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Gael-de-Sailly 2016-04-03 11:19:43 +02:00
commit d2b996f71b
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beach_biomes.lua Normal file
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-- 1
minetest.register_biome({
name = "gravel_beach",
node_top = "default:gravel",
depth_top = 1,
node_filler = "default:gravel",
depth_filler = 3,
node_stone = "default:stone",
y_min = -7,
y_max = 6,
heat_point = 19,
humidity_point = 19,
})
-- 2
minetest.register_biome({
name = "sand_dunes",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_stone = "default:stone",
y_min = -5,
y_max = 5,
heat_point = 21,
humidity_point = 61,
})
-- 3
minetest.register_biome({
name = "mangrove",
node_top = "default:dirt",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 4,
node_stone = "default:stone",
y_min = -4,
y_max = 0,
heat_point = 96,
humidity_point = 106,
})
-- 4
minetest.register_biome({
name = "desert_dunes",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 2,
node_stone = "default:stone",
y_min = -5,
y_max = 6,
heat_point = 70,
humidity_point = 6,
})
-- 5
minetest.register_biome({
name = "hot_sand_dunes",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_stone = "default:stone",
y_min = -5,
y_max = 5,
heat_point = 106,
humidity_point = 49,
})
-- 6
minetest.register_biome({
name = "tundra_dunes",
node_dust = "default:snow",
node_top = "default:sand",
depth_top = 2,
node_filler = "default:gravel",
depth_filler = 1,
node_stone = "default:stone",
y_min = -5,
y_max = 2,
heat_point = 5,
humidity_point = 21,
})
-- Glacier 2 without snow
minetest.register_biome({
name = "glacier_2_shore",
node_dust = "default:snowblock",
node_top = "default:ice",
depth_top = 4,
node_stone = "default:stone",
node_water_top = "default:ice",
depth_water_top = 6,
node_river_water = "default:ice",
y_min = -4,
y_max = 0,
heat_point = -19,
humidity_point = 40,
})
-- Glacier 3 without snow
minetest.register_biome({
name = "glacier_3_shore",
node_dust = "default:snowblock",
node_top = "default:ice",
depth_top = 12,
node_stone = "default:stone",
node_water_top = "default:ice",
depth_water_top = 6,
node_river_water = "default:ice",
y_min = -4,
y_max = 0,
heat_point = -27,
humidity_point = 80,
})
-- Swamp without grass
minetest.register_biome({
name = "swamp_shore",
node_top = "default:dirt",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
node_stone = "default:stone",
y_min = -3,
y_max = 0,
heat_point = 30,
humidity_point = 114,
})
-- Icy swamp without snow
minetest.register_biome({
name = "icy_swamp_shore",
node_dust = "default:snow",
node_top = "default:dirt",
depth_top = 3,
node_filler = "default:dirt",
depth_filler = 3,
node_stone = "default:stone",
node_water_top = "default:ice",
depth_water_top = 1,
node_river_water = "default:ice",
y_min = -4,
y_max = 0,
heat_point = -10,
humidity_point = 107,
})
-- Hot swamp without grass
minetest.register_biome({
name = "hot_swamp_shore",
node_top = "default:dirt",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 4,
node_stone = "default:stone",
y_min = -3,
y_max = 0,
heat_point = 83,
humidity_point = 116,
})

