1 Commits

Author SHA1 Message Date
34d6b413a6 Update colors.txt 2016-12-05 12:59:07 +01:00
7 changed files with 59 additions and 42 deletions

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@ -10,7 +10,7 @@ addons:
- ubuntu-toolchain-r-test
packages:
- cmake
- libfreeimage-dev
- libgd2-noxpm-dev
- libsqlite3-dev
- p7zip
- g++-6

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@ -45,15 +45,15 @@ if(NOT CUSTOM_DOCDIR STREQUAL "")
endif()
# Libraries: freeimage
# Libraries: gd
find_library(FREEIMAGE_LIBRARY freeimage)
find_path(FREEIMAGE_INCLUDE_DIR FreeImage.h)
message (STATUS "FreeImage library: ${FREEIMAGE_LIBRARY}")
message (STATUS "FreeImage headers: ${FREEIMAGE_INCLUDE_DIR}")
if(NOT FREEIMAGE_LIBRARY OR NOT FREEIMAGE_INCLUDE_DIR)
message(FATAL_ERROR "FreeImage not found!")
endif(NOT FREEIMAGE_LIBRARY OR NOT FREEIMAGE_INCLUDE_DIR)
find_library(LIBGD_LIBRARY gd)
find_path(LIBGD_INCLUDE_DIR gd.h)
message (STATUS "libgd library: ${LIBGD_LIBRARY}")
message (STATUS "libgd headers: ${LIBGD_INCLUDE_DIR}")
if(NOT LIBGD_LIBRARY OR NOT LIBGD_INCLUDE_DIR)
message(FATAL_ERROR "libgd not found!")
endif(NOT LIBGD_LIBRARY OR NOT LIBGD_INCLUDE_DIR)
# Libraries: zlib
@ -127,7 +127,7 @@ include_directories(
"${CMAKE_CURRENT_SOURCE_DIR}"
"${CMAKE_CURRENT_BINARY_DIR}"
${SQLITE3_INCLUDE_DIR}
${FREEIMAGE_INCLUDE_DIR}
${LIBGD_INCLUDE_DIR}
${ZLIB_INCLUDE_DIR}
)
@ -165,7 +165,7 @@ target_link_libraries(
${SQLITE3_LIBRARY}
${LEVELDB_LIBRARY}
${REDIS_LIBRARY}
${FREEIMAGE_LIBRARY}
${LIBGD_LIBRARY}
${ZLIB_LIBRARY}
)

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@ -4,6 +4,8 @@
#include <iostream>
#include <sstream>
#include <stdexcept>
#include <gd.h>
#include <gdfontmb.h>
#include "Image.h"
@ -20,41 +22,40 @@
// ARGB but with inverted alpha
static inline RGBQUAD color2rgbquad(Color c)
static inline int color2int(Color c)
{
RGBQUAD c2;
c2.rgbRed = c.r;
c2.rgbGreen = c.g;
c2.rgbBlue = c.b;
return c2;
u8 a = 255 - c.a;
return (a << 24) | (c.r << 16) | (c.g << 8) | c.b;
}
static inline Color rgbquad2color(RGBQUAD c)
static inline Color int2color(int c)
{
return Color(c.rgbRed, c.rgbGreen, c.rgbBlue);
Color c2;
u8 a;
c2.b = c & 0xff;
c2.g = (c >> 8) & 0xff;
c2.r = (c >> 16) & 0xff;
a = (c >> 24) & 0xff;
c2.a = 255 - a;
return c2;
}
Image::Image(int width, int height) :
m_width(width), m_height(height), m_image(NULL)
{
// FIXME: This works because minetestmapper only creates one image
FreeImage_Initialise();
printf("Using FreeImage v%s\n", FreeImage_GetVersion());
m_image = FreeImage_Allocate(width, height, 24);
m_image = gdImageCreateTrueColor(m_width, m_height);
}
Image::~Image()
{
FreeImage_Unload(m_image);
gdImageDestroy(m_image);
}
void Image::setPixel(int x, int y, const Color &c)
{
SIZECHECK(x, y);
RGBQUAD col = color2rgbquad(c);
FreeImage_SetPixelColor(m_image, x, y, &col);
m_image->tpixels[y][x] = color2int(c);
}
Color Image::getPixel(int x, int y)
@ -63,41 +64,43 @@ Color Image::getPixel(int x, int y)
if(x < 0 || x > m_width || y < 0 || y > m_height)
throw std::out_of_range("sizecheck");
#endif
RGBQUAD c;
FreeImage_GetPixelColor(m_image, x, y, &c);
return rgbquad2color(c);
return int2color(m_image->tpixels[y][x]);
}
void Image::drawLine(int x1, int y1, int x2, int y2, const Color &c)
{
SIZECHECK(x1, y1);
SIZECHECK(x2, y2);
// TODO
gdImageLine(m_image, x1, y1, x2, y2, color2int(c));
}
void Image::drawText(int x, int y, const std::string &s, const Color &c)
{
SIZECHECK(x, y);
// TODO
gdImageString(m_image, gdFontGetMediumBold(), x, y, (unsigned char*) s.c_str(), color2int(c));
}
void Image::drawFilledRect(int x, int y, int w, int h, const Color &c)
{
SIZECHECK(x, y);
SIZECHECK(x + w - 1, y + h - 1);
RGBQUAD col = color2rgbquad(c);
for(int xx = 0; xx < w; xx++)
for(int yy = 0; yy < h; yy++)
FreeImage_SetPixelColor(m_image, x + xx, y + yy, &col);
gdImageFilledRectangle(m_image, x, y, x + w - 1, y + h - 1, color2int(c));
}
void Image::drawCircle(int x, int y, int diameter, const Color &c)
{
SIZECHECK(x, y);
// TODO
gdImageArc(m_image, x, y, diameter, diameter, 0, 360, color2int(c));
}
void Image::save(const std::string &filename)
{
FreeImage_Save(FIF_PNG, m_image, filename.c_str()); // other formats?
FILE *f = fopen(filename.c_str(), "wb");
if(!f) {
std::ostringstream oss;
oss << "Error writing image file: " << std::strerror(errno);
throw std::runtime_error(oss.str());
}
gdImagePng(m_image, f); // other formats?
fclose(f);
}

