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https://github.com/minetest/minetestmapper.git
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f471554294
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ccd5d14962
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@ -112,7 +112,9 @@ TileGenerator::TileGenerator():
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m_geomY2(2048),
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m_exhaustiveSearch(EXH_AUTO),
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m_zoom(1),
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m_scales(SCALE_LEFT | SCALE_TOP)
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m_scales(SCALE_LEFT | SCALE_TOP),
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m_progressMax(0),
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m_progressLast(-1)
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{
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}
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@ -354,11 +356,10 @@ void TileGenerator::openDb(const std::string &input)
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// Determine how we're going to traverse the database (heuristic)
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if (m_exhaustiveSearch == EXH_AUTO) {
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using u64 = uint64_t;
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u64 y_range = (m_yMax / 16 + 1) - (m_yMin / 16);
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u64 blocks = (u64)(m_geomX2 - m_geomX) * y_range * (u64)(m_geomY2 - m_geomY);
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size_t y_range = (m_yMax / 16 + 1) - (m_yMin / 16);
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size_t blocks = (m_geomX2 - m_geomX) * y_range * (m_geomY2 - m_geomY);
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#ifndef NDEBUG
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std::cout << "Heuristic parameters:"
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std::cerr << "Heuristic parameters:"
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<< " preferRangeQueries()=" << m_db->preferRangeQueries()
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<< " y_range=" << y_range << " blocks=" << blocks << std::endl;
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#endif
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@ -415,11 +416,12 @@ void TileGenerator::loadBlocks()
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m_positions[pos.z].emplace(pos.x);
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}
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#ifndef NDEBUG
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int count = 0;
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for (const auto &it : m_positions)
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count += it.second.size();
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std::cout << "Loaded " << count
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m_progressMax = count;
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#ifndef NDEBUG
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std::cerr << "Loaded " << count
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<< " positions (across Z: " << m_positions.size() << ") for rendering" << std::endl;
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#endif
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}
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@ -473,6 +475,7 @@ void TileGenerator::renderMap()
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{
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BlockDecoder blk;
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const int16_t yMax = m_yMax / 16 + 1;
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size_t count = 0;
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auto renderSingle = [&] (int16_t xPos, int16_t zPos, BlockList &blockStack) {
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m_readPixels.reset();
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@ -519,6 +522,7 @@ void TileGenerator::renderMap()
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blockStack.sort();
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renderSingle(xPos, zPos, blockStack);
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reportProgress(count++);
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}
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postRenderRow(zPos);
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}
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@ -543,17 +547,21 @@ void TileGenerator::renderMap()
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blockStack.sort();
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renderSingle(xPos, zPos, blockStack);
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reportProgress(count++);
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}
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postRenderRow(zPos);
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}
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} else if (m_exhaustiveSearch == EXH_FULL) {
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const size_t span_y = yMax - (m_yMin / 16);
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m_progressMax = (m_geomX2 - m_geomX) * span_y * (m_geomY2 - m_geomY);
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#ifndef NDEBUG
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std::cerr << "Exhaustively searching "
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<< (m_geomX2 - m_geomX) << "x" << (yMax - (m_yMin / 16)) << "x"
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<< (m_geomX2 - m_geomX) << "x" << span_y << "x"
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<< (m_geomY2 - m_geomY) << " blocks" << std::endl;
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#endif
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std::vector<BlockPos> positions;
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positions.reserve(yMax - (m_yMin / 16));
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positions.reserve(span_y);
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for (int16_t zPos = m_geomY2 - 1; zPos >= m_geomY; zPos--) {
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for (int16_t xPos = m_geomX2 - 1; xPos >= m_geomX; xPos--) {
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positions.clear();
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@ -565,10 +573,13 @@ void TileGenerator::renderMap()
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blockStack.sort();
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renderSingle(xPos, zPos, blockStack);
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reportProgress(count++);
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}
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postRenderRow(zPos);
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}
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}
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reportProgress(m_progressMax);
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}
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void TileGenerator::renderMapBlock(const BlockDecoder &blk, const BlockPos &pos)
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@ -801,6 +812,27 @@ void TileGenerator::printUnknown()
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std::cerr << "\t" << node << std::endl;
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}
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void TileGenerator::reportProgress(size_t count)
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{
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if (!m_progressMax)
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return;
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int percent = count / static_cast<float>(m_progressMax) * 100;
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if (percent == m_progressLast)
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return;
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m_progressLast = percent;
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// Print a nice-looking ASCII progress bar
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char bar[51] = {0};
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memset(bar, ' ', 50);
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int i = 0, j = percent;
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for (; j >= 2; j -= 2)
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bar[i++] = '=';
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if (j)
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bar[i++] = '-';
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std::cout << "[" << bar << "] " << percent << "% " << (percent == 100 ? "\n" : "\r");
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std::cout.flush();
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}
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inline int TileGenerator::getImageX(int val, bool absolute) const
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{
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if (absolute)
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@ -1,5 +1,4 @@
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#ifndef TILEGENERATOR_HEADER
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#define TILEGENERATOR_HEADER
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#pragma once
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#include <iostream>
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#include <map>
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@ -110,6 +109,7 @@ private:
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void renderPlayers(const std::string &inputPath);
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void writeImage(const std::string &output);
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void printUnknown();
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void reportProgress(size_t count);
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int getImageX(int val, bool absolute=false) const;
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int getImageY(int val, bool absolute=false) const;
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void setZoomed(int x, int y, Color color);
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@ -144,7 +144,7 @@ private:
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int16_t m_geomY; /* Y in terms of rendered image, Z in the world */
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int16_t m_geomX2;
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int16_t m_geomY2;
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/* */
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int m_mapWidth;
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int m_mapHeight;
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int m_exhaustiveSearch;
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@ -158,6 +158,7 @@ private:
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int m_zoom;
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uint m_scales;
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}; // class TileGenerator
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#endif // TILEGENERATOR_HEADER
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size_t m_progressMax;
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int m_progressLast; // percentage
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}; // class TileGenerator
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