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mtcontrib
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3d_armor
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3d_armor
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armor_wood
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locale
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template.txt
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Refactor armors to be mods rather than hardcoded into API (#78) * Begin work on "armors as modpack" refactor letting anyone to enable/disable any armors they want as mods rather than obscure settings * Fix some steel armor mishaps, remove pointless dependency on "default" * Move admin armor into mod * Make wood armor into a mod * More consistent steel description text etc. * remove wood references from 3d_armor api locale * remove admin armor reference from 3d_armor locale template.txt * Remove steel textures from api * Bronze armor as mod * Fix admin, wood armor missing local S translator var Fix wood locale missing template.txt * Fix bronze missing locale * Cactus as mod * Crystal into mod * Diamond into mod * Mithril and Gold as mods * Register armor fix * Nether as mod * Clean-up, add optional depends for mod armors, remove armor.lua from 3d_armor * Fix badly named mod.conf for admin, gold, nether armors Fix attempt to register crafting recipe even though the armor is disabled via setting * Fix steel and wood having bad globals for crafting section, turned them to locals * Fix brazilian translation getting deleted Fix cactus armor locales being incorrectly named
2022-09-06 21:06:27 +02:00
# textdomain: armor_wood
Wood Helmet=
Swedish translation (+refresh translations and remove outdated meta) (#97) * Refresh translations * Add Swedish translations * Remove outdated depends.txt and description.txt
2022-12-25 18:23:49 +01:00
Wood Chestplate=
Wood Leggings=
Wood Boots=
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