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mirror of https://github.com/minetest/minetest_game.git synced 2024-12-22 23:10:17 +01:00
minetest_game/mods/default
paramat 1ec31d8472 Torches: Reduce light source level from 13 to 12
As part of the original plan for a new lightcurve.

With the old lightcurve lights were so dim all light sources had light
source level 13 or 14 to compensate, resulting in almost no difference
between torchlight and a maximum brightness light.

The new lightcurve makes all light sources effectively much brighter by
spreading visually-bright light further, torches are now slightly too
bright. So now we can reduce the light source level of torches while
actually making them effectively brighter than with the old lightcurve.
This also creates a desirable difference between torchlight and a
maximum-brightness light source.
2017-02-25 03:52:19 +00:00
..
models Default: Several improvements of character model 2016-11-25 03:03:48 +00:00
schematics Tree log decorations: Replace lua tables with .mts files 2017-01-15 04:29:56 +00:00
sounds Default: Add missing 'default_dig_snappy' sound 2016-12-13 03:15:30 +00:00
textures Default: Add nodebox mese post light usable as a growlamp (#1480) 2017-02-08 16:01:30 -08:00
aliases.lua Carts: Merge boost_cart as "carts" mod 2016-11-21 03:15:04 +00:00
crafting.lua Default: Add nodebox mese post light usable as a growlamp (#1480) 2017-02-08 16:01:30 -08:00
craftitems.lua Make flammable: Flowers, grasses and several crafitems 2016-10-25 02:37:36 +01:00
functions.lua Leafdecay: Node timer based implementation, API 2017-02-25 03:50:15 +00:00
furnace.lua Furnace: Attempt to fix exploits 2016-12-17 20:01:46 +00:00
init.lua Merge 'torches' mod as default:torch. 2016-11-23 15:29:53 -08:00
item_entity.lua Default: Destroy flammable items when in fire or lava 2016-10-23 03:48:37 +01:00
legacy.lua Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup 2016-09-08 06:17:05 +01:00
license.txt Default: Add missing 'default_dig_snappy' sound 2016-12-13 03:15:30 +00:00
mapgen.lua Mapgen: Dedicated registrations for mgv6 blob ores 2017-02-02 17:20:53 +00:00
nodes.lua Leafdecay: Node timer based implementation, API 2017-02-25 03:50:15 +00:00
player.lua Fix whitespace errors to silence luacheck. 2016-11-19 19:39:51 -08:00
README.txt Default: Add nodebox mese post light usable as a growlamp (#1480) 2017-02-08 16:01:30 -08:00
tools.lua Keys: Allow easy sharing of access without commands 2016-11-25 03:01:14 +00:00
torch.lua Torches: Reduce light source level from 13 to 12 2017-02-25 03:52:19 +00:00
trees.lua Trees: Add 'snowy' group for pine sapling snow detection 2017-02-01 17:51:44 +00:00

Minetest Game mod: default
==========================
See license.txt for license information.

Authors of source code
----------------------
Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPL 2.1)
Various Minetest developers and contributors (LGPL 2.1)

Authors of media (textures, models and sounds)
----------------------------------------------
Everything not listed in here:
celeron55, Perttu Ahola <celeron55@gmail.com> (CC BY-SA 3.0)

Cisoun's texture pack (CC BY-SA 3.0):
  default_jungletree.png
  default_lava.png
  default_leaves.png
  default_sapling.png
  default_stone.png
  default_tree.png
  default_tree_top.png
  default_water.png

Cisoun's conifers mod (CC BY-SA 3.0):
  default_pine_needles.png

Originating from G4JC's Almost MC Texture Pack (CC BY-SA 3.0):
  default_torch.png
  default_torch_on_ceiling.png
  default_torch_on_floor.png

VanessaE's animated torches (CC BY-SA 3.0):
  default_torch_animated.png
  default_torch_on_ceiling_animated.png
  default_torch_on_floor_animated.png
  default_torch_on_floor.png

RealBadAngel's animated water (CC BY-SA 3.0):
  default_water_source_animated.png
  default_water_flowing_animated.png

VanessaE (CC BY-SA 3.0):
  default_desert_sand.png
  default_desert_stone.png
  default_sand.png
  default_mese_crystal.png
  default_mese_crystal_fragment.png

Calinou (CC BY-SA 3.0):
  default_brick.png
  default_papyrus.png
  default_mineral_copper.png
  default_glass_detail.png

MirceaKitsune (CC BY-SA 3.0):
  character.x

Jordach (CC BY-SA 3.0):
  character.png

PilzAdam (CC BY-SA 3.0):
  default_jungleleaves.png
  default_junglesapling.png
  default_obsidian_glass.png
  default_obsidian_shard.png
  default_mineral_gold.png

jojoa1997 (CC BY-SA 3.0):
  default_obsidian.png

InfinityProject (CC BY-SA 3.0):
  default_mineral_diamond.png

Splizard (CC BY-SA 3.0):
  default_pine_sapling.png

Zeg9 (CC BY-SA 3.0):
  default_coal_block.png
  default_steel_block.png
  default_copper_block.png
  default_bronze_block.png
  default_gold_block.png

paramat (CC BY-SA 3.0):
  wieldhand.png -- Copied from character.png by Jordach (CC BY-SA 3.0)
  default_pinetree.png
  default_pinetree_top.png
  default_pinewood.png
  default_acacia_leaves.png
  default_acacia_leaves_simple.png
  default_acacia_sapling.png
  default_acacia_tree.png
  default_acacia_tree_top.png
  default_acacia_wood.png
  default_acacia_bush_stem.png
  default_bush_stem.png
  default_junglewood.png
  default_jungletree_top.png
  default_sandstone_brick.png
  default_obsidian_brick.png
  default_stone_brick.png
  default_desert_stone_brick.png
  default_sandstone_block.png
  default_obsidian_block.png
  default_stone_block.png
  default_desert_stone_block.png
  default_river_water.png
  default_river_water_source_animated.png
  default_river_water_flowing_animated.png
  default_dry_grass.png
  default_dry_grass_side.png
  default_dry_grass_*.png
  default_grass.png
  default_grass_side.png
  default_mese_block.png
  default_silver_sand.png
  default_mese_post_light_side.png
  default_mese_post_light_side_dark.png
  default_mese_post_light_top.png

brunob.santos (CC BY-SA 4.0):
  default_desert_cobble.png

BlockMen (CC BY-SA 3.0):
  default_wood.png
  default_clay_brick.png
  default_iron_ingot.png
  default_gold_ingot.png
  default_tool_steelsword.png
  default_diamond.png
  default_book.png
  default_tool_*.png
  default_lava_source_animated.png
  default_lava_flowing_animated.png
  default_stick.png
  default_chest_front.png
  default_chest_lock.png
  default_chest_side.png
  default_chest_top.png
  default_mineral_mese.png
  default_meselamp.png
  bubble.png
  gui_*.png

Wuzzy (CC BY-SA 3.0):
  default_bookshelf_slot.png (based on default_book.png)

sofar (CC BY-SA 3.0):
  default_book_written.png, based on default_book.png
  default_aspen_sapling
  default_aspen_leaves
  default_aspen_tree
  default_aspen_tree_top, derived from default_pine_tree_top (by paramat)
  default_aspen_wood, derived from default_pine_wood (by paramat)
  default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel

Neuromancer (CC BY-SA 2.0):
  default_cobble.png, based on texture by Brane praefect
  default_mossycobble.png, based on texture by Brane praefect

Neuromancer (CC BY-SA 3.0):
  default_dirt.png
  default_furnace_*.png

Gambit (CC BY-SA 3.0):
  default_bronze_ingot.png
  default_copper_ingot.png
  default_copper_lump.png
  default_iron_lump.png
  default_gold_lump.png
  default_clay_lump.png
  default_coal.png
  default_grass_*.png
  default_paper.png
  default_diamond_block.png
  default_ladder_steel.png
  default_sign_wall_wood.png
  default_flint.png
  default_snow.png
  default_snow_side.png
  default_snowball.png
  default_key.png
  default_key_skeleton.png

asl97 (CC BY-SA 3.0):
  default_ice.png

KevDoy (CC BY-SA 3.0)
  heart.png

Pithydon (CC BY-SA 3.0)
  default_coral_brown.png
  default_coral_orange.png
  default_coral_skeleton.png

Ferk (CC0 1.0)
  default_item_smoke.png
  default_item_smoke.ogg, based on sound by http://opengameart.org/users/bart

Glass breaking sounds (CC BY 3.0):
  1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
  2: http://www.freesound.org/people/Tomlija/sounds/97669/
  3: http://www.freesound.org/people/lsprice/sounds/88808/

sonictechtonic (CC BY 3.0):
https://www.freesound.org/people/sonictechtonic/sounds/241872/
  player_damage.ogg

Mito551 (sounds) (CC BY-SA 3.0):
  default_dig_choppy.ogg
  default_dig_cracky.ogg
  default_dig_crumbly.1.ogg
  default_dig_crumbly.2.ogg
  default_dig_dig_immediate.ogg
  default_dig_oddly_breakable_by_hand.ogg
  default_dug_node.1.ogg
  default_dug_node.2.ogg
  default_grass_footstep.1.ogg
  default_grass_footstep.2.ogg
  default_grass_footstep.3.ogg
  default_gravel_footstep.1.ogg
  default_gravel_footstep.2.ogg
  default_gravel_footstep.3.ogg
  default_gravel_footstep.4.ogg
  default_grass_footstep.1.ogg
  default_place_node.1.ogg
  default_place_node.2.ogg
  default_place_node.3.ogg
  default_place_node_hard.1.ogg
  default_place_node_hard.2.ogg
  default_snow_footstep.1.ogg
  default_snow_footstep.2.ogg
  default_hard_footstep.1.ogg
  default_hard_footstep.2.ogg
  default_hard_footstep.3.ogg
  default_sand_footstep.1.ogg
  default_sand_footstep.2.ogg
  default_wood_footstep.1.ogg
  default_wood_footstep.2.ogg
  default_dirt_footstep.1.ogg
  default_dirt_footstep.2.ogg
  default_glass_footstep.ogg

Metal sounds:
  default_dig_metal.ogg - yadronoff - CC-BY-3.0
  - https://www.freesound.org/people/yadronoff/sounds/320397/
  default_dug_metal.*.ogg - Iwan Gabovitch - qubodup - CC0
  - http://opengameart.org/users/qubodup
  default_metal_footstep.*.ogg - Ottomaani138 - CC0
  - https://www.freesound.org/people/Ottomaani138/sounds/232692/
  default_place_node_metal.*.ogg - Ogrebane - CC0
  - http://opengameart.org/content/wood-and-metal-sound-effects-volume-2

Tool breaking sounds added by sofar: CC-BY-3.0
  default_tool_breaks.* - http://www.freesound.org/people/HerbertBoland/sounds/33206/

AGFX (CC BY 3.0)
https://www.freesound.org/people/AGFX/packs/1253/
  default_water_footstep.1.ogg
  default_water_footstep.2.ogg
  default_water_footstep.3.ogg
(default_water_footstep.4.ogg is silent)

blukotek (CC0 1.0)
https://www.freesound.org/people/blukotek/sounds/251660/
  default_dig_snappy.ogg