass_"..i..".png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
@ -1249,13 +1424,15 @@ minetest.register_node("default:grass_5", {
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_node("default:ice", {
|
||||
description = "Ice",
|
||||
tiles = {"default_ice.png"},
|
||||
is_ground_content = true,
|
||||
paramtype = "light",
|
||||
groups = {cracky=3},
|
||||
freezemelt = "default:water_source",
|
||||
groups = {cracky=3, melts=1},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
@ -1267,16 +1444,19 @@ minetest.register_node("default:snow", {
|
||||
is_ground_content = true,
|
||||
paramtype = "light",
|
||||
buildable_to = true,
|
||||
leveled = 7,
|
||||
drawtype = "nodebox",
|
||||
freezemelt = "default:water_flowing",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
type = "leveled",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
|
||||
},
|
||||
},
|
||||
groups = {crumbly=3,falling_node=1},
|
||||
groups = {crumbly=3,falling_node=1, melts=1, float=1},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.4},
|
||||
footstep = {name="default_snow_footstep", gain=0.25},
|
||||
dug = {name="default_snow_footstep", gain=0.75},
|
||||
}),
|
||||
on_construct = function(pos)
|
||||
pos.y = pos.y - 1
|
||||
@ -1291,8 +1471,10 @@ minetest.register_node("default:snowblock", {
|
||||
description = "Snow Block",
|
||||
tiles = {"default_snow.png"},
|
||||
is_ground_content = true,
|
||||
groups = {crumbly=3},
|
||||
freezemelt = "default:water_source",
|
||||
groups = {crumbly=3, melts=1},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.4},
|
||||
footstep = {name="default_snow_footstep", gain=0.25},
|
||||
dug = {name="default_snow_footstep", gain=0.75},
|
||||
}),
|
||||
})
|
||||
|
@ -1,83 +1,178 @@
|
||||
-- Minetest 0.4 mod: player
|
||||
-- See README.txt for licensing and other information.
|
||||
|
||||
--
|
||||
-- Start of configuration area:
|
||||
--
|
||||
--[[
|
||||
|
||||
-- Player animation speed
|
||||
animation_speed = 30
|
||||
API
|
||||
---
|
||||
|
||||
default.player_register_model(name, def)
|
||||
^ Register a new model to be used by players.
|
||||
^ <name> is the model filename such as "character.x", "foo.b3d", etc.
|
||||
^ See Model Definition below for format of <def>.
|
||||
|
||||
default.registered_player_models[name]
|
||||
^ See Model Definition below for format.
|
||||
|
||||
default.player_set_model(player, model_name)
|
||||
^ <player> is a PlayerRef.
|
||||
^ <model_name> is a model registered with player_register_model.
|
||||
|
||||
default.player_set_animation(player, anim_name [, speed])
|
||||
^ <player> is a PlayerRef.
|
||||
^ <anim_name> is the name of the animation.
|
||||
^ <speed> is in frames per second. If nil, default from the model is used
|
||||
|
||||
default.player_set_textures(player, textures)
|
||||
^ <player> is a PlayerRef.
|
||||
^ <textures> is an array of textures
|
||||
^ If <textures> is nil, the default textures from the model def are used
|
||||
|
||||
default.player_get_animation(player)
|
||||
^ <player> is a PlayerRef.
|
||||
^ Returns a table containing fields "model", "textures" and "animation".
|
||||
^ Any of the fields of the returned table may be nil.
|
||||
|
||||
Model Definition
|
||||
----------------
|
||||
|
||||
model_def = {
|
||||
animation_speed = 30, -- Default animation speed, in FPS.
|
||||
textures = {"character.png", }, -- Default array of textures.
|
||||
visual_size = {x=1, y=1,}, -- Used to scale the model.
|
||||
animations = {
|
||||
-- <anim_name> = { x=<start_frame>, y=<end_frame>, },
|
||||
foo = { x= 0, y=19, },
|
||||
bar = { x=20, y=39, },
|
||||
-- ...
|
||||
},
|
||||
}
|
||||
|
||||
]]
|
||||
|
||||
-- Player animation blending
|
||||
-- Note: This is currently broken due to a bug in Irrlicht, leave at 0
|
||||
animation_blend = 0
|
||||
local animation_blend = 0
|
||||
|
||||
default.registered_player_models = { }
|
||||
|
||||
-- Local for speed.
|
||||
local models = default.registered_player_models
|
||||
|
||||
function default.player_register_model(name, def)
|
||||
models[name] = def
|
||||
end
|
||||
|
||||
-- Default player appearance
|
||||
default_model = "character.x"
|
||||
default_textures = {"character.png", }
|
||||
|
||||
-- Frame ranges for each player model
|
||||
function player_get_animations(model)
|
||||
if model == "character.x" then
|
||||
return {
|
||||
stand_START = 0,
|
||||
stand_END = 79,
|
||||
sit_START = 81,
|
||||
sit_END = 160,
|
||||
lay_START = 162,
|
||||
lay_END = 166,
|
||||
walk_START = 168,
|
||||
walk_END = 187,
|
||||
mine_START = 189,
|
||||
mine_END = 198,
|
||||
walk_mine_START = 200,
|
||||
walk_mine_END = 219
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- End of configuration area.