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decorations.lua Normal file
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-- Mud in swamps
minetest.register_ore({
ore_type = "blob",
ore = "biomes:mud",
wherein = {"default:dirt", "default:dirt_with_grass"},
clust_scarcity = 12*12*12,
clust_size = 10,
y_min = -8,
y_max = 31000,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.5,
spread = {x=4, y=4, z=4},
seed = 1662,
octaves = 3,
persist = 0.7
},
biomes = {"swamp", "hot_swamp", "swamp_shore", "hot_swamp_shore"},
})
-- Ice in cold swamps
minetest.register_ore({
ore_type = "blob",
ore = "default:ice",
wherein = {"default:dirt", "default:dirt_with_snow"},
clust_scarcity = 8*8*8,
clust_size = 6,
y_min = -8,
y_max = 31000,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 1,
spread = {x=4, y=4, z=4},
seed = 1662,
octaves = 3,
persist = 0.7
},
biomes = {"icy_swamp", "icy_swamp_shore"},
})
-- Jungle grass
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "biomes:mud"},
sidelen = 16,
noise_params = {
offset = 0.15,
scale = -0.1,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"rainforest", "desert_stone_grasslands", "semi-tropical_forest", "hot_swamp"},
y_min = 1,
y_max = 31000,
decoration = "default:junglegrass",
})
for length = 5, 1, -1 do
-- Dense grass on grasslands
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.12 - 0.02 * length,
scale = 0.05,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"stone_grasslands", "sandstone_grasslands"},
y_min = 1,
y_max = 31000,
decoration = "default:grass_"..length,
})
-- Grass (mostly on forests)
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.03 - 0.01 * length,
scale = 0.05,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"coniferous_forest", "deciduous_forest", "mixed_forest", "cold_deciduous_forest", "low_deciduous_forest", "hot_deciduous_forest", "bushes", "hot_pine_forest", "desert_stone_grasslands"},
y_min = 1,
y_max = 31000,
decoration = "default:grass_"..length,
})
-- Dry grass
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = 0.06 - 0.01 * length,
scale = 0.05,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"savanna", "red_savanna", "scrub"},
y_min = 1,
y_max = 31000,
decoration = "default:dry_grass_"..length,
})
-- Rare grass
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = -0.01 * length,
scale = 0.03 + 0.005 * length,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 1,
persist = 1
},
biomes = {"scrub", "tundra", "semi-tropical_forest"},
y_min = 1,
y_max = 31000,
decoration = "default:grass_"..length,
})
-- Rare dry grass
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_dry_grass", "default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = -0.01 * length,
scale = 0.03 + 0.005 * length,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 1,
persist = 1
},
biomes = {"bushes", "sandstone_grasslands"},
y_min = 1,
y_max = 31000,
decoration = "default:dry_grass_"..length,
})
end
-- Apple tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.036,
scale = 0.022,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest", "cold_deciduous_forest", "low_deciduous_forest", "hot_deciduous_forest"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/apple_tree.mts",
flags = "place_center_x, place_center_z",
})
-- Rarer apple tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.02,
scale = 0.02,
spread = {x = 250, y = 250, z = 250},
seed = 45,
octaves = 3,
persist = 0.66
},
biomes = {"semi-tropical_forest", "mixed_forest"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/apple_tree.mts",
flags = "place_center_x, place_center_z",
})
-- Jungle tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass", "default:dirt"},
sidelen = 16,
noise_params = {
offset = 0.09,
scale = -0.04,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"rainforest", "mangrove"},
y_min = 0,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Rarer jungle tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass", "default:dirt"},
sidelen = 16,
noise_params = {
offset = 0.03,
scale = -0.02,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"semi-tropical_forest"},
y_min = 0,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Pine tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.036,
scale = 0.022,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"taiga", "coniferous_forest"},
y_min = 2,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/pine_tree.mts",
flags = "place_center_x, place_center_z",
})
-- Rarer pine tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.020,
scale = -0.020,
spread = {x = 250, y = 250, z = 250},
seed = 45,
octaves = 3,
persist = 0.66
},
biomes = {"mixed_forest"},
y_min = 2,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/pine_tree.mts",
flags = "place_center_x, place_center_z",
})
-- Acacia tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"savanna", "red_savanna"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/acacia_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Aspen tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = -0.015,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"cold_deciduous_forest", "mixed_forest"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/aspen_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Papyrus
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt"},
sidelen = 16,
noise_params = {
offset = -0.1,
scale = 0.25,
spread = {x = 200, y = 200, z = 200},
seed = 354,
octaves = 3,
persist = 0.7
},
biomes = {"swamp_shore", "hot_swamp_shore", "mangrove"},
y_min = 0,
y_max = 0,
schematic = minetest.get_modpath("default").."/schematics/papyrus.mts",
})
-- Cactus
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:desert_sand", "default:sand"},
sidelen = 16,
noise_params = {
offset = -0.0003,
scale = 0.0009,
spread = {x = 200, y = 200, z = 200},
seed = 230,
octaves = 3,
persist = 0.6
},
biomes = {"desert", "sandstone_desert"},
y_min = 5,
y_max = 31000,
decoration = "default:cactus",
height = 2,
height_max = 5,
})
-- Large cactus
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:desert_sand"},
sidelen = 16,
noise_params = {
offset = -0.0001,
scale = 0.0003,
spread = {x = 200, y = 200, z = 200},
seed = 230,
octaves = 3,
persist = 0.6
},
biomes = {"desert"},
y_min = 5,
y_max = 31000,
decoration = "default:cactus",
height = 2,
height_max = 5,
})
-- Dry shrub
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:desert_sand", "default:dirt_with_snow"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.02,
spread = {x = 200, y = 200, z = 200},
seed = 7448,
octaves = 3,
persist = 0.6
},
biomes = {"gravel_desert", "tundra", "dry_tundra", "sandstone_desert", "desert", "savanna", "red_savanna", "scrub"},
y_min = 2,
y_max = 31000,
decoration = "default:dry_shrub",
})

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depends.txt Normal file
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default

