minetest_game/mods
DonBatman 61a197ffd8 Changed snow nodebox to 'walkable = false'
Allows walking in, and prevents being trapped in, 2 node high spaces.
Simulates player's feet sinking into snow.
Easier jumping up onto nodes with snow.
2016-08-09 03:51:22 +01:00
..
beds Beds, boats: Replace deprecated get_look_yaw/set_look_yaw 2016-07-27 21:39:22 +01:00
boats Beds, boats: Replace deprecated get_look_yaw/set_look_yaw 2016-07-27 21:39:22 +01:00
bones Use minetest instead of core namespace, discourage via luacheck 2016-08-09 03:47:27 +01:00
bucket Use minetest instead of core namespace, discourage via luacheck 2016-08-09 03:47:27 +01:00
creative Stop shadowing upvalues and definitions. 2016-07-15 21:58:49 +01:00
default Changed snow nodebox to 'walkable = false' 2016-08-09 03:51:22 +01:00
doors Use minetest instead of core namespace, discourage via luacheck 2016-08-09 03:47:27 +01:00
dye Dye: Add global table of dye names and descriptions 2016-03-13 04:49:03 +00:00
farming Remove unused and clean up missused variable-value assignments. 2016-07-15 21:58:49 +01:00
fire Clean up fire ABM parameters. 2016-07-15 21:58:49 +01:00
flowers Flowers: Fix waterlily on-place itemstack code 2016-07-23 04:56:49 +01:00
give_initial_stuff Add give_initial_items API 2016-05-01 19:29:15 +01:00
nyancat Nyancat: Fix texture names 2016-07-18 23:47:14 +01:00
screwdriver Screwdriver: disallow rotation with `on_rotate = false` 2016-08-05 20:41:24 +01:00
sethome Tidy sethome code, add global functions, round coords to 1 decimal 2016-07-03 18:40:43 +02:00
stairs Stairs: Code cleanup, fix various errors 2016-06-26 06:11:16 +01:00
tnt Tnt: Limit blown up dropped stacks to stack_max 2016-08-09 03:48:01 +01:00
vessels Vessels: Improve code style 2016-05-23 08:37:58 +01:00
walls Walls: Don't connect to group:cracky 2016-03-18 02:35:28 +00:00
wool Wool: Use adv- and optipng to optimise texture files 2016-07-01 07:03:17 +01:00
xpanes Add steel ladder 2016-03-06 01:31:36 +00:00