|
||||
--
|
||||
default.player_register_model("character.x", {
|
||||
animation_speed = 30,
|
||||
textures = {"character.png", },
|
||||
animations = {
|
||||
-- Standard animations.
|
||||
stand = { x= 0, y= 79, },
|
||||
lay = { x=162, y=166, },
|
||||
walk = { x=168, y=187, },
|
||||
mine = { x=189, y=198, },
|
||||
walk_mine = { x=200, y=219, },
|
||||
-- Extra animations (not currently used by the game).
|
||||
sit = { x= 81, y=160, },
|
||||
},
|
||||
})
|
||||
|
||||
-- Player stats and animations
|
||||
local player_model = {}
|
||||
local player_textures = {}
|
||||
local player_anim = {}
|
||||
local player_sneak = {}
|
||||
local ANIM_STAND = 1
|
||||
local ANIM_SIT = 2
|
||||
local ANIM_LAY = 3
|
||||
local ANIM_WALK = 4
|
||||
local ANIM_WALK_MINE = 5
|
||||
local ANIM_MINE = 6
|
||||
default.player_attached = {}
|
||||
|
||||
function default.player_get_animation(player)
|
||||
local name = player:get_player_name()
|
||||
return {
|
||||
model = player_model[name],
|
||||
textures = player_textures[name],
|
||||
animation = player_anim[name],
|
||||
}
|
||||
end
|
||||
|
||||
-- Called when a player's appearance needs to be updated
|
||||
function player_update_visuals(pl)
|
||||
local name = pl:get_player_name()
|
||||
|
||||
player_model[name] = default_model
|
||||
player_anim[name] = 0 -- Animation will be set further below immediately
|
||||
player_sneak[name] = false
|
||||
prop = {
|
||||
mesh = default_model,
|
||||
textures = default_textures,
|
||||
function default.player_set_model(player, model_name)
|
||||
local name = player:get_player_name()
|
||||
local model = models[model_name]
|
||||
if model then
|
||||
if player_model[name] == model_name then
|
||||
return
|
||||
end
|
||||
player:set_properties({
|
||||
mesh = model_name,
|
||||
textures = player_textures[name] or model.textures,
|
||||
visual = "mesh",
|
||||
visual_size = {x=1, y=1},
|
||||
}
|
||||
pl:set_properties(prop)
|
||||
visual_size = model.visual_size or {x=1, y=1},
|
||||
})
|
||||
default.player_set_animation(player, "stand")
|
||||
else
|
||||
player:set_properties({
|
||||
textures = { "player.png", "player_back.png", },
|
||||
visual = "upright_sprite",
|
||||
})
|
||||
end
|
||||
player_model[name] = model_name
|
||||
end
|
||||
|
||||
function default.player_set_textures(player, textures)
|
||||
local name = player:get_player_name()
|
||||
player_textures[name] = textures
|
||||
player:set_properties({textures = textures,})
|
||||
end
|
||||
|
||||
function default.player_set_animation(player, anim_name, speed)
|
||||
local name = player:get_player_name()
|
||||
if player_anim[name] == anim_name then
|
||||
return
|
||||
end
|
||||
local model = player_model[name] and models[player_model[name]]
|
||||
if not (model and model.animations[anim_name]) then
|
||||
return
|
||||
end
|
||||
local anim = model.animations[anim_name]
|
||||
player_anim[name] = anim_name
|
||||
player:set_animation(anim, speed or model.animation_speed, animation_blend)
|
||||
end
|
||||
|
||||
-- Update appearance when the player joins
|
||||
minetest.register_on_joinplayer(player_update_visuals)
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
default.player_attached[player:get_player_name()] = false
|
||||
default.player_set_model(player, "character.x")
|
||||
player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
|
||||
|
||||
-- set GUI
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
player:set_inventory_formspec(default.gui_suvival_form)
|
||||
end
|
||||
player:hud_set_hotbar_image("gui_hotbar.png")
|
||||
player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
player_model[name] = nil
|
||||
player_anim[name] = nil
|
||||
player_textures[name] = nil
|
||||
end)
|
||||
|
||||
-- Localize for better performance.