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init.lua Normal file
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local path = minetest.get_modpath("biomes")
minetest.clear_registered_biomes()
minetest.clear_registered_decorations()
minetest.register_node("biomes:mud", {
description = "Mud",
tiles = {"biomes_mud.png"},
liquid_viscosity = 8,
liquidtype = "source",
liquid_renewable = false,
liquid_alternative_source = "biomes:mud",
liquid_alternative_flowing = "biomes:mud",
liquid_range = 0,
post_effect_color = {r=115, g=61, b=31, a=255},
drowning = 1,
walkable = false,
groups = {crumbly = 2},
sounds = default.node_sound_dirt_defaults(),
})
dofile(path .. "/main_biomes.lua")
dofile(path .. "/beach_biomes.lua")
dofile(path .. "/sea_biomes.lua")
dofile(path .. "/decorations.lua")
minetest.register_biome({
name = "underground",
node_stone = "default:stone",
y_min = -113,
y_max = -31000,
heat_point = 50,
humidity_point = 50,
})

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main_biomes.lua Normal file
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-- 30 main biomes
-- 1
minetest.register_biome({
name = "glacier_1",
node_dust = "default:snowblock",
node_top = "default:ice",
depth_top = 2,
node_stone = "default:stone",
node_water_top = "default:ice",
depth_water_top = 2,
node_river_water = "default:ice",
y_min = -6,
y_max = 31000,
heat_point = -11,
humidity_point = 20,
})
-- 2
minetest.register_biome({
name = "glacier_2",
node_dust = "default:snowblock",
node_top = "default:snowblock",
depth_top = 3,
node_filler = "default:ice",
depth_filler = 4,
node_stone = "default:stone",
node_water_top = "default:ice",
depth_water_top = 6,
node_river_water = "default:ice",
y_min = 1,
y_max = 31000,
heat_point = -19,
humidity_point = 40,
})
-- 3
minetest.register_biome({
name = "glacier_3",
node_dust = "default:snowblock",
node_top = "default:snowblock",
depth_top = 5,
node_filler = "default:ice",
depth_filler = 12,
node_stone = "default:stone",
node_water_top = "default:ice",
depth_water_top = 10,
node_river_water = "default:ice",
y_min = 1,
y_max = 31000,
heat_point = -27,
humidity_point = 80,
})
-- 4
minetest.register_biome({
name = "taiga",
node_dust = "default:snow",
node_top = "default:dirt_with_snow",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 5,
node_stone = "default:stone",
y_min = 4,
y_max = 31000,
heat_point = 11,
humidity_point = 67,
})
-- 5
minetest.register_biome({
name = "tundra",
node_top = "default:dirt_with_snow",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
node_stone = "default:stone",
y_min = 3,
y_max = 31000,
heat_point = 4,
humidity_point = 32,
})
-- 6
minetest.register_biome({
name = "coniferous_forest",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
node_stone = "default:stone",
y_min = 5,
y_max = 31000,
heat_point = 22,
humidity_point = 71,
})
-- 7
minetest.register_biome({
name = "cold_gravel_desert",
node_dust = "default:snow",
node_top = "default:gravel",
depth_top = 1,
node_filler = "default:gravel",
depth_filler = 1,
node_stone = "default:stone",
y_min = -6,
y_max = 31000,
heat_point = -2,
humidity_point = 2,
})
-- 8
minetest.register_biome({
name = "gravel_desert",
node_top = "default:gravel",
depth_top = 1,
node_filler = "default:gravel",
depth_filler = 2,
node_stone = "default:stone",
y_min = 2,
y_max = 31000,
heat_point = 20,
humidity_point = -2,
})
-- 9
minetest.register_biome({
name = "dry_tundra",
node_top = "default:dirt_with_snow",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
node_stone = "default:stone",
y_min = 2,
y_max = 31000,
heat_point = 4,
humidity_point = 12,
})
-- 10
minetest.register_biome({
name = "cold_desert",
node_stone = "default:stone",
y_min = 3,
y_max = 31000,
heat_point = 32,
humidity_point = -3,
})
-- 11
minetest.register_biome({
name = "swamp",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
node_stone = "default:stone",
y_min = 1,
y_max = 31000,
heat_point = 30,
humidity_point = 114,
})
-- 12
minetest.register_biome({
name = "icy_swamp",
node_dust = "default:snow",
node_top = "default:dirt_with_snow",
depth_top = 3,
node_filler = "default:dirt",
depth_filler = 3,
node_stone = "default:stone",
node_water_top = "default:ice",
depth_water_top = 1,
node_river_water = "default:ice",
y_min = 1,
y_max = 31000,
heat_point = -10,
humidity_point = 107,
})
-- 13
minetest.register_biome({
name = "stone_grasslands",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 1,
node_stone = "default:stone",
y_min = 4,
y_max = 31000,
heat_point = 29,
humidity_point = 22,
})
-- 14
minetest.register_biome({
name = "mixed_forest",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
node_stone = "default:stone",
y_min = 5,
y_max = 31000,
heat_point = 24,
humidity_point = 56,
})
-- 15
minetest.register_biome({
