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mirror of https://github.com/minetest-mods/3d_armor.git synced 2025-01-01 05:40:35 +01:00

Update player_api model registration

Ensures correct eye position and collision box.
Values taken from the player_api 'character.b3d' model.
This commit is contained in:
SmallJoker 2024-12-27 21:43:08 +01:00
parent c224a73df7
commit 082e866274

View File

@ -296,16 +296,21 @@ player_api.register_model("3d_armor_character.b3d", {
},
animations = {
stand = {x=0, y=79},
lay = {x=162, y=166},
lay = {x=162, y=166, eye_height = 0.3, override_local = true,
collisionbox = {-0.6, 0.0, -0.6, 0.6, 0.3, 0.6}},
walk = {x=168, y=187},
mine = {x=189, y=198},
walk_mine = {x=200, y=219},
sit = {x=81, y=160},
sit = {x=81, y=160, eye_height = 0.8, override_local = true,
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.0, 0.3}},
-- compatibility w/ the emote mod
wave = {x = 192, y = 196, override_local = true},
point = {x = 196, y = 196, override_local = true},
freeze = {x = 205, y = 205, override_local = true},
},
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
-- stepheight: use default
eye_height = 1.47,
})
minetest.register_on_player_receive_fields(function(player, formname, fields)