1
0
mirror of https://github.com/minetest-mods/3d_armor.git synced 2024-12-29 12:10:36 +01:00
Commit Graph

429 Commits

Author SHA1 Message Date
stujones11
456c84e93e Merge pull request #65 from everamzah/fixbones
Try harder to add armor to bones
2016-07-22 17:51:06 +01:00
James Stevenson
0157ebd683 Try harder to add armor to bones
Previously, if bones were on a slab, or some non-buildable_to but walkable
node, then the armor would fail to find the bones node (which is Y+1,
typically) and the armor would disappear.  This is an attempt to address that.
2016-07-22 10:46:05 -04:00
Pierre-Adrien Langrognet
c39f838893 Fix a mistake in the kill chatcommand
Use "param" instead of "name" in "func"
2016-06-17 18:29:43 +02:00
paly2
862deff373 Add "ban" privilege for kill chatcommand 2016-06-17 16:08:50 +02:00
stujones11
ac414d3df3 Remove admin shield from creative inventory 2016-05-27 19:51:39 +01:00
stujones11
3cf6887abd Fix undeclared global error in hazmat_suit 2016-05-18 19:42:37 +01:00
stujones11
b14db3c43c Add missing placer param to locked armor stand, fixes #59 2016-05-11 22:19:13 +01:00
stujones11
8f8c6c6bfa Merge pull request #56 from Thomas--S/patch-2
Fix typo
2016-05-11 19:46:48 +01:00
Thomas--S
54ec4b3cef Fix typo 2016-05-11 19:25:59 +02:00
stujones11
32e87ee543 More armor stand fixes 2016-05-04 18:27:21 +01:00
stujones11
d322a0f110 Modify helmet textures, fixes #49 2016-05-01 20:25:46 +01:00
number Zero
9cc2f3db02 Radiation protection support added 2016-05-01 17:09:07 +01:00
stujones11
ddd7f3786c Fix disappearing armor stand entities, again... 2016-05-01 16:11:27 +01:00
stujones11
5c5359de4f Restore armor stand entities when knocked-back by TNT 2016-04-27 18:48:06 +01:00
stujones11
1aa2b769d7 Rebase armor player model, fixes #54 2016-04-24 21:13:45 +01:00
stujones11
5421ce46da Make armor stands 'blast-proof', fixes #55 2016-04-22 18:53:25 +01:00
stujones11
72cffbae17 Restore moved armor stand objects to original position when possible 2016-04-20 20:26:01 +01:00
stujones11
170ee39aed Auto remove stray armor stand entities 2016-04-20 18:54:34 +01:00
stujones11
59bbc55b73 Fix armor stand entity duplication bug 2016-04-16 15:36:48 +01:00
stujones11
1dd904f5be Merge pull request #50 from Thomas--S/patch-1
Add a locked armor stand
2016-04-13 17:41:37 +01:00
stujones11
9de8cc12bb Fix disappearing entities when placing stands next to each other 2016-04-10 22:17:45 +01:00
Thomas--S
4e8cf05436 Add a locked armor stand
This change adds a locked armor stand, so that player can use them savely on multiplayer worlds.
2016-04-10 20:11:53 +02:00
stujones11
b6a44057a6 Fix some tabulation 2016-04-09 01:19:32 +01:00
stujones11
ae33659168 Make cactus leggings inventory image more consistent 2016-04-08 21:35:56 +01:00
stujones11
fb29ce9150 Add a chest-like visible armor stand, closes #48 2016-04-08 20:17:28 +01:00
stujones11
7408ebcd81 Add support for mod managers 2016-03-25 19:52:00 +00:00
stujones11
36737441d4 Merge pull request #45 from tenplus1/patch-7
Added insta-kill ability for tools/commands
2016-02-14 19:49:09 +00:00
tenplus1
5a112547e6 Added insta-kill ability for tools/commands
Some armor was too powerful that killing yourself to respawn wouldn't work or instant kill tools for admin didn't have effect, so I've added a check so that if the player is dealt with more than -100 damage points it instantly kills them but doesn't damage armor.  Also added /kill command.
2016-02-08 19:05:32 +00:00
stujones11
0d5cf6d58a Merge pull request #44 from proller/patch-1
Dont rewrite inventory in creative mode
2016-02-08 03:54:28 +08:00
proller
f17a104ab1 Dont rewrite inventory in creative mode
happens on first press I if no unified inventory installed
2016-02-07 18:46:37 +03:00
stujones11
f83e7e9984 Merge pull request #43 from tenplus1/patch-6
admin helmet lets you breathe underwater
2016-01-28 01:35:46 +08:00
stujones11
be1d353ec0 Merge pull request #42 from tenplus1/patch-5
Add ability to breath underwater
2016-01-28 01:34:45 +08:00
tenplus1
241aa663f1 admin helmet lets you breathe underwater
added armor_water=1 group to admin helmet so players can breathe underwater.
2016-01-25 14:48:23 +00:00
tenplus1
921e1ace24 Add ability to breath underwater
Added functionality for armor to have armor_water=1 in groups so that player can breathe underwater.
2016-01-25 14:47:05 +00:00
stujones11
0ec2dbfb36 Update default fire protection nodes, closes #41 2015-12-19 19:25:43 +00:00
stujones11
7fc991765c Utilize player_on_hpchange callback 2015-12-09 21:03:45 +00:00
stujones11
991d2955e0 Simplify previous commit 2015-12-04 20:37:24 +00:00
stujones11
64ec3dcf93 Allow armor textures to be specified by the tool definition 2015-12-04 18:42:42 +00:00
stujones11
e1caf0ab0c Bump version to 0.4.5 2015-11-15 22:56:53 +00:00
stujones11
a44d1a2530 Add 'listring' support for inventory mods, closes #38 2015-11-15 21:50:27 +00:00
stujones11
16bc6232ca Add support for unified inventory 'ui_full' privilege 2015-11-15 19:18:21 +00:00
stujones11
6efe3bf116 Merge pull request #40 from CraigyDavi/prevent-admin-drops
Prevent admin armor from being dropped
2015-10-30 01:46:19 +08:00
Craig Davison
67867e78ec Prevent admin armor from being dropped 2015-10-29 14:19:59 +00:00
stujones11
64f6be4d61 Bugfix: invalid capture index with non-english player names, resolves #39 2015-10-17 19:20:28 +01:00
stujones11
741faf3520 Fix support for crafting modpack 2015-09-09 19:07:31 +01:00
stujones11
1c56ee4bd6 Merge pull request #31 from tenplus1/patch-2
dtime glitches
2015-08-08 18:05:02 +01:00
stujones11
40a3c1e0c4 Include Technic Armor in README.md 2015-07-25 19:11:36 +01:00
stujones11
ae7ad422a5 Belated version string update (oopsie) 2015-07-15 20:52:56 +01:00
stujones11
bad1452e87 Register fire-node overrides at start-up 2015-07-15 19:00:16 +01:00
tenplus1
7cefc1a7ba dtime glitches
sometimes dtime isn't registering when armor.update_armor is called and so it never checks for fire resistance on armor meaning cactus is fireproof if ethereal mod is found...  we cant have that :)  replaced dtime with ARMOR_UPDATE_TIME and it works fine :)
2015-07-15 16:57:17 +01:00