1
0
mirror of https://github.com/minetest-mods/3d_armor.git synced 2024-11-16 07:20:37 +01:00
Commit Graph

437 Commits

Author SHA1 Message Date
BrunoMine
4c032e8c7e Add Portuguese Translations 2018-11-09 17:50:10 +00:00
JDiaz
945e816b55 Locale es.po created 2018-10-23 18:02:46 +01:00
JDiaz
10ded06705 Create es.po 2018-10-23 18:02:46 +01:00
JDiaz
43a69ad853 Locale es.po created 2018-10-23 18:02:46 +01:00
LoneWolfHT
13a8f0d019 Add new textures 2018-10-19 20:37:48 +01:00
Alexander Weber
70325158e6 Reverts 9ce0ed9f55 / #152
The preview method is skin preview only, without armor. That is wrong for showing on formspec

Sorry for inconveniences. I need to fix the preview handling in player_api_modpack-version in an other way
2018-08-24 18:58:32 +01:00
Eugen Wesseloh
c96ba7ef34 Cleanup locales (#155)
* use localization function in formspecs

* remove unused translations

* remove F keyword from updatepo tool

* add tool readme
2018-07-26 20:05:50 +01:00
codexp
838867a6bc add russian locale 2018-07-22 20:53:38 +01:00
bell07
9ce0ed9f55 Use preview method for unified inventory
I found this during porting the 3d_armor to player_api ;-)
2018-07-22 20:51:07 +01:00
tenplus1
c0d45ceaa1 show fire: value
this fixes the Fire: value in formspec so it shows a number instead of "Fire: armor_fire".
2018-06-18 20:21:58 +01:00
stujones11
656bcf30bc Bump version to 0.4.12 2018-06-10 19:39:38 +01:00
stujones11
579e64a5e7 Code tidy 2018-06-02 22:13:41 +01:00
stujones11
6f99803d2d Return invalid items in singleplayer mode 2018-06-02 20:46:44 +01:00
stujones11
f960fc1a41 Only validate armor inventory after user changes 2018-06-02 18:59:32 +01:00
stujones11
af4a381433 Update screenshot image 2018-05-24 19:25:34 +01:00
stujones11
1f11a28ad4 More armor callback fixes 2018-05-24 19:06:27 +01:00
stujones11
a5ddc3e60a Move comment :) 2018-05-23 21:40:06 +01:00
stujones11
83f3e01efa Run callbacks based on validated inventory 2018-05-23 20:15:09 +01:00
SmallJoker
7d30bc25a3 Allow replacing similar armor in the same slot 2018-05-22 18:40:24 +01:00
stujones11
e4b12558d4 Ammendment to 21b5c68505 2018-05-19 21:35:15 +01:00
stujones11
21b5c68505 Validate and clean armor inventory before saving 2018-05-19 20:25:27 +01:00
stujones11
21716ffd31 Display correct heal attribute level, fixes #137 2018-05-13 16:52:29 +01:00
stujones11
cc6fff2b04 Shields: Fix positional sound effects 2018-05-13 16:31:51 +01:00
tenplus1
4210cafff3 add POVA support (#138)
* add POVA support

Add support for POVA player overrides.

* add POVA support

Add support for POVA player overrides.
2018-05-07 14:41:40 +01:00
number Zero
579d245a00 Fix crash with UI but no technic 2018-02-23 18:00:43 +00:00
stujones11
c812e0ac56 Shields: Add option to disable sound effects 2018-02-18 20:35:49 +00:00
stujones11
4baed2ca22 Remove on_punch effects from admin armor, closes #131 2018-02-18 20:24:35 +00:00
stujones11
b9c8681e14 Bump version to 0.4.11 2018-02-11 17:13:25 +00:00
stujones11
2fc92880fd Move technic_armor and hazmat_suit to separate repos 2018-02-11 17:11:51 +00:00
stujones11
b4cfdac6f5 Update licenses to current year 2018-02-11 16:57:27 +00:00
micheal65536
59b26b37f9 Fix item duplication vulnerability 2018-02-11 16:12:22 +00:00
Muhammad Nur Hidayat Yasuyoshi (MNH48.com)
7226dd6174 Add Malay translation 2018-02-07 17:39:38 +00:00
stujones11
4fc51971d1 Fix registered group level display 2018-01-10 19:16:23 +00:00
ChimneySwift
291b34bfc6 Auto-refresh armor stands after clearobjects.
Currently armor stands appear empty after a clearobjects, in order to refresh them the armor must be removed and put back on again, this code automatically refreshes armor stands periodically to avoid these issues.
2017-12-05 18:28:27 +00:00
orbea
da7df11ce4 Change armor stand recipe to use any item from the fence group. 2017-11-10 17:41:59 +00:00
stujones11
4ff61da39a Correct minetest version in README.md 2017-10-24 20:53:06 +01:00
stujones11
688e21f285 Bump version to 0.4.10 2017-10-21 17:57:12 +01:00
stujones11
ea70066d7a Add link to general mod install info, closes #117 2017-10-20 21:19:22 +01:00
stujones11
d5896a04e2