Refactor armors to be mods rather than hardcoded into API (#78)
* Begin work on "armors as modpack" refactor letting anyone to enable/disable any armors they want as mods rather than obscure settings * Fix some steel armor mishaps, remove pointless dependency on "default" * Move admin armor into mod * Make wood armor into a mod * More consistent steel description text etc. * remove wood references from 3d_armor api locale * remove admin armor reference from 3d_armor locale template.txt * Remove steel textures from api * Bronze armor as mod * Fix admin, wood armor missing local S translator var Fix wood locale missing template.txt * Fix bronze missing locale * Cactus as mod * Crystal into mod * Diamond into mod * Mithril and Gold as mods * Register armor fix * Nether as mod * Clean-up, add optional depends for mod armors, remove armor.lua from 3d_armor * Fix badly named mod.conf for admin, gold, nether armors Fix attempt to register crafting recipe even though the armor is disabled via setting * Fix steel and wood having bad globals for crafting section, turned them to locals * Fix brazilian translation getting deleted Fix cactus armor locales being incorrectly named
1027
3d_armor/armor.lua
|
@ -7,3 +7,4 @@ ethereal?
|
|||
bakedclay?
|
||||
moreores?
|
||||
nether?
|
||||
3d_armor_steel?
|
|
@ -99,17 +99,7 @@ for _, mod in pairs(skin_mods) do
|
|||
armor.set_skin_mod(mod)
|
||||
end
|
||||
end
|
||||
if not minetest.get_modpath("moreores") then
|
||||
armor.materials.mithril = nil
|
||||
end
|
||||
if not minetest.get_modpath("ethereal") then
|
||||
armor.materials.crystal = nil
|
||||
end
|
||||
if not minetest.get_modpath("nether") then
|
||||
armor.materials.nether = nil
|
||||
end
|
||||
|
||||
dofile(modpath.."/armor.lua")
|
||||
|
||||
-- Armor Initialization
|
||||
|
||||
|
|
|
@ -7,49 +7,6 @@
|
|||
3d_armor: Player name is nil @1=3d_armor : Spielername ist nicht gesetzt: @1
|
||||
3d_armor: Player reference is nil @1=3d_armor : Spielerreferenz ist nicht gesetzt: @1
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=Adminstiefel
|
||||
Admin Chestplate=Adminbrustplatte
|
||||
Admin Helmet=Adminhelm
|
||||
Admin Leggings=Adminhose
|
||||
Bronze Boots=Bronzestiefel
|
||||
Bronze Chestplate=Bronzebrustplatte
|
||||
Bronze Helmet=Bronzehelm
|
||||
Bronze Leggings=Bronzehose
|
||||
Cactus Boots=Kaktusstiefel
|
||||
Cactus Chestplate=Kaktusbrustplatte
|
||||
Cactus Helmet=Kaktushelm
|
||||
Cactus Leggings=Kaktushose
|
||||
Crystal Boots=Kristallstiefel
|
||||
Crystal Chestplate=Kristallbrustplatte
|
||||
Crystal Helmet=Kristallhelm
|
||||
Crystal Leggings=Kristallhose
|
||||
Nether Boots=Netherstiefel
|
||||
Nether Chestplate=Netherbrustplatte
|
||||
Nether Helmet=Netherhelm
|
||||
Nether Leggings=Netherhose
|
||||
Diamond Boots=Diamantstiefel
|
||||
Diamond Chestplate=Diamantbrustplatte
|
||||
Diamond Helmet=Diamanthelm
|
||||
Diamond Leggings=Diamanthose
|
||||
Gold Boots=Goldstiefel
|
||||
Gold Chestplate=Goldbrustplatte
|
||||
Gold Helmet=Goldhelm
|
||||
Gold Leggings=Goldhose
|
||||
Mithril Boots=Mithrilstiefel
|
||||
Mithril Chestplate=Mithrilbrustplatte
|
||||
Mithril Helmet=Mithrilhelm
|
||||
Mithril Leggings=Mithrilhose
|
||||
Steel Boots=Stahlstiefel
|
||||
Steel Chestplate=Stahlbrustplatte
|
||||
Steel Helmet=Stahlhelm
|
||||
Steel Leggings=Stahlhose
|
||||
Wood Boots=Holzstiefel
|
||||
Wood Chestplate=Holzbrustplatte
|
||||
Wood Helmet=Holzhelm
|
||||
Wood Leggings=Holzhose
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=3d_armor : Initialisierung des Spielers fehlgeschlagen
|
||||
|
|
|
@ -7,49 +7,6 @@
|
|||
3d_armor: Player name is nil @1=3d_armor: El nombre del jugador es nulo @1
|
||||
3d_armor: Player reference is nil @1=3d_armor: La referencia del jugador es nula @1
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=Botas de admin
|
||||
Admin Chestplate=Peto de admin
|
||||
Admin Helmet=Casco de admin
|
||||
Admin Leggings=Grebas de admin
|
||||
Bronze Boots=Botas de bronce
|
||||
Bronze Chestplate=Peto de bronce
|
||||
Bronze Helmet=Casco de bronce
|
||||
Bronze Leggings=Grebas de bronce
|
||||
Cactus Boots=Botas de cactus
|
||||
Cactus Chestplate=Peto de cactus
|
||||
Cactus Helmet=Casco de cactus
|
||||
Cactus Leggings=Grebas de cactus
|
||||
Crystal Boots=Botas de cristal
|
||||
Crystal Chestplate=Peto de cristal
|
||||
Crystal Helmet=Casco de cristal
|
||||
Crystal Leggings=Grebas de cristal
|
||||
Nether Boots=Botas de nether
|
||||
Nether Chestplate=Peto de nether
|
||||
Nether Helmet=Casco de nether
|
||||
Nether Leggings=Grebas de nether
|
||||
Diamond Boots=Botas de diamante
|
||||
Diamond Chestplate=Peto de diamante
|
||||
Diamond Helmet=Casco de diamante
|
||||
Diamond Leggings=Grebas de diamante
|
||||
Gold Boots=Botas de oro
|
||||
Gold Chestplate=Peto de oro
|
||||
Gold Helmet=Casco de oro
|
||||
Gold Leggings=Grebas de oro
|
||||
Mithril Boots=Botas de mitrilo
|
||||
Mithril Chestplate=Peto de mitrilo
|
||||
Mithril Helmet=Casco de mitrilo
|
||||
Mithril Leggings=Grebas de mitrilo
|
||||
Steel Boots=Botas de acero
|
||||
Steel Chestplate=Peto de acero
|
||||
Steel Helmet=Casco de acero
|
||||
Steel Leggings=Grebas de acero
|
||||
Wood Boots=Botas de madera
|
||||
Wood Chestplate=Peto de madera
|
||||
Wood Helmet=Casco de madera
|
||||
Wood Leggings=Grebas de madera
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=3d_armor: Fallo en la inicialización del jugador
|
||||
|
|
|
@ -7,49 +7,6 @@
|
|||
3d_armor: Player name is nil @1=3d_armor : Nom du joueur non trouvé @1
|
||||
3d_armor: Player reference is nil @1=3d_armor : Référence au joueur non trouvée @1
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=Bottes d'admin
|
||||
Admin Chestplate=Cuirasse d'admin
|
||||
Admin Helmet=Casque d'admin
|
||||
Admin Leggings=Jambières d'admin
|
||||
Bronze Boots=Bottes en bronze
|
||||
Bronze Chestplate=Cuirasse en bronze
|
||||
Bronze Helmet=Casque en bronze
|
||||
Bronze Leggings=Jambières en bronze
|
||||
Cactus Boots=Bottes en cactus
|
||||
Cactus Chestplate=Cuirasse en cactus
|
||||
Cactus Helmet=Casque en cactus
|
||||
Cactus Leggings=Jambières en cactus
|
||||
Crystal Boots=Bottes en cristal
|
||||
Crystal Chestplate=Cuirasse en cristal
|
||||
Crystal Helmet=Casque en cristal
|
||||
Crystal Leggings=Jambières en cristal
|
||||
Nether Boots=Bottes en nether
|
||||
Nether Chestplate=Cuirasse en nether
|
||||
Nether Helmet=Casque en nether
|
||||
Nether Leggings=Jambières en nether
|
||||
Diamond Boots=Bottes en diamant
|
||||
Diamond Chestplate=Cuirasse en diamant
|
||||
Diamond Helmet=Casque en diamant
|
||||
Diamond Leggings=Jambières en diamant
|
||||
Gold Boots=Bottes en or
|
||||
Gold Chestplate=Cuirasse en or
|
||||
Gold Helmet=Casque en or
|
||||
Gold Leggings=Jambières en or
|
||||
Mithril Boots=Bottes en mithril
|
||||
Mithril Chestplate=Cuirasse en mithril
|
||||
Mithril Helmet=Casque en mithril
|
||||
Mithril Leggings=Jambières en mithril
|
||||
Steel Boots=Bottes en acier
