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https://github.com/Gael-de-Sailly/30-biomes.git
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Small fix
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parent
fdb064c477
commit
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4
init.lua
4
init.lua
@ -1,7 +1,7 @@
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local path = minetest.get_modpath("biomes")
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minetest.clear_registered_biomes()
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minetest.clear_registered_decorations()
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minetest.clear_registered_biomes()
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minetest.register_node("biomes:mud", {
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description = "Mud",
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@ -29,7 +29,7 @@ for line in file:lines() do
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local biome = {name=name}
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if stone and #stone > 0 then
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biome.stone = stone
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biome.node_stone = stone
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end
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if fill and #fill > 0 then
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