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@ -3,7 +3,7 @@
#include "types.h"
#include <string>
#include <FreeImage.h>
#include <gd.h>
struct Color {
Color() : r(0), g(0), b(0), a(0) {};
@ -29,7 +29,7 @@ private:
Image(const Image&);
int m_width, m_height;
FIBITMAP *m_image;
gdImagePtr m_image;
};
#endif // IMAGE_HEADER

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@ -10,7 +10,7 @@ This version is both faster and provides more features than the now deprecated P
Requirements
------------
* FreeImage
* libgd
* sqlite3
* leveldb (optional, set ENABLE_LEVELDB=1 in CMake to enable leveldb support)
* hiredis (optional, set ENABLE_REDIS=1 in CMake to enable redis support)

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@ -1,6 +1,7 @@
#ifndef TILEGENERATOR_HEADER
#define TILEGENERATOR_HEADER
#include <gd.h>
#include <iosfwd>
#include <list>
#include <config.h>

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@ -7,7 +7,14 @@ beds:fancy_bed_top 172 112 103
# bones
bones:bones 86 86 86
# carts
carts:brakerail 129 110 81
carts:powerrail 154 136 81
carts:rail 143 123 90
# default
default:acacia_bush_leaves 90 124 55
default:acacia_bush_stem 84 76 69
default:acacia_leaves 108 147 67
default:acacia_sapling 87 116 61
default:acacia_tree 188 109 90
@ -20,6 +27,8 @@ default:aspen_wood 209 198 169
default:bookshelf 128 99 55
default:brick 117 71 69
default:bronzeblock 185 110 15
default:bush_leaves 34 52 29
default:bush_stem 45 33 23
default:cactus 52 116 15
default:chest 140 108 65
default:chest_locked 140 108 65
@ -28,6 +37,9 @@ default:cloud 255 255 255
default:coalblock 57 57 57
default:cobble 88 84 82
default:copperblock 192 126 63
default:coral_brown 139 104 72
default:coral_orange 191 62 12
default:coral_skeleton 235 230 214
default:desert_cobble 146 95 76
default:desert_sand 206 165 98
default:desert_stone 129 79 60
@ -83,7 +95,6 @@ default:pine_needles 13 36 21
default:pine_sapling 27 48 25
default:pine_tree 182 155 124
default:pine_wood 221 184 128
default:rail 143 123 90
default:river_water_flowing 39 66 106 128 224
default:river_water_source 39 66 106 128 224
default:sand 214 207 158
@ -107,6 +118,8 @@ default:stone_with_iron 97 94 93
default:stone_with_mese 97 94 93
default:stonebrick 99 96 95
default:torch 120 98 67
default:torch_ceiling 120 98 67
default:torch_wall 120 98 67
default:tree 164 131 88
default:water_flowing 39 66 106 128 224
default:water_source 39 66 106 128 224