|
||||
Steel Chestplate=Cuirasse en acier
|
||||
Steel Helmet=Casque en acier
|
||||
Steel Leggings=Jambières en acier
|
||||
Wood Boots=Bottes en bois
|
||||
Wood Chestplate=Cuirasse en bois
|
||||
Wood Helmet=Casque en bois
|
||||
Wood Leggings=Jambières en bois
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=3d_armor : Impossible d'initialiser le joueur
|
||||
|
|
|
@ -7,49 +7,6 @@
|
|||
3d_armor: Player name is nil @1=3d_armor: Il nome dell'utente è nullo @1
|
||||
3d_armor: Player reference is nil @1=3d_armor: Il riferimento all'utente è nullo @1
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=Stivali dell'amministratrice/tore
|
||||
Admin Chestplate=Corazza dell'amministratrice/tore
|
||||
Admin Helmet=Elmo dell'amministratrice/tore
|
||||
Admin Leggings=Gambali dell'amministratrice/tore
|
||||
Bronze Boots=Stivali di bronzo
|
||||
Bronze Chestplate=Corazza di bronzo
|
||||
Bronze Helmet=Elmo di bronzo
|
||||
Bronze Leggings=Gambali di bronzo
|
||||
Cactus Boots=Stivali di cactus
|
||||
Cactus Chestplate=Corazza di cactus
|
||||
Cactus Helmet=Elmo di cactus
|
||||
Cactus Leggings=Gambali di cactus
|
||||
Crystal Boots=Stivali di cristallo
|
||||
Crystal Chestplate=Corazza di cristallo
|
||||
Crystal Helmet=Elmo di cristallo
|
||||
Crystal Leggings=Gambali di cristallo
|
||||
Nether Boots=Stivali di nether
|
||||
Nether Chestplate=Corazza di nether
|
||||
Nether Helmet=Elmo di nether
|
||||
Nether Leggings=Gambali di nether
|
||||
Diamond Boots=Stivali di diamante
|
||||
Diamond Chestplate=Corazza di diamante
|
||||
Diamond Helmet=Elmo di diamante
|
||||
Diamond Leggings=Gambali di diamante
|
||||
Gold Boots=Stivali d'oro
|
||||
Gold Chestplate=Corazza d'oro
|
||||
Gold Helmet=Elmo d'oro
|
||||
Gold Leggings=Gambali d'oro
|
||||
Mithril Boots=Stivali di mithril
|
||||
Mithril Chestplate=Corazza di mithril
|
||||
Mithril Helmet=Elmo di mithril
|
||||
Mithril Leggings=Gambali di mithril
|
||||
Steel Boots=Stivali d'acciaio
|
||||
Steel Chestplate=Corazza d'acciaio
|
||||
Steel Helmet=Elmo d'acciaio
|
||||
Steel Leggings=Gambali d'acciaio
|
||||
Wood Boots=Stivali di legno
|
||||
Wood Chestplate=Corazza di legno
|
||||
Wood Helmet=Elmo di legno
|
||||
Wood Leggings=Gambali di legno
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=3d_armor: Inizializzazione dell'utente fallita
|
||||
|
|
|
@ -7,49 +7,6 @@
|
|||
3d_armor: Player name is nil @1=3d_armor: Nama pemain tiada nilai @1
|
||||
3d_armor: Player reference is nil @1=3d_armor: Rujukan pemain tiada nilai @1
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=But Pentadbir
|
||||
Admin Chestplate=Perisai Dada Pentadbir
|
||||
Admin Helmet=Helmet Pentadbir
|
||||
Admin Leggings=Perisai Kaki Pentadbir
|
||||
Bronze Boots=But Gangsa
|
||||
Bronze Chestplate=Perisai Dada Gangsa
|
||||
Bronze Helmet=Helmet Gangsa
|
||||
Bronze Leggings=Perisai Kaki Gangsa
|
||||
Cactus Boots=But Kaktus
|
||||
Cactus Chestplate=Perisai Dada Kaktus
|
||||
Cactus Helmet=Helmet Kaktus
|
||||
Cactus Leggings=Perisai Kaki Kaktus
|
||||
Crystal Boots=But Kristal
|
||||
Crystal Chestplate=Perisai Dada Kristal
|
||||
Crystal Helmet=Helmet Kristal
|
||||
Crystal Leggings=Perisai Kaki Kristal
|
||||
Nether Boots=But Nether
|
||||
Nether Chestplate=Perisai Dada Nether
|
||||
Nether Helmet=Helmet Nether
|
||||
Nether Leggings=Perisai Kaki Nether
|
||||
Diamond Boots=But Intan
|
||||
Diamond Chestplate=Perisai Dada Intan
|
||||
Diamond Helmet=Helmet Intan
|
||||
Diamond Leggings=Perisai Kaki Intan
|
||||
Gold Boots=But Emas
|
||||
Gold Chestplate=Perisai Dada Emas
|
||||
Gold Helmet=Helmet Emas
|
||||
Gold Leggings=Perisai Kaki Emas
|
||||
Mithril Boots=But Mithril
|
||||
Mithril Chestplate=Perisai Dada Mithril
|
||||
Mithril Helmet=Helmet Mithril
|
||||
Mithril Leggings=Perisai Kaki Mithril
|
||||
Steel Boots=But Keluli
|
||||
Steel Chestplate=Perisai Dada Keluli
|
||||
Steel Helmet=Helmet Keluli
|
||||
Steel Leggings=Perisai Kaki Keluli
|
||||
Wood Boots=But Kayu
|
||||
Wood Chestplate=Perisai Dada Kayu
|
||||
Wood Helmet=Helmet Kayu
|
||||
Wood Leggings=Perisai Kaki Kayu
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=3d_armor: Gagal mengasalkan pemain
|
||||
|
|
|
@ -7,49 +7,6 @@
|
|||
3d_armor: Player name is nil @1=3d_armor: Nome de jogador é nulo @1
|
||||
3d_armor: Player reference is nil @1=3d_armor: Referência Jogador é nula @1
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=Botas de Administrador
|
||||
Admin Chestplate=Peitoral de Administrador
|
||||
Admin Helmet=Capacete de Administrador
|
||||
Admin Leggings=Calças de Administrador
|
||||
Bronze Boots=Botas de Bronze
|
||||
Bronze Chestplate=Peitoral de Bronze
|
||||
Bronze Helmet=Capacete de Bronze
|
||||
Bronze Leggings=Calças de Bronze
|
||||
Cactus Boots=Botas de Madeira
|
||||
Cactus Chestplate=Peitoral de Cacto
|
||||
Cactus Helmet=Capacete de Cacto
|
||||
Cactus Leggings=Calças de Cacto
|
||||
Crystal Boots=Botas de Cristal
|
||||
Crystal Chestplate=Peitoral de Cristal
|
||||
Crystal Helmet=Capacete de Cristal
|
||||
Crystal Leggings=Calças de Cristal
|
||||
Nether Boots=Botas de Nether
|
||||
Nether Chestplate=Peitoral de Nether
|
||||
Nether Helmet=Capacete de Nether
|
||||
Nether Leggings=Calças de Nether
|
||||
Diamond Boots=Botas de Diamante
|
||||
Diamond Chestplate=Peitoral de Diamante
|
||||
Diamond Helmet=Capacete de Diamante
|
||||
Diamond Leggings=Calças de Diamante
|
||||
Gold Boots=Botas de Ouro
|
||||
Gold Chestplate=Peitoral de Ouro
|
||||
Gold Helmet=Capacete de Ouro
|
||||
Gold Leggings=Calças de Ouro
|
||||
Mithril Boots=Botas de Mithril
|
||||
Mithril Chestplate=Peitoral de Mithril
|
||||
Mithril Helmet=Capacete de Mithril
|
||||
Mithril Leggings=Calças de Mithril
|
||||
Steel Boots=Botas de Aço
|
||||
Steel Chestplate=Peitoral de Aço
|
||||
Steel Helmet=Capacete de Aço
|
||||
Steel Leggings=Calças de Aço
|
||||
Wood Boots=Botas de Madeira
|
||||
Wood Chestplate=Peitoral de Madeira
|
||||
Wood Helmet=Capacete de Madeira
|
||||
Wood Leggings=Calças de Madeira
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=3d_armor: Falha ao inicializar jogador
|
||||
|
|
|
@ -7,49 +7,6 @@
|
|||
3d_armor: Player name is nil @1=3d_armor: Nome de jogador é nulo @1
|
||||
3d_armor: Player reference is nil @1=3d_armor: Referência Jogador é nula @1
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=Botas de Administrador
|
||||
Admin Chestplate=Peitoral de Administrador
|
||||
Admin Helmet=Capacete de Administrador
|
||||
Admin Leggings=Calças de Administrador
|
||||
Bronze Boots=Botas de Bronze
|
||||
Bronze Chestplate=Peitoral de Bronze
|
||||
Bronze Helmet=Capacete de Bronze
|
||||
Bronze Leggings=Calças de Bronze
|
||||
Cactus Boots=Botas de Madeira
|
||||
Cactus Chestplate=Peitoral de Cacto
|
||||
Cactus Helmet=Capacete de Cacto
|
||||
Cactus Leggings=Calças de Cacto
|
||||
Crystal Boots=Botas de Cristal
|
||||
Crystal Chestplate=Peitoral de Cristal
|
||||
Crystal Helmet=Capacete de Cristal
