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fix crash
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6b7a8d15ef
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@ -308,7 +308,7 @@ minetest.register_entity("3d_armor_stand:armor_entity", {
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collisionbox = {0,0,0,0,0,0},
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textures = {"3d_armor_trans.png"},
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},
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_pos = nil
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_pos = nil,
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on_activate = function(self)
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local pos = self.object:get_pos()
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if pos then
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