name = "cold_deciduous_forest",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
node_stone = "default:stone",
y_min = 4,
y_max = 31000,
heat_point = 31,
humidity_point = 48,
})
-- 16
minetest.register_biome({
name = "deciduous_forest",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
node_stone = "default:stone",
y_min = 5,
y_max = 31000,
heat_point = 45,
humidity_point = 65,
})
-- 17
minetest.register_biome({
name = "bushes",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 1,
node_stone = "default:stone",
y_min = 7,
y_max = 31000,
heat_point = 43,
humidity_point = 30,
})
-- 18
minetest.register_biome({
name = "scrub",
node_top = "default:dirt_with_dry_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 1,
node_stone = "default:stone",
y_min = 8,
y_max = 31000,
heat_point = 57,
humidity_point = 25,
})
-- 19
minetest.register_biome({
name = "hot_pine_forest",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 1,
node_stone = "default:stone",
y_min = 6,
y_max = 31000,
heat_point = 65,
humidity_point = 35,
})
-- 20
minetest.register_biome({
name = "desert",
node_top = "default:desert_sand",
depth_top = 1,
node_filler = "default:desert_sand",
depth_filler = 3,
node_stone = "default:desert_stone",
y_min = 7,
y_max = 31000,
heat_point = 89,
humidity_point = 9,
})
-- 21
minetest.register_biome({
name = "sandstone_grasslands",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
node_stone = "default:sandstone",
y_min = 3,
y_max = 31000,
heat_point = 55,
humidity_point = 15,
})
-- 22
minetest.register_biome({
name = "savanna",
node_top = "default:dirt_with_dry_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 1,
node_stone = "default:stone",
y_min = 6,
y_max = 31000,
heat_point = 80,
humidity_point = 24,
})
-- 23
minetest.register_biome({
name = "desert_stone_grasslands",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 1,
node_stone = "default:desert_stone",
y_min = 4,
y_max = 31000,
heat_point = 90,
humidity_point = 41,
})
-- 24
minetest.register_biome({
name = "red_savanna",
node_top = "default:dirt_with_dry_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 1,
node_stone = "default:desert_stone",
y_min = 5,
y_max = 31000,
heat_point = 90,
humidity_point = 31,
})
-- 25
minetest.register_biome({
name = "semi-tropical_forest",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
node_stone = "default:stone",
y_min = 4,
y_max = 31000,
heat_point = 72,
humidity_point = 61,
})
-- 26
minetest.register_biome({
name = "rainforest",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 4,
node_stone = "default:stone",
y_min = 1,
y_max = 31000,
heat_point = 89,
humidity_point = 76,
})
-- 27
minetest.register_biome({
name = "sandstone_desert",
node_top = "default:desert_sand",
depth_top = 1,
node_filler = "default:desert_sand",
depth_filler = 1,
node_stone = "default:sandstone",
y_min = 6,
y_max = 31000,
heat_point = 60,
humidity_point = 0,
})
-- 28
minetest.register_biome({
name = "low_deciduous_forest",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
node_stone = "default:stone",
y_min = 6,
y_max = 31000,
heat_point = 40,
humidity_point = 40,
})
-- 29
minetest.register_biome({
name = "hot_deciduous_forest",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
node_stone = "default:stone",
y_min = 5,
y_max = 31000,
heat_point = 61,
humidity_point = 58,
})
-- 30
minetest.register_biome({
name = "hot_swamp",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 4,
node_stone = "default:stone",
y_min = 1,
y_max = 31000,
heat_point = 83,
humidity_point = 116,
})

1
mod.conf Normal file
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@ -0,0 +1 @@
name = biomes

53
sea_biomes.lua Normal file
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@ -0,0 +1,53 @@
-- 1
minetest.register_biome({
name = "pack_ice",
node_dust = "default:snow",
node_top = "default:gravel",
depth_top = 1,
node_stone = "default:stone",
node_water_top = "default:ice",
depth_water_top = 5,
node_river_water = "default:ice",
y_min = -112,
y_max = -6,
heat_point = -24,
humidity_point = 41,
})
-- 2
minetest.register_biome({
name = "cold_sea",
node_top = "default:gravel",
depth_top = 2,
node_stone = "default:stone",
y_min = -112,
y_max = -6,
heat_point = 20,
humidity_point = 47,
})
-- 3
minetest.register_biome({
name = "tempered_sea",
node_top = "default:sand",
depth_top = 2,
node_stone = "default:stone",
y_min = -112,
y_max = -6,
heat_point = 41,
humidity_point = 48,
})
-- 4
minetest.register_biome({
name = "hot_sea",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 2,
node_stone = "default:stone",
y_min = -112,
y_max = -6,
heat_point = 89,
humidity_point = 51,
})

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textures/biomes_mud.png Normal file

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