|
||||
Crystal Leggings=Calças de Cristal
|
||||
Nether Boots=Botas de Nether
|
||||
Nether Chestplate=Peitoral de Nether
|
||||
Nether Helmet=Capacete de Nether
|
||||
Nether Leggings=Calças de Nether
|
||||
Diamond Boots=Botas de Diamante
|
||||
Diamond Chestplate=Peitoral de Diamante
|
||||
Diamond Helmet=Capacete de Diamante
|
||||
Diamond Leggings=Calças de Diamante
|
||||
Gold Boots=Botas de Ouro
|
||||
Gold Chestplate=Peitoral de Ouro
|
||||
Gold Helmet=Capacete de Ouro
|
||||
Gold Leggings=Calças de Ouro
|
||||
Mithril Boots=Botas de Mithril
|
||||
Mithril Chestplate=Peitoral de Mithril
|
||||
Mithril Helmet=Capacete de Mithril
|
||||
Mithril Leggings=Calças de Mithril
|
||||
Steel Boots=Botas de Aço
|
||||
Steel Chestplate=Peitoral de Aço
|
||||
Steel Helmet=Capacete de Aço
|
||||
Steel Leggings=Calças de Aço
|
||||
Wood Boots=Botas de Madeira
|
||||
Wood Chestplate=Peitoral de Madeira
|
||||
Wood Helmet=Capacete de Madeira
|
||||
Wood Leggings=Calças de Madeira
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=3d_armor: Falha ao inicializar jogador
|
||||
|
|
|
@ -7,45 +7,6 @@
|
|||
3d_armor: Player name is nil @1=3d_armor: Имя игрока является nil @1
|
||||
3d_armor: Player reference is nil @1=3d_armor: Ссылка игрока является nil @1
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=ботинки админа
|
||||
Admin Chestplate=бронежилет админа
|
||||
Admin Helmet=шлем админа
|
||||
Admin Leggings=гамаши админа
|
||||
Bronze Boots=бронзовые ботинки
|
||||
Bronze Chestplate=бронзовый бронежилет
|
||||
Bronze Helmet=бронзовый шлем
|
||||
Bronze Leggings=бронзовые гамаши
|
||||
Cactus Boots=кактусовые ботинки
|
||||
Cactus Chestplate=кактусовый бронежилет
|
||||
Cactus Helmet=кактусовый шлем
|
||||
Cactus Leggings=кактусовые гамаши
|
||||
Crystal Boots=кристалловые ботинки
|
||||
Crystal Chestplate=кристалловый бронежилет
|
||||
Crystal Helmet=кристалловый шлем
|
||||
Crystal Leggings=кристалловые гамаши
|
||||
Diamond Boots=алмазные ботинки
|
||||
Diamond Chestplate=алмазный бронежилет
|
||||
Diamond Helmet=алмазный шлем
|
||||
Diamond Leggings=алмазные гамаши
|
||||
Gold Boots=золотые ботинки
|
||||
Gold Chestplate=золотой бронежилет
|
||||
Gold Helmet=золотой шлем
|
||||
Gold Leggings=золотые гамаши
|
||||
Mithril Boots=мифриловые ботинки
|
||||
Mithril Chestplate=мифриловый бронежилет
|
||||
Mithril Helmet=мифриловый шлем
|
||||
Mithril Leggings=мифриловые гамаши
|
||||
Steel Boots=стальные ботинки
|
||||
Steel Chestplate=стальной бронежилет
|
||||
Steel Helmet=стальной шлем
|
||||
Steel Leggings=стальные гамаши
|
||||
Wood Boots=деревянные ботинки
|
||||
Wood Chestplate=деревянный бронежилет
|
||||
Wood Helmet=деревянный шлем
|
||||
Wood Leggings=деревянные гамаши
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=3d_armor: не смог подготовить игрока
|
||||
|
|
|
@ -7,49 +7,6 @@
|
|||
3d_armor: Player name is nil @1=
|
||||
3d_armor: Player reference is nil @1=
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=
|
||||
Admin Chestplate=
|
||||
Admin Helmet=
|
||||
Admin Leggings=
|
||||
Bronze Boots=
|
||||
Bronze Chestplate=
|
||||
Bronze Helmet=
|
||||
Bronze Leggings=
|
||||
Cactus Boots=
|
||||
Cactus Chestplate=
|
||||
Cactus Helmet=
|
||||
Cactus Leggings=
|
||||
Crystal Boots=
|
||||
Crystal Chestplate=
|
||||
Crystal Helmet=
|
||||
Crystal Leggings=
|
||||
Nether Boots=
|
||||
Nether Chestplate=
|
||||
Nether Helmet=
|
||||
Nether Leggings=
|
||||
Diamond Boots=
|
||||
Diamond Chestplate=
|
||||
Diamond Helmet=
|
||||
Diamond Leggings=
|
||||
Gold Boots=
|
||||
Gold Chestplate=
|
||||
Gold Helmet=
|
||||
Gold Leggings=
|
||||
Mithril Boots=
|
||||
Mithril Chestplate=
|
||||
Mithril Helmet=
|
||||
Mithril Leggings=
|
||||
Steel Boots=
|
||||
Steel Chestplate=
|
||||
Steel Helmet=
|
||||
Steel Leggings=
|
||||
Wood Boots=
|
||||
Wood Chestplate=
|
||||
Wood Helmet=
|
||||
Wood Leggings=
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=
|
||||
|
|
|
@ -1,49 +0,0 @@
|
|||
3d_armor/textures/3d_armor_helmet_wood.png:head
|
||||
3d_armor/textures/3d_armor_chestplate_wood.png:torso
|
||||
3d_armor/textures/3d_armor_leggings_wood.png:legs
|
||||
3d_armor/textures/3d_armor_boots_wood.png:feet
|
||||
|
||||
3d_armor/textures/3d_armor_helmet_cactus.png:head
|
||||
3d_armor/textures/3d_armor_chestplate_cactus.png:torso
|
||||
3d_armor/textures/3d_armor_leggings_cactus.png:legs
|
||||
3d_armor/textures/3d_armor_boots_cactus.png:feet
|
||||
|
||||
3d_armor/textures/3d_armor_helmet_steel.png:head
|
||||
3d_armor/textures/3d_armor_chestplate_steel.png:torso
|
||||
3d_armor/textures/3d_armor_leggings_steel.png:legs
|
||||
3d_armor/textures/3d_armor_boots_steel.png:feet
|
||||
|
||||
3d_armor/textures/3d_armor_helmet_bronze.png:head
|
||||
3d_armor/textures/3d_armor_chestplate_bronze.png:torso
|
||||
3d_armor/textures/3d_armor_leggings_bronze.png:legs
|
||||
3d_armor/textures/3d_armor_boots_bronze.png:feet
|
||||
|
||||
3d_armor/textures/3d_armor_helmet_gold.png:head
|
||||
3d_armor/textures/3d_armor_chestplate_gold.png:torso
|
||||
3d_armor/textures/3d_armor_leggings_gold.png:legs
|
||||
3d_armor/textures/3d_armor_boots_gold.png:feet
|
||||
|
||||
3d_armor/textures/3d_armor_helmet_diamond.png:head
|
||||
3d_armor/textures/3d_armor_chestplate_diamond.png:torso
|
||||
3d_armor/textures/3d_armor_leggings_diamond.png:legs
|
||||
3d_armor/textures/3d_armor_boots_diamond.png:feet
|
||||
|
||||
3d_armor/textures/3d_armor_helmet_mithril.png:head
|
||||
3d_armor/textures/3d_armor_chestplate_mithril.png:torso
|
||||
3d_armor/textures/3d_armor_leggings_mithril.png:legs
|
||||
3d_armor/textures/3d_armor_boots_mithril.png:feet
|
||||
|
||||
3d_armor/textures/3d_armor_helmet_crystal.png:head
|
||||
3d_armor/textures/3d_armor_chestplate_crystal.png:torso
|
||||
3d_armor/textures/3d_armor_leggings_crystal.png:legs
|
||||
3d_armor/textures/3d_armor_boots_crystal.png:feet
|
||||
|
||||
3d_armor/textures/3d_armor_helmet_nether.png:head
|
||||
3d_armor/textures/3d_armor_chestplate_nether.png:torso
|
||||
3d_armor/textures/3d_armor_leggings_nether.png:legs
|
||||
3d_armor/textures/3d_armor_boots_nether.png:feet
|
||||
|
||||
3d_armor/textures/3d_armor_helmet_admin.png:head
|
||||
3d_armor/textures/3d_armor_chestplate_admin.png:torso
|
||||
3d_armor/textures/3d_armor_leggings_admin.png:legs
|
||||
3d_armor/textures/3d_armor_boots_admin.png:feet
|
26
armor_admin/LICENSE.txt
Normal file
|
@ -0,0 +1,26 @@
|
|||
[mod] 3d Armor [3d_armor]
|
||||
=========================
|
||||
|
||||
License Source Code
|
||||
-------------------
|
||||
|
||||
Copyright (C) 2012-2019 stujones11, Stuart Jones <stujones111@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
License Textures
|
||||
----------------
|
||||
|
||||
Copyright (C) 2017-2019 davidthecreator - CC-BY-SA 3.0
|
1
armor_admin/depends.txt
Normal file
|
@ -0,0 +1 @@
|
|||
3d_armor
|
1
armor_admin/description.txt
Normal file
|
@ -0,0 +1 @@
|
|||
Adds admin armor.
|
94
armor_admin/init.lua
Normal file
|
@ -0,0 +1,94 @@
|
|||
|
||||
--- Registered armors.
|
||||
--
|
||||
-- @topic armor
|
||||
|
||||
|
||||
-- support for i18n
|
||||
local S = armor.get_translator
|
||||
|
||||
--- Admin Helmet
|
||||
--
|
||||
-- @helmet 3d_armor:helmet_admin
|
||||
-- @img 3d_armor_inv_helmet_admin.png
|
||||
-- @grp armor_head 1
|
||||
-- @grp armor_heal 100
|
||||
-- @grp armor_use 0
|
||||
-- @grp armor_water 1
|
||||
-- @grp not_in_creative_inventory 1
|
||||
-- @armorgrp fleshy 100
|
||||
armor:register_armor(":3d_armor:helmet_admin", {
|
||||
description = S("Admin Helmet"),
|
||||
inventory_image = "3d_armor_inv_helmet_admin.png",
|
||||
armor_groups = {fleshy=100},
|
||||
groups = {armor_head=1, armor_heal=100, armor_use=0, armor_water=1,
|
||||
not_in_creative_inventory=1},
|
||||
on_drop = function(itemstack, dropper, pos)
|
||||
return
|
||||
end,
|
||||
})
|
||||
|
||||
--- Admin Chestplate
|
||||
--
|
||||
-- @chestplate 3d_armor:chestplate_admin
|
||||
-- @img 3d_armor_inv_chestplate_admin.png
|
||||
-- @grp armor_torso 1
|
||||
-- @grp armor_heal 100
|
||||
-- @grp armor_use 0
|
||||
-- @grp not_in_creative_inventory 1
|
||||
-- @armorgrp fleshy 100
|
||||
armor:register_armor(":3d_armor:chestplate_admin", {
|
||||
description = S("Admin Chestplate"),
|
||||
inventory_image = "3d_armor_inv_chestplate_admin.png",
|
||||
armor_groups = {fleshy=100},
|
||||
groups = {armor_torso=1, armor_heal=100, armor_use=0,
|
||||
not_in_creative_inventory=1},
|
||||
on_drop = function(itemstack, dropper, pos)
|
||||
return
|
||||
end,
|
||||
})
|
||||
|
||||
--- Admin Leggings
|
||||
--
|
||||
-- @leggings 3d_armor:leggings_admin
|
||||
-- @img 3d_armor_inv_leggings_admin.png
|
||||
-- @grp armor_legs 1
|
||||
-- @grp armor_heal 100
|
||||
-- @grp armor_use 0
|
||||
-- @grp not_in_creative_inventory 1
|
||||
-- @armorgrp fleshy 100
|
||||
armor:register_armor(":3d_armor:leggings_admin", {
|
||||
description = S("Admin Leggings"),
|
||||
inventory_image = "3d_armor_inv_leggings_admin.png",
|
||||
armor_groups = {fleshy=100},
|
||||
groups = {armor_legs=1, armor_heal=100, armor_use=0,
|
||||
not_in_creative_inventory=1},
|
||||
on_drop = function(itemstack, dropper, pos)
|
||||
return
|
||||
end,
|
||||
})
|
||||
|
||||
--- Admin Boots
|
||||
--
|
||||
-- @boots 3d_armor:boots_admin
|
||||
-- @img 3d_armor_inv_boots_admin.png
|
||||
-- @grp armor_feet 1
|
||||
-- @grp armor_heal 100
|
||||
-- @grp armor_use 0
|
||||
-- @grp not_in_creative_inventory 1
|
||||
-- @armorgrp fleshy 100
|
||||
armor:register_armor(":3d_armor:boots_admin", {
|
||||
description = S("Admin Boots"),
|
||||
inventory_image = "3d_armor_inv_boots_admin.png",
|
||||
armor_groups = {fleshy=100},
|
||||
groups = {armor_feet=1, armor_heal=100, armor_use=0,
|
||||
not_in_creative_inventory=1},
|
||||
on_drop = function(itemstack, dropper, pos)
|
||||
return
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_alias("adminboots", "3d_armor:boots_admin")
|
||||
minetest.register_alias("adminhelmet", "3d_armor:helmet_admin")
|
||||
minetest.register_alias("adminchestplate", "3d_armor:chestplate_admin")
|
||||
minetest.register_alias("adminleggings", "3d_armor:leggings_admin")
|
9
armor_admin/locale/armor_admin.de.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_admin
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Admin Boots=Adminstiefel
|
||||
Admin Chestplate=Adminbrustplatte
|
||||
Admin Helmet=Adminhelm
|
||||
Admin Leggings=Adminhose
|
9
armor_admin/locale/armor_admin.es.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_admin
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Admin Boots=Botas de admin
|
||||
Admin Chestplate=Peto de admin
|
||||
Admin Helmet=Casco de admin
|
||||
Admin Leggings=Grebas de admin
|
9
armor_admin/locale/armor_admin.fr.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_admin
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Admin Boots=Bottes d'admin
|
||||
Admin Chestplate=Cuirasse d'admin
|
||||
Admin Helmet=Casque d'admin
|
||||
Admin Leggings=Jambières d'admin
|
9
armor_admin/locale/armor_admin.it.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_admin
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Admin Boots=Stivali dell'amministratrice/tore
|
||||
Admin Chestplate=Corazza dell'amministratrice/tore
|
||||
Admin Helmet=Elmo dell'amministratrice/tore
|
||||
Admin Leggings=Gambali dell'amministratrice/tore
|
9
armor_admin/locale/armor_admin.ms.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_admin
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Admin Boots=But Pentadbir
|
||||
Admin Chestplate=Perisai Dada Pentadbir
|
||||
Admin Helmet=Helmet Pentadbir
|
||||
Admin Leggings=Perisai Kaki Pentadbir
|
13
armor_admin/locale/armor_admin.pt.tr
Normal file
|
@ -0,0 +1,13 @@
|
|||
# textdomain: armor_admin
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Steel Boots=Botas de Aço
|
||||
Steel Chestplate=Peitoral de Aço
|
||||
Steel Helmet=Capacete de Aço
|
||||
Steel Leggings=Calças de Aço
|
||||
Wood Boots=Botas de Madeira
|
||||
Wood Chestplate=Peitoral de Madeira
|
||||
Wood Helmet=Capacete de Madeira
|
||||
Wood Leggings=Calças de Madeira
|
9
armor_admin/locale/armor_admin.pt_BR.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_admin
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Admin Boots=Botas de Administrador
|
||||
Admin Chestplate=Peitoral de Administrador
|
||||
Admin Helmet=Capacete de Administrador
|
||||
Admin Leggings=Calças de Administrador
|
9
armor_admin/locale/armor_admin.ru.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_admin
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Admin Boots=ботинки админа
|
||||
Admin Chestplate=бронежилет админа
|
||||
Admin Helmet=шлем админа
|
||||
Admin Leggings=гамаши админа
|
9
armor_admin/locale/template.txt
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_admin
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Admin Boots=
|
||||
Admin Chestplate=
|
||||
Admin Helmet=
|
||||
Admin Leggings=
|
3
armor_admin/mod.conf
Normal file
|
@ -0,0 +1,3 @@
|
|||
name = armor_admin
|
||||
depends = 3d_armor
|
||||
description = Adds admin armor.
|
Before Width: | Height: | Size: 258 B After Width: | Height: | Size: 258 B |
Before Width: | Height: | Size: 261 B After Width: | Height: | Size: 261 B |
Before Width: | Height: | Size: 409 B After Width: | Height: | Size: 409 B |
Before Width: | Height: | Size: 285 B After Width: | Height: | Size: 285 B |
Before Width: | Height: | Size: 348 B After Width: | Height: | Size: 348 B |
Before Width: | Height: | Size: 261 B After Width: | Height: | Size: 261 B |
Before Width: | Height: | Size: 216 B After Width: | Height: | Size: 216 B |
Before Width: | Height: | Size: 256 B After Width: | Height: | Size: 256 B |
Before Width: | Height: | Size: 188 B After Width: | Height: | Size: 188 B |
Before Width: | Height: | Size: 214 B After Width: | Height: | Size: 214 B |
Before Width: | Height: | Size: 288 B After Width: | Height: | Size: 288 B |
Before Width: | Height: | Size: 298 B After Width: | Height: | Size: 298 B |
26
armor_bronze/LICENSE.txt
Normal file
|
@ -0,0 +1,26 @@
|
|||
[mod] 3d Armor [3d_armor]
|
||||
=========================
|
||||
|
||||
License Source Code
|
||||
-------------------
|
||||
|
||||
Copyright (C) 2012-2019 stujones11, Stuart Jones <stujones111@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
License Textures
|
||||
----------------
|
||||
|
||||
Copyright (C) 2017-2019 davidthecreator - CC-BY-SA 3.0
|
1
armor_bronze/depends.txt
Normal file
|
@ -0,0 +1 @@
|
|||
3d_armor
|
1
armor_bronze/description.txt
Normal file
|
@ -0,0 +1 @@
|
|||
Adds craftable bronze armor.
|
181
armor_bronze/init.lua
Normal file
|
@ -0,0 +1,181 @@
|
|||
|
||||
--- Registered armors.
|
||||
--
|
||||
-- @topic armor
|
||||
|
||||
|
||||
-- support for i18n
|
||||
local S = armor.get_translator
|
||||
|
||||
--- Bronze
|
||||
--
|
||||
-- Requires setting `armor_material_bronze`.
|
||||
--
|
||||
-- @section bronze
|
||||
|
||||
if armor.materials.bronze then
|
||||
--- Bronze Helmet
|
||||
--
|
||||
-- @helmet 3d_armor:helmet_bronze
|
||||
-- @img 3d_armor_inv_helmet_bronze.png
|
||||
-- @grp armor_head 1
|
||||
-- @grp armor_heal 6
|
||||
-- @grp armor_use 400
|
||||
-- @grp physics_speed -0.01
|
||||
-- @grp physics_gravity 0.01
|
||||
-- @armorgrp fleshy 10
|
||||
-- @damagegrp cracky 3
|
||||
-- @damagegrp snappy 2
|
||||
-- @damagegrp choppy 2
|
||||
-- @damagegrp crumbly 1
|
||||
-- @damagegrp level 2
|
||||
armor:register_armor(":3d_armor:helmet_bronze", {
|
||||
description = S("Bronze Helmet"),
|
||||
inventory_image = "3d_armor_inv_helmet_bronze.png",
|
||||
groups = {armor_head=1, armor_heal=6, armor_use=400,
|
||||
physics_speed=-0.01, physics_gravity=0.01},
|
||||
armor_groups = {fleshy=10},
|
||||
damage_groups = {cracky=3, snappy=2, choppy=2, crumbly=1, level=2},
|
||||
})
|
||||
--- Bronze Chestplate
|
||||
--
|
||||
-- @chestplate 3d_armor:chestplate_bronze
|
||||
-- @img 3d_armor_inv_chestplate_bronze.png
|
||||
-- @grp armor_torso 1
|
||||
-- @grp armor_heal 6
|
||||
-- @grp armor_use 400
|
||||
-- @grp physics_speed -0.04
|
||||
-- @grp physics_gravity 0.04
|
||||
-- @armorgrp fleshy 15
|
||||
-- @damagegrp cracky 3
|
||||
-- @damagegrp snappy 2
|
||||
-- @damagegrp choppy 2
|
||||
-- @damagegrp crumbly 1
|
||||
-- @damagegrp level 2
|
||||
armor:register_armor(":3d_armor:chestplate_bronze", {
|
||||
description = S("Bronze Chestplate"),
|
||||
inventory_image = "3d_armor_inv_chestplate_bronze.png",
|
||||
groups = {armor_torso=1, armor_heal=6, armor_use=400,
|
||||
physics_speed=-0.04, physics_gravity=0.04},
|
||||
armor_groups = {fleshy=15},
|
||||
damage_groups = {cracky=3, snappy=2, choppy=2, crumbly=1, level=2},
|
||||
})
|
||||
--- Bronze Leggings
|
||||
--
|
||||
-- @leggings 3d_armor:leggings_bronze
|
||||
-- @img 3d_armor_inv_leggings_bronze.png
|
||||
-- @grp armor_legs 1
|
||||
-- @grp armor_heal 6
|
||||
-- @grp armor_use 400
|
||||
-- @grp physics_speed -0.03
|
||||
-- @grp physics_gravity 0.03
|
||||
-- @armorgrp fleshy 15
|
||||
-- @damagegrp cracky 3
|
||||
-- @damagegrp snappy 2
|
||||
-- @damagegrp choppy 2
|
||||
-- @damagegrp crumbly 1
|
||||
-- @damagegrp level 2
|
||||
armor:register_armor(":3d_armor:leggings_bronze", {
|
||||
description = S("Bronze Leggings"),
|
||||
inventory_image = "3d_armor_inv_leggings_bronze.png",
|
||||
groups = {armor_legs=1, armor_heal=6, armor_use=400,
|
||||
physics_speed=-0.03, physics_gravity=0.03},
|
||||
armor_groups = {fleshy=15},
|
||||
damage_groups = {cracky=3, snappy=2, choppy=2, crumbly=1, level=2},
|
||||
})
|
||||
--- Bronze Boots
|
||||
--
|
||||
-- @boots 3d_armor:boots_bronze
|
||||
-- @img 3d_armor_inv_boots_bronze.png
|
||||
-- @grp armor_feet 1
|
||||
-- @grp armor_heal 6
|
||||
-- @grp armor_use 400
|
||||
-- @grp physics_speed -0.01
|
||||
-- @grp physics_gravity 0.01
|
||||
-- @armorgrp fleshy 10
|
||||
-- @damagegrp cracky 3
|
||||
-- @damagegrp snappy 2
|
||||
-- @damagegrp choppy 2
|
||||
-- @damagegrp crumbly 1
|
||||
-- @damagegrp level 2
|
||||
armor:register_armor(":3d_armor:boots_bronze", {
|
||||
description = S("Bronze Boots"),
|
||||
inventory_image = "3d_armor_inv_boots_bronze.png",
|
||||
groups = {armor_feet=1, armor_heal=6, armor_use=400,
|
||||
physics_speed=-0.01, physics_gravity=0.01},
|
||||
armor_groups = {fleshy=10},
|
||||
damage_groups = {cracky=3, snappy=2, choppy=2, crumbly=1, level=2},
|
||||
})
|
||||
|
||||
--- Crafting
|
||||
--
|
||||
-- @section craft
|
||||
|
||||
--- Craft recipes for helmets, chestplates, leggings, boots, & shields.
|
||||
--
|
||||
-- @craft armor
|
||||
-- @usage
|
||||
-- Key:
|
||||
-- - m: material
|
||||
-- - wood: group:wood
|
||||
-- - cactus: default:cactus
|
||||
-- - steel: default:steel_ingot
|
||||
-- - bronze: default:bronze_ingot
|
||||
-- - diamond: default:diamond
|
||||
-- - gold: default:gold_ingot
|
||||
-- - mithril: moreores:mithril_ingot
|
||||
-- - crystal: ethereal:crystal_ingot
|
||||
-- - nether: nether:nether_ingot
|
||||
--
|
||||
-- helmet: chestplate: leggings:
|
||||
-- ┌───┬───┬───┐ ┌───┬───┬───┐ ┌───┬───┬───┐
|
||||
-- │ m │ m │ m │ │ m │ │ m │ │ m │ m │ m │
|
||||
-- ├───┼───┼───┤ ├───┼───┼───┤ ├───┼───┼───┤
|
||||
-- │ m │ │ m │ │ m │ m │ m │ │ m │ │ m │
|
||||
-- ├───┼───┼───┤ ├───┼───┼───┤ ├───┼───┼───┤
|
||||
-- │ │ │ │ │ m │ m │ m │ │ m │ │ m │
|
||||
-- └───┴───┴───┘ └───┴───┴───┘ └───┴───┴───┘
|
||||
--
|
||||
-- boots: shield:
|
||||
-- ┌───┬───┬───┐ ┌───┬───┬───┐
|
||||
-- │ │ │ │ │ m │ m │ m │
|
||||
-- ├───┼───┼───┤ ├───┼───┼───┤
|
||||
-- │ m │ │ m │ │ m │ m │ m │
|
||||
-- ├───┼───┼───┤ ├───┼───┼───┤
|
||||
-- │ m │ │ m │ │ │ m │ │
|
||||
-- └───┴───┴───┘ └───┴───┴───┘
|
||||
|
||||
local s = "bronze"
|
||||
local m = armor.materials.bronze
|
||||
minetest.register_craft({
|
||||
output = "3d_armor:helmet_"..s,
|
||||
recipe = {
|
||||
{m, m, m},
|
||||
{m, "", m},
|
||||
{"", "", ""},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "3d_armor:chestplate_"..s,
|
||||
recipe = {
|
||||
{m, "", m},
|
||||
{m, m, m},
|
||||
{m, m, m},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "3d_armor:leggings_"..s,
|
||||
recipe = {
|
||||
{m, m, m},
|
||||
{m, "", m},
|
||||
{m, "", m},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "3d_armor:boots_"..s,
|
||||
recipe = {
|
||||
{m, "", m},
|
||||
{m, "", m},
|
||||
},
|
||||
})
|
||||
end
|
9
armor_bronze/locale/armor_bronze.de.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_bronze
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Bronze Boots=Bronzestiefel
|
||||
Bronze Chestplate=Bronzebrustplatte
|
||||
Bronze Helmet=Bronzehelm
|
||||
Bronze Leggings=Bronzehose
|
9
armor_bronze/locale/armor_bronze.es.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_bronze
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Bronze Boots=Botas de bronce
|
||||
Bronze Chestplate=Peto de bronce
|
||||
Bronze Helmet=Casco de bronce
|
||||
Bronze Leggings=Grebas de bronce
|
9
armor_bronze/locale/armor_bronze.fr.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_bronze
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Bronze Boots=Bottes en bronze
|
||||
Bronze Chestplate=Cuirasse en bronze
|
||||
Bronze Helmet=Casque en bronze
|
||||
Bronze Leggings=Jambières en bronze
|
9
armor_bronze/locale/armor_bronze.it.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_bronze
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Bronze Boots=Stivali di bronzo
|
||||
Bronze Chestplate=Corazza di bronzo
|
||||
Bronze Helmet=Elmo di bronzo
|
||||
Bronze Leggings=Gambali di bronzo
|
9
armor_bronze/locale/armor_bronze.ms.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_bronze
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Bronze Boots=But Gangsa
|
||||
Bronze Chestplate=Perisai Dada Gangsa
|
||||
Bronze Helmet=Helmet Gangsa
|
||||
Bronze Leggings=Perisai Kaki Gangsa
|
9
armor_bronze/locale/armor_bronze.pt.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_bronze
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Bronze Boots=Botas de Bronze
|
||||
Bronze Chestplate=Peitoral de Bronze
|
||||
Bronze Helmet=Capacete de Bronze
|
||||
Bronze Leggings=Calças de Bronze
|
9
armor_bronze/locale/armor_bronze.pt_BR.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_bronze
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Bronze Boots=Botas de Bronze
|
||||
Bronze Chestplate=Peitoral de Bronze
|
||||
Bronze Helmet=Capacete de Bronze
|
||||
Bronze Leggings=Calças de Bronze
|
9
armor_bronze/locale/armor_bronze.ru.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_bronze
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Bronze Boots=бронзовые ботинки
|
||||
Bronze Chestplate=бронзовый бронежилет
|
||||
Bronze Helmet=бронзовый шлем
|
||||
Bronze Leggings=бронзовые гамаши
|
9
armor_bronze/locale/template.txt
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_bronze
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Bronze Boots=
|
||||
Bronze Chestplate=
|
||||
Bronze Helmet=
|
||||
Bronze Leggings=
|
3
armor_bronze/mod.conf
Normal file
|
@ -0,0 +1,3 @@
|
|||
name = armor_bronze
|
||||
depends = 3d_armor
|
||||
description = Adds craftable bronze armor.
|
Before Width: | Height: | Size: 253 B After Width: | Height: | Size: 253 B |
Before Width: | Height: | Size: 241 B After Width: | Height: | Size: 241 B |
Before Width: | Height: | Size: 396 B After Width: | Height: | Size: 396 B |
Before Width: | Height: | Size: 282 B After Width: | Height: | Size: 282 B |
Before Width: | Height: | Size: 337 B After Width: | Height: | Size: 337 B |
Before Width: | Height: | Size: 271 B After Width: | Height: | Size: 271 B |
Before Width: | Height: | Size: 207 B After Width: | Height: | Size: 207 B |
Before Width: | Height: | Size: 261 B After Width: | Height: | Size: 261 B |
Before Width: | Height: | Size: 180 B After Width: | Height: | Size: 180 B |
Before Width: | Height: | Size: 245 B After Width: | Height: | Size: 245 B |
Before Width: | Height: | Size: 278 B After Width: | Height: | Size: 278 B |
Before Width: | Height: | Size: 273 B After Width: | Height: | Size: 273 B |
26
armor_cactus/LICENSE.txt
Normal file
|
@ -0,0 +1,26 @@
|
|||
[mod] 3d Armor [3d_armor]
|
||||
=========================
|
||||
|
||||
License Source Code
|
||||
-------------------
|
||||
|
||||
Copyright (C) 2012-2019 stujones11, Stuart Jones <stujones111@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
License Textures
|
||||
----------------
|
||||
|
||||
Copyright (C) 2017-2019 davidthecreator - CC-BY-SA 3.0
|
1
armor_cactus/depends.txt
Normal file
|
@ -0,0 +1 @@
|
|||
3d_armor
|
1
armor_cactus/description.txt
Normal file
|
@ -0,0 +1 @@
|
|||
Adds craftable cactus armor.
|
183
armor_cactus/init.lua
Normal file
|
@ -0,0 +1,183 @@
|
|||
|
||||
--- Registered armors.
|
||||
--
|
||||
-- @topic armor
|
||||
|
||||
|
||||
-- support for i18n
|
||||
local S = armor.get_translator
|
||||
|
||||
--- Cactus
|
||||
--
|
||||
-- Requires setting `armor_material_cactus`.
|
||||
--
|
||||
-- @section cactus
|
||||
|
||||
if armor.materials.cactus then
|
||||
--- Cactus Helmet
|
||||
--
|
||||
-- @helmet 3d_armor:helmet_cactus
|
||||
-- @img 3d_armor_inv_helmet_cactus.png
|
||||
-- @grp armor_head 1
|
||||
-- @grp armor_heal 0
|
||||
-- @grp armor_use 1000
|
||||
-- @armorgrp fleshy 5
|
||||
-- @damagegrp cracky 3
|
||||
-- @damagegrp snappy 3
|
||||
-- @damagegrp choppy 2
|
||||
-- @damagegrp crumbly 2
|
||||
-- @damagegrp level 1
|
||||
armor:register_armor(":3d_armor:helmet_cactus", {
|
||||
description = S("Cactus Helmet"),
|
||||
inventory_image = "3d_armor_inv_helmet_cactus.png",
|
||||
groups = {armor_head=1, armor_heal=0, armor_use=1000},
|
||||
armor_groups = {fleshy=5},
|
||||
damage_groups = {cracky=3, snappy=3, choppy=2, crumbly=2, level=1},
|
||||
})
|
||||
--- Cactus Chestplate
|
||||
--
|
||||
-- @chestplate 3d_armor:chestplate_cactus
|
||||
-- @img 3d_armor_inv_chestplate_cactus.png
|
||||
-- @grp armor_torso 1
|
||||
-- @grp armor_heal 0
|
||||
-- @grp armor_use 1000
|
||||
-- @armorgrp fleshy 10
|
||||
-- @damagegrp cracky 3
|
||||
-- @damagegrp snappy 3
|
||||
-- @damagegrp choppy 2
|
||||
-- @damagegrp crumbly 2
|
||||
-- @damagegrp level 1
|
||||
armor:register_armor(":3d_armor:chestplate_cactus", {
|
||||
description = S("Cactus Chestplate"),
|
||||
inventory_image = "3d_armor_inv_chestplate_cactus.png",
|
||||
groups = {armor_torso=1, armor_heal=0, armor_use=1000},
|
||||
armor_groups = {fleshy=10},
|
||||
damage_groups = {cracky=3, snappy=3, choppy=2, crumbly=2, level=1},
|
||||
})
|
||||
--- Cactus Leggings
|
||||
--
|
||||
-- @leggings 3d_armor:leggings_cactus
|
||||
-- @img 3d_armor_inv_leggings_cactus.png
|
||||
-- @grp armor_legs 1
|
||||
-- @grp armor_heal 0
|
||||
-- @grp armor_use 1000
|
||||
-- @armorgrp fleshy 10
|
||||
-- @damagegrp cracky 3
|
||||
-- @damagegrp snappy 3
|
||||
-- @damagegrp choppy 2
|
||||
-- @damagegrp crumbly 2
|
||||
-- @damagegrp level 1
|
||||
armor:register_armor(":3d_armor:leggings_cactus", {
|
||||
description = S("Cactus Leggings"),
|
||||
inventory_image = "3d_armor_inv_leggings_cactus.png",
|
||||
groups = {armor_legs=1, armor_heal=0, armor_use=1000},
|
||||
armor_groups = {fleshy=10},
|
||||
damage_groups = {cracky=3, snappy=3, choppy=2, crumbly=2, level=1},
|
||||
})
|
||||
--- Cactus Boots
|
||||
--
|
||||
-- @boots 3d_armor:boots_cactus
|
||||
-- @img 3d_armor_inv_boots_cactus.png
|
||||
-- @grp armor_feet 1
|
||||
-- @grp armor_heal 0
|
||||
-- @grp armor_use 1000
|
||||
-- @armorgrp fleshy 5
|
||||
-- @damagegrp cracky 3
|
||||
-- @damagegrp snappy 3
|
||||
-- @damagegrp choppy 2
|
||||
-- @damagegrp crumbly 2
|
||||
-- @damagegrp level 1
|
||||
armor:register_armor(":3d_armor:boots_cactus", {
|
||||
description = S("Cactus Boots"),
|
||||
inventory_image = "3d_armor_inv_boots_cactus.png",
|
||||
groups = {armor_feet=1, armor_heal=0, armor_use=1000},
|
||||
armor_groups = {fleshy=5},
|
||||
damage_groups = {cracky=3, snappy=3, choppy=2, crumbly=2, level=1},
|
||||
})
|
||||
local cactus_armor_fuel = {
|
||||
helmet = 14,
|
||||
chestplate = 16,
|
||||
leggings = 15,
|
||||
boots = 13
|
||||
}
|
||||
for armor, burn in pairs(cactus_armor_fuel) do
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "3d_armor:" .. armor .. "_cactus",
|
||||
burntime = burn,
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
--- Crafting
|
||||
--
|
||||
-- @section craft
|
||||
|
||||
--- Craft recipes for helmets, chestplates, leggings, boots, & shields.
|
||||
--
|
||||
-- @craft armor
|
||||
-- @usage
|
||||
-- Key:
|
||||
-- - m: material
|
||||
-- - wood: group:wood
|
||||
-- - cactus: default:cactus
|
||||
-- - steel: default:steel_ingot
|
||||
-- - bronze: default:bronze_ingot
|
||||
-- - diamond: default:diamond
|
||||
-- - gold: default:gold_ingot
|
||||
-- - mithril: moreores:mithril_ingot
|
||||
-- - crystal: ethereal:crystal_ingot
|
||||
-- - nether: nether:nether_ingot
|
||||
--
|
||||
-- helmet: chestplate: leggings:
|
||||
-- ┌───┬───┬───┐ ┌───┬───┬───┐ ┌───┬───┬───┐
|
||||
-- │ m │ m │ m │ │ m │ │ m │ │ m │ m │ m │
|
||||
-- ├───┼───┼───┤ ├───┼───┼───┤ ├───┼───┼───┤
|
||||
-- │ m │ │ m │ │ m │ m │ m │ │ m │ │ m │
|
||||
-- ├───┼───┼───┤ ├───┼───┼───┤ ├───┼───┼───┤
|
||||
-- │ │ │ │ │ m │ m │ m │ │ m │ │ m │
|
||||
-- └───┴───┴───┘ └───┴───┴───┘ └───┴───┴───┘
|
||||
--
|
||||
-- boots: shield:
|
||||
-- ┌───┬───┬───┐ ┌───┬───┬───┐
|
||||
-- │ │ │ │ │ m │ m │ m │
|
||||
-- ├───┼───┼───┤ ├───┼───┼───┤
|
||||
-- │ m │ │ m │ │ m │ m │ m │
|
||||
-- ├───┼───┼───┤ ├───┼───┼───┤
|
||||
-- │ m │ │ m │ │ │ m │ │
|
||||
-- └───┴───┴───┘ └───┴───┴───┘
|
||||
|
||||
local s = "cactus"
|
||||
local m = armor.materials.cactus
|
||||
minetest.register_craft({
|
||||
output = "3d_armor:helmet_"..s,
|
||||
recipe = {
|
||||
{m, m, m},
|
||||
{m, "", m},
|
||||
{"", "", ""},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "3d_armor:chestplate_"..s,
|
||||
recipe = {
|
||||
{m, "", m},
|
||||
{m, m, m},
|
||||
{m, m, m},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "3d_armor:leggings_"..s,
|
||||
recipe = {
|
||||
{m, m, m},
|
||||
{m, "", m},
|
||||
{m, "", m},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "3d_armor:boots_"..s,
|
||||
recipe = {
|
||||
{m, "", m},
|
||||
{m, "", m},
|
||||
},
|
||||
})
|
||||
end
|
9
armor_cactus/locale/armor_cactus.de.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_cactus
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cactus Boots=Kaktusstiefel
|
||||
Cactus Chestplate=Kaktusbrustplatte
|
||||
Cactus Helmet=Kaktushelm
|
||||
Cactus Leggings=Kaktushose
|
9
armor_cactus/locale/armor_cactus.es.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_cactus
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cactus Boots=Botas de cactus
|
||||
Cactus Chestplate=Peto de cactus
|
||||
Cactus Helmet=Casco de cactus
|
||||
Cactus Leggings=Grebas de cactus
|
9
armor_cactus/locale/armor_cactus.fr.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_cactus
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cactus Boots=Bottes en cactus
|
||||
Cactus Chestplate=Cuirasse en cactus
|
||||
Cactus Helmet=Casque en cactus
|
||||
Cactus Leggings=Jambières en cactus
|
9
armor_cactus/locale/armor_cactus.it.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_cactus
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cactus Boots=Stivali di cactus
|
||||
Cactus Chestplate=Corazza di cactus
|
||||
Cactus Helmet=Elmo di cactus
|
||||
Cactus Leggings=Gambali di cactus
|
9
armor_cactus/locale/armor_cactus.ms.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_cactus
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cactus Boots=But Kaktus
|
||||
Cactus Chestplate=Perisai Dada Kaktus
|
||||
Cactus Helmet=Helmet Kaktus
|
||||
Cactus Leggings=Perisai Kaki Kaktus
|
9
armor_cactus/locale/armor_cactus.pt.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_cactus
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cactus Boots=Botas de Madeira
|
||||
Cactus Chestplate=Peitoral de Cacto
|
||||
Cactus Helmet=Capacete de Cacto
|
||||
Cactus Leggings=Calças de Cacto
|
9
armor_cactus/locale/armor_cactus.pt_BR.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_cactus
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cactus Boots=Botas de Madeira
|
||||
Cactus Chestplate=Peitoral de Cacto
|
||||
Cactus Helmet=Capacete de Cacto
|
||||
Cactus Leggings=Calças de Cacto
|
9
armor_cactus/locale/armor_cactus.ru.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_cactus
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cactus Boots=кактусовые ботинки
|
||||
Cactus Chestplate=кактусовый бронежилет
|
||||
Cactus Helmet=кактусовый шлем
|
||||
Cactus Leggings=кактусовые гамаши
|
9
armor_cactus/locale/template.txt
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_cactus
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cactus Boots=
|
||||
Cactus Chestplate=
|
||||
Cactus Helmet=
|
||||
Cactus Leggings=
|
3
armor_cactus/mod.conf
Normal file
|
@ -0,0 +1,3 @@
|
|||
name = armor_cactus
|
||||
depends = 3d_armor
|
||||
description = Adds craftable cactus armor.
|
Before Width: | Height: | Size: 252 B After Width: | Height: | Size: 252 B |
Before Width: | Height: | Size: 239 B After Width: | Height: | Size: 239 B |
Before Width: | Height: | Size: 393 B After Width: | Height: | Size: 393 B |
Before Width: | Height: | Size: 286 B After Width: | Height: | Size: 286 B |
Before Width: | Height: | Size: 325 B After Width: | Height: | Size: 325 B |
Before Width: | Height: | Size: 203 B After Width: | Height: | Size: 203 B |
Before Width: | Height: | Size: 194 B After Width: | Height: | Size: 194 B |
Before Width: | Height: | Size: 246 B After Width: | Height: | Size: 246 B |
Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 183 B |
Before Width: | Height: | Size: 217 B After Width: | Height: | Size: 217 B |
Before Width: | Height: | Size: 251 B After Width: | Height: | Size: 251 B |
Before Width: | Height: | Size: 261 B After Width: | Height: | Size: 261 B |
26
armor_crystal/LICENSE.txt
Normal file
|
@ -0,0 +1,26 @@
|
|||
[mod] 3d Armor [3d_armor]
|
||||
=========================
|
||||
|
||||
License Source Code
|
||||
-------------------
|
||||
|
||||
Copyright (C) 2012-2019 stujones11, Stuart Jones <stujones111@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
License Textures
|
||||
----------------
|
||||
|
||||
Copyright (C) 2017-2019 davidthecreator - CC-BY-SA 3.0
|
1
armor_crystal/depends.txt
Normal file
|
@ -0,0 +1 @@
|
|||
3d_armor
|
1
armor_crystal/description.txt
Normal file
|
@ -0,0 +1 @@
|
|||
Adds craftable crystal armor.
|
170
armor_crystal/init.lua
Normal file
|
@ -0,0 +1,170 @@
|
|||
|
||||
--- Registered armors.
|
||||
--
|
||||
-- @topic armor
|
||||
|
||||
|
||||
-- support for i18n
|
||||
local S = armor.get_translator
|
||||
|
||||
|
||||
--- Crystal
|
||||
--
|
||||
-- Requires `armor_material_crystal`.
|
||||
--
|
||||
-- @section crystal
|
||||
|
||||
if armor.materials.crystal then
|
||||
--- Crystal Helmet
|
||||
--
|
||||
-- @helmet 3d_armor:helmet_crystal
|
||||
-- @img 3d_armor_inv_helmet_crystal.png
|
||||
-- @grp armor_head 1
|
||||
-- @grp armor_heal 12
|
||||
-- @grp armor_use 100
|
||||
-- @grp armor_fire 1
|
||||
-- @armorgrp fleshy 15
|
||||
-- @damagegrp cracky 2
|
||||
-- @damagegrp snappy 1
|
||||
-- @damagegrp level 3
|
||||
armor:register_armor(":3d_armor:helmet_crystal", {
|
||||
description = S("Crystal Helmet"),
|
||||
inventory_image = "3d_armor_inv_helmet_crystal.png",
|
||||
groups = {armor_head=1, armor_heal=12, armor_use=100, armor_fire=1},
|
||||
armor_groups = {fleshy=15},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
--- Crystal Chestplate
|
||||
--
|
||||
-- @chestplate 3d_armor:chestplate_crystal
|
||||
-- @img 3d_armor_inv_chestplate_crystal.png
|
||||
-- @grp armor_torso 1
|
||||
-- @grp armor_heal 12
|
||||
-- @grp armor_use 100
|
||||
-- @grp armor_fire 1
|
||||
-- @armorgrp fleshy 20
|
||||
-- @damagegrp cracky 2
|
||||
-- @damagegrp snappy 1
|
||||
-- @damagegrp level 3
|
||||
armor:register_armor(":3d_armor:chestplate_crystal", {
|
||||
description = S("Crystal Chestplate"),
|
||||
inventory_image = "3d_armor_inv_chestplate_crystal.png",
|
||||
groups = {armor_torso=1, armor_heal=12, armor_use=100, armor_fire=1},
|
||||
armor_groups = {fleshy=20},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
--- Crystal Leggings
|
||||
--
|
||||
-- @leggings 3d_armor:leggings_crystal
|
||||
-- @img 3d_armor_inv_leggings_crystal.png
|
||||
-- @grp armor_legs 1
|
||||
-- @grp armor_heal 12
|
||||
-- @grp armor_use 100
|
||||
-- @grp armor_fire 1
|
||||
-- @armorgrp fleshy 20
|
||||
-- @damagegrp cracky 2
|
||||
-- @damagegrp snappy 1
|
||||
-- @damagegrp level 3
|
||||
armor:register_armor(":3d_armor:leggings_crystal", {
|
||||
description = S("Crystal Leggings"),
|
||||
inventory_image = "3d_armor_inv_leggings_crystal.png",
|
||||
groups = {armor_legs=1, armor_heal=12, armor_use=100, armor_fire=1},
|
||||
armor_groups = {fleshy=20},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
--- Crystal Boots
|
||||
--
|
||||
-- @boots 3d_armor:boots_crystal
|
||||
-- @img 3d_armor_inv_boots_crystal.png
|
||||
-- @grp armor_feet 1
|
||||
-- @grp armor_heal 12
|
||||
-- @grp armor_use 100
|
||||
-- @grp physics_speed 1
|
||||
-- @grp physics_jump 0.5
|
||||
-- @grp armor_fire 1
|
||||
-- @armorgrp fleshy 15
|
||||
-- @damagegrp cracky 2
|
||||
-- @damagegrp snappy 1
|
||||
-- @damagegrp level 3
|
||||
armor:register_armor(":3d_armor:boots_crystal", {
|
||||
description = S("Crystal Boots"),
|
||||
inventory_image = "3d_armor_inv_boots_crystal.png",
|
||||
groups = {armor_feet=1, armor_heal=12, armor_use=100, physics_speed=1,
|
||||
physics_jump=0.5, armor_fire=1},
|
||||
armor_groups = {fleshy=15},
|
||||
damage_groups = {cracky=2, snappy=1, level=3},
|
||||
})
|
||||
|
||||
|
||||
--- Crafting
|
||||
--
|
||||
-- @section craft
|
||||
|
||||
--- Craft recipes for helmets, chestplates, leggings, boots, & shields.
|
||||
--
|
||||
-- @craft armor
|
||||
-- @usage
|
||||
-- Key:
|
||||
-- - m: material
|
||||
-- - wood: group:wood
|
||||
-- - cactus: default:cactus
|
||||
-- - steel: default:steel_ingot
|
||||
-- - bronze: default:bronze_ingot
|
||||
-- - diamond: default:diamond
|
||||
-- - gold: default:gold_ingot
|
||||
-- - mithril: moreores:mithril_ingot
|
||||
-- - crystal: ethereal:crystal_ingot
|
||||
-- - nether: nether:nether_ingot
|
||||
--
|
||||
-- helmet: chestplate: leggings:
|
||||
-- ┌───┬───┬───┐ ┌───┬───┬───┐ ┌───┬───┬───┐
|
||||
-- │ m │ m │ m │ │ m │ │ m │ │ m │ m │ m │
|
||||
-- ├───┼───┼───┤ ├───┼───┼───┤ ├───┼───┼───┤
|
||||
-- │ m │ │ m │ │ m │ m │ m │ │ m │ │ m │
|
||||
-- ├───┼───┼───┤ ├───┼───┼───┤ ├───┼───┼───┤
|
||||
-- │ │ │ │ │ m │ m │ m │ │ m │ │ m │
|
||||
-- └───┴───┴───┘ └───┴───┴───┘ └───┴───┴───┘
|
||||
--
|
||||
-- boots: shield:
|
||||
-- ┌───┬───┬───┐ ┌───┬───┬───┐
|
||||
-- │ │ │ │ │ m │ m │ m │
|
||||
-- ├───┼───┼───┤ ├───┼───┼───┤
|
||||
-- │ m │ │ m │ │ m │ m │ m │
|
||||
-- ├───┼───┼───┤ ├───┼───┼───┤
|
||||
-- │ m │ │ m │ │ │ m │ │
|
||||
-- └───┴───┴───┘ └───┴───┴───┘
|
||||
|
||||
local s = "crystal"
|
||||
local m = armor.materials.crystal
|
||||
minetest.register_craft({
|
||||
output = "3d_armor:helmet_"..s,
|
||||
recipe = {
|
||||
{m, m, m},
|
||||
{m, "", m},
|
||||
{"", "", ""},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "3d_armor:chestplate_"..s,
|
||||
recipe = {
|
||||
{m, "", m},
|
||||
{m, m, m},
|
||||
{m, m, m},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "3d_armor:leggings_"..s,
|
||||
recipe = {
|
||||
{m, m, m},
|
||||
{m, "", m},
|
||||
{m, "", m},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "3d_armor:boots_"..s,
|
||||
recipe = {
|
||||
{m, "", m},
|
||||
{m, "", m},
|
||||
},
|
||||
})
|
||||
end
|
9
armor_crystal/locale/armor_crystal.de.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_crystal
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Crystal Boots=Kristallstiefel
|
||||
Crystal Chestplate=Kristallbrustplatte
|
||||
Crystal Helmet=Kristallhelm
|
||||
Crystal Leggings=Kristallhose
|
9
armor_crystal/locale/armor_crystal.es.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_crystal
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Crystal Boots=Botas de cristal
|
||||
Crystal Chestplate=Peto de cristal
|
||||
Crystal Helmet=Casco de cristal
|
||||
Crystal Leggings=Grebas de cristal
|
9
armor_crystal/locale/armor_crystal.fr.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_crystal
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Crystal Boots=Bottes en cristal
|
||||
Crystal Chestplate=Cuirasse en cristal
|
||||
Crystal Helmet=Casque en cristal
|
||||
Crystal Leggings=Jambières en cristal
|
9
armor_crystal/locale/armor_crystal.it.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_crystal
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Crystal Boots=Stivali di cristallo
|
||||
Crystal Chestplate=Corazza di cristallo
|
||||
Crystal Helmet=Elmo di cristallo
|
||||
Crystal Leggings=Gambali di cristallo
|
9
armor_crystal/locale/armor_crystal.ms.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: armor_crystal
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Crystal Boots=But Kristal
|
||||
Crystal Chestplate=Perisai Dada Kristal
|
||||
Crystal Helmet=Helmet Kristal
|
||||
Crystal Leggings=Perisai Kaki Kristal
|