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Warn on big image dimensions, fixes #14
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@ -355,10 +355,17 @@ void TileGenerator::createImage()
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{
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m_mapWidth = (m_xMax - m_xMin + 1) * 16;
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m_mapHeight = (m_zMax - m_zMin + 1) * 16;
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m_image = gdImageCreateTrueColor((m_mapWidth * m_zoom) + m_border, (m_mapHeight * m_zoom) + m_border);
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int image_width, image_height;
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image_width = (m_mapWidth * m_zoom) + m_border;
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image_height = (m_mapHeight * m_zoom) + m_border;
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if(image_width > 4096 || image_height > 4096)
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std::cerr << "Warning: The width or height of the image to be created exceeds 4096 pixels!"
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<< " (Dimensions: " << image_width << "x" << image_height << ")"
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<< std::endl;
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m_image = gdImageCreateTrueColor(image_width, image_height);
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m_blockPixelAttributes.setWidth(m_mapWidth);
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// Background
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gdImageFilledRectangle(m_image, 0, 0, (m_mapWidth * m_zoom) + m_border - 1, (m_mapHeight * m_zoom) + m_border -1, color2int(m_bgColor));
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gdImageFilledRectangle(m_image, 0, 0, image_width - 1, image_height - 1, color2int(m_bgColor));
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}
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void TileGenerator::renderMap()
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