|
||||
local player_set_animation = default.player_set_animation
|
||||
|
||||
-- Check each player and apply animations
|
||||
function player_step(dtime)
|
||||
for _, pl in pairs(minetest.get_connected_players()) do
|
||||
local name = pl:get_player_name()
|
||||
local anim = player_get_animations(player_model[name])
|
||||
local controls = pl:get_player_control()
|
||||
minetest.register_globalstep(function(dtime)
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local model_name = player_model[name]
|
||||
local model = model_name and models[model_name]
|
||||
if model and not default.player_attached[name] then
|
||||
local controls = player:get_player_control()
|
||||
local walking = false
|
||||
local animation_speed_mod = animation_speed
|
||||
local animation_speed_mod = model.animation_speed or 30
|
||||
|
||||
-- Determine if the player is walking
|
||||
if controls.up or controls.down or controls.left or controls.right then
|
||||
@ -85,48 +180,28 @@ function player_step(dtime)
|
||||
end
|
||||
|
||||
-- Determine if the player is sneaking, and reduce animation speed if so
|
||||
if controls.sneak and pl:get_hp() ~= 0 and (walking or controls.LMB) then
|
||||
if controls.sneak then
|
||||
animation_speed_mod = animation_speed_mod / 2
|
||||
-- Refresh player animation below if sneak state changed
|
||||
if not player_sneak[name] then
|
||||
player_anim[name] = 0
|
||||
player_sneak[name] = true
|
||||
end
|
||||
else
|
||||
-- Refresh player animation below if sneak state changed
|
||||
if player_sneak[name] then
|
||||
player_anim[name] = 0
|
||||
player_sneak[name] = false
|
||||
end
|
||||
end
|
||||
|
||||
-- Apply animations based on what the player is doing
|
||||
if pl:get_hp() == 0 then
|
||||
if player_anim[name] ~= ANIM_LAY then
|
||||
pl:set_animation({x=anim.lay_START, y=anim.lay_END}, animation_speed_mod, animation_blend)
|
||||
player_anim[name] = ANIM_LAY
|
||||
end
|
||||
elseif walking and controls.LMB then
|
||||
if player_anim[name] ~= ANIM_WALK_MINE then
|
||||
pl:set_animation({x=anim.walk_mine_START, y=anim.walk_mine_END}, animation_speed_mod, animation_blend)
|
||||
player_anim[name] = ANIM_WALK_MINE
|
||||
end
|
||||
if player:get_hp() == 0 then
|
||||
player_set_animation(player, "lay")
|
||||
elseif walking then
|
||||
if player_anim[name] ~= ANIM_WALK then
|
||||
pl:set_animation({x=anim.walk_START, y=anim.walk_END}, animation_speed_mod, animation_blend)
|
||||
player_anim[name] = ANIM_WALK
|
||||
if player_sneak[name] ~= controls.sneak then
|
||||
player_anim[name] = nil
|
||||
player_sneak[name] = controls.sneak
|
||||
end
|
||||
if controls.LMB then
|
||||
player_set_animation(player, "walk_mine", animation_speed_mod)
|
||||
else
|
||||
player_set_animation(player, "walk", animation_speed_mod)
|
||||
end
|
||||
elseif controls.LMB then
|
||||
if player_anim[name] ~= ANIM_MINE then
|
||||
pl:set_animation({x=anim.mine_START, y=anim.mine_END}, animation_speed_mod, animation_blend)
|
||||
player_anim[name] = ANIM_MINE
|
||||
end
|
||||
elseif player_anim[name] ~= ANIM_STAND then
|
||||
pl:set_animation({x=anim.stand_START, y=anim.stand_END}, animation_speed_mod, animation_blend)
|
||||
player_anim[name] = ANIM_STAND
|
||||
player_set_animation(player, "mine")
|
||||
else
|
||||
player_set_animation(player, "stand", animation_speed_mod)
|
||||
end
|
||||
end
|
||||
end
|
||||
minetest.register_globalstep(player_step)
|
||||
|
||||
-- END
|
||||
end)
|
||||
|
BIN
mods/default/sounds/default_cool_lava.1.ogg
Normal file
BIN
mods/default/sounds/default_cool_lava.2.ogg
Normal file
BIN
mods/default/sounds/default_cool_lava.3.ogg
Normal file
BIN
mods/default/sounds/default_dig_crumbly.ogg
Normal file
BIN
mods/default/sounds/default_dirt_footstep.1.ogg
Normal file
BIN
mods/default/sounds/default_dirt_footstep.2.ogg
Normal file
BIN
mods/default/sounds/default_dug_node.2.ogg
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BIN
mods/default/sounds/default_glass_footstep.ogg
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BIN
mods/default/sounds/default_hard_footstep.3.ogg
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BIN
mods/default/sounds/default_place_node_hard.1.ogg
Normal file
BIN
mods/default/sounds/default_place_node_hard.2.ogg
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BIN
mods/default/sounds/default_sand_footstep.1.ogg
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BIN
mods/default/sounds/default_sand_footstep.2.ogg
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BIN
mods/default/sounds/default_snow_footstep.1.ogg
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BIN
mods/default/sounds/default_snow_footstep.2.ogg
Normal file
BIN
mods/default/sounds/default_snow_footstep.3.ogg
Normal file
BIN
mods/default/sounds/default_wood_footstep.1.ogg
Normal file
BIN
mods/default/sounds/default_wood_footstep.2.ogg
Normal file
BIN
mods/default/textures/bubble.png
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BIN
mods/default/textures/default_desert_cobble.png
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