Minetest Game - The default game for the Minetest engine https://github.com/minetest/minetest_game.git
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Auke Kok 54235f3276 Xpanes: Convert to connected nodeboxes
I've rewritten this to use connected nodeboxes, but with a caveat. In
order to make flat nodes look better, I'm keeping one non-connected
pane that is flat around to convert flat sections to the flat nodes
instead of connected, as these look better and are easier to work
with. Once more sides are needed we convert the panes on the fly to
connected nodes and recalculate the shape.

We don't paint any of the half-panes that the previous generation of
xpanes did. There's no need and it's harder to work with. Updating the
nodes also seems more natural and placement and removal works straight
forward.

The conversion of old panes relies on an LBM, and does a reasonable
conversion job, but it's not exact, since the panes behave slightly
different now.

The game API documentation was wrong to begin with. We discard param
nr. 2 of the API entirely, and correct the tile usage text.
2016-09-10 05:18:02 +01:00
menu New header image 'Minetest Game' 2015-10-10 16:28:40 +01:00
mods Xpanes: Convert to connected nodeboxes 2016-09-10 05:18:02 +01:00
.gitignore Gitignore: Update to ignore additional ide/editors 2016-06-26 06:10:49 +01:00
.luacheckrc Let Travis-CI automatically run luacheck on the game 2016-08-09 03:47:11 +01:00
.travis.yml Let Travis-CI automatically run luacheck on the game 2016-08-09 03:47:11 +01:00
README.txt New header image 'Minetest Game' 2015-10-10 16:28:40 +01:00
game.conf Rename to Minetest Game 2015-09-30 23:33:12 +01:00
game_api.txt Xpanes: Convert to connected nodeboxes 2016-09-10 05:18:02 +01:00
minetest.conf Minetest.conf: Move mapgen flags to engine .conf 2015-04-14 02:32:06 +01:00
minetest.conf.example Fire: Use 'enable fire' setting instead of 'disable fire' 2016-08-20 04:29:32 +01:00

README.txt

Minetest Game [minetest_game]
=============================
The main subgame for the Minetest engine
========================================

To use this subgame with the Minetest engine, insert this repository as
	/games/minetest_game

The Minetest engine can be found in:
	https://github.com/minetest/minetest/

Compatibility
--------------
The Minetest Game github master HEAD is generally compatible with the github
master HEAD of the Minetest engine.

Additionally, when the Minetest engine is tagged to be a certain version (eg.
0.4.10), Minetest Game is tagged with the version too.

When stable releases are made, Minetest Game is packaged and made available in
	http://minetest.net/download
and in case the repository has grown too much, it may be reset. In that sense,
this is not a "real" git repository. (Package maintainers please note!)

License of source code
----------------------
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
See README.txt in each mod directory for information about other authors.

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

License of media (textures and sounds)
--------------------------------------
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
See README.txt in each mod directory for information about other authors.

Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
http://creativecommons.org/licenses/by-sa/3.0/

License of menu/header.png
Copyright (C) 2015 paramat CC BY-SA 3.0