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d104b9b10f
This keeps the filenames the same, but adds a new "inside" double texture for the open chest. Use regular drawtype for closed chest and delete the "cube.obj" model. X-flip the right-side texture for the closed chest. |
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.. | ||
character.b3d | ||
character.blend | ||
character.png | ||
chest_open.obj | ||
torch_ceiling.obj | ||
torch_floor.obj | ||
torch_wall.obj |