minetestmapper/mapper.cpp

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/*
* =====================================================================
* Version: 1.0
* Created: 22.08.2012 15:15:54
* Author: Miroslav Bendík
* Company: LinuxOS.sk
* =====================================================================
*/
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#include <cstdlib>
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#include <getopt.h>
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#include <iostream>
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#include <map>
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#include <string>
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#include <sstream>
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#include <stdexcept>
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#include "TileGenerator.h"
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using namespace std;
void usage()
{
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const char *usage_text = "minetestmapper [options]\n"
" -i/--input <world_path>\n"
" -o/--output <output_image.png>\n"
" --bgcolor <color>\n"
" --scalecolor <color>\n"
" --playercolor <color>\n"
" --origincolor <color>\n"
" --drawscale\n"
" --drawplayers\n"
" --draworigin\n"
" --drawalpha\n"
" --noshading\n"
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" --min-y <y>\n"
" --max-y <y>\n"
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" --backend <sqlite3/leveldb/redis>\n"
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" --geometry x:y+w+h\n"
"Color format: '#000000'\n";
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std::cout << usage_text;
}
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int main(int argc, char *argv[])
{
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static struct option long_options[] =
{
{"help", no_argument, 0, 'h'},
{"input", required_argument, 0, 'i'},
{"output", required_argument, 0, 'o'},
{"bgcolor", required_argument, 0, 'b'},
{"scalecolor", required_argument, 0, 's'},
{"origincolor", required_argument, 0, 'r'},
{"playercolor", required_argument, 0, 'p'},
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{"draworigin", no_argument, 0, 'R'},
{"drawplayers", no_argument, 0, 'P'},
{"drawscale", no_argument, 0, 'S'},
{"drawalpha", no_argument, 0, 'e'},
{"noshading", no_argument, 0, 'H'},
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{"geometry", required_argument, 0, 'g'},
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{"min-y", required_argument, 0, 'a'},
{"max-y", required_argument, 0, 'c'},
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{"backend", required_argument, 0, 'd'},
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};
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string input;
string output;
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TileGenerator generator;
generator.parseColorsFile("colors.txt");
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int option_index = 0;
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int c = 0;
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while (1) {
c = getopt_long(argc, argv, "hi:o:", long_options, &option_index);
if (c == -1) {
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if (input.empty() || output.empty()) {
usage();
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return 0;
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}
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break;
}
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switch (c) {
case 'h':
usage();
return 0;
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break;
case 'i':
input = optarg;
break;
case 'o':
output = optarg;
break;
case 'b':
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generator.setBgColor(optarg);
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break;
case 's':
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generator.setScaleColor(optarg);
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break;
case 'r':
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generator.setOriginColor(optarg);
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break;
case 'p':
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generator.setPlayerColor(optarg);
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break;
case 'R':
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generator.setDrawOrigin(true);
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break;
case 'P':
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generator.setDrawPlayers(true);
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break;
case 'S':
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generator.setDrawScale(true);
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break;
case 'e':
generator.setDrawAlpha(true);
break;
case 'H':
generator.setShading(false);
break;
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case 'a': {
istringstream iss;
iss.str(optarg);
int miny;
iss >> miny;
generator.setMinY(miny);
}
break;
case 'c': {
istringstream iss;
iss.str(optarg);
int maxy;
iss >> maxy;
generator.setMaxY(maxy);
}
break;
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case 'g': {
istringstream geometry;
geometry.str(optarg);
int x, y, w, h;
char c;
geometry >> x >> c >> y >> w >> h;
if (geometry.fail() || c != ':' || w < 1 || h < 1) {
usage();
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exit(1);
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}
generator.setGeometry(x, y, w, h);
}
break;
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case 'd':
generator.setBackend(optarg);
break;
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default:
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exit(1);
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}
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}
try {
generator.generate(input, output);
} catch(std::runtime_error e) {
std::cout<<"Exception: "<<e.what()<<std::endl;
return 1;
}
return 0;
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}