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	use player_api to register player model
				
					
				
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		| @@ -18,6 +18,7 @@ read_globals = { | ||||
|  | ||||
| 	-- deps | ||||
| 	"default", | ||||
| 	"player_api", | ||||
| 	"minetest", | ||||
| 	"unified_inventory", | ||||
| 	"wardrobe", | ||||
|   | ||||
| @@ -299,7 +299,7 @@ end | ||||
|  | ||||
| -- Armor Player Model | ||||
|  | ||||
| default.player_register_model("3d_armor_character.b3d", { | ||||
| player_api.register_model("3d_armor_character.b3d", { | ||||
| 	animation_speed = 30, | ||||
| 	textures = { | ||||
| 		armor.default_skin..".png", | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| name = 3d_armor | ||||
| depends = default | ||||
| depends = default, player_api | ||||
| optional_depends = player_monoids, armor_monoid, pova, fire, ethereal, bakedclay, moreores, nether | ||||
| description = Adds craftable armor that is visible to other players. | ||||
|   | ||||
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