Update README

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sfan5 2018-03-25 16:42:45 +02:00 committed by GitHub
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@ -12,8 +12,8 @@ Requirements
* libgd
* sqlite3
* leveldb (optional, set ENABLE_LEVELDB=1 in CMake to enable)
* hiredis (optional, set ENABLE_REDIS=1 in CMake to enable)
* LevelDB (optional, set ENABLE_LEVELDB=1 in CMake to enable)
* hiredis library (optional, set ENABLE_REDIS=1 in CMake to enable)
* Postgres libraries (optional, set ENABLE_POSTGRES=1 in CMake to enable)
e.g. on Debian:
@ -25,7 +25,7 @@ Windows
^^^^^^^
Minetestmapper for Windows can be downloaded here: https://github.com/minetest/minetestmapper/releases
After extracting the archive somewhere minetestmapper will be available from cmd.exe:
After extracting the archive, minetestmapper can be invoked from cmd.exe:
::
cd C:\Users\yourname\Desktop\example\path
@ -57,7 +57,7 @@ bgcolor:
Background color of image, e.g. ``--bgcolor '#ffffff'``
scalecolor:
Color of scale, e.g. ``--scalecolor '#000000'``
Color of scale marks and text, e.g. ``--scalecolor '#000000'``
playercolor:
Color of player indicators, e.g. ``--playercolor '#ff0000'``
@ -66,16 +66,16 @@ origincolor:
Color of origin indicator, e.g. ``--origincolor '#ff0000'``
drawscale:
Draw tick marks, ``--drawscale``
Draw scale(s) with tick marks and numbers, ``--drawscale``
drawplayers:
Draw player indicators, ``--drawplayers``
Draw player indicators with name, ``--drawplayers``
draworigin:
Draw origin indicator, ``--draworigin``
drawalpha:
Allow nodes to be drawn with transparency, ``--drawalpha``
Allow nodes to be drawn with transparency (e.g. water), ``--drawalpha``
noshading:
Don't draw shading on nodes, ``--noshading``
@ -87,16 +87,16 @@ max-y:
Don't draw nodes above this y value, e.g. ``--max-y 75``
backend:
Use specific map backend; supported: *sqlite3*, *leveldb*, *redis*, *postgresql*, e.g. ``--backend leveldb``
Override auto-detected map backend; supported: *sqlite3*, *leveldb*, *redis*, *postgresql*, e.g. ``--backend leveldb``
geometry:
Limit area to specific geometry (*x:y+w+h* where x and y specify the lower left corner), e.g. ``--geometry -800:-800+1600+1600``
Limit area to specific geometry (*x:z+w+h* where x and z specify the lower left corner), e.g. ``--geometry -800:-800+1600+1600``
zoom:
"Zoom" the image by using more than one pixel per node, e.g. ``--zoom 4``
Apply zoom to drawn nodes by enlarging them to n*n squares, e.g. ``--zoom 4``
colors:
Forcefully set path to colors.txt file (it's autodetected otherwise), e.g. ``--colors ../minetest/mycolors.txt``
Override auto-detected path to colors.txt, e.g. ``--colors ../minetest/mycolors.txt``
scales:
Draw scales on specified image edges (letters *t b l r* meaning top, bottom, left and right), e.g. ``--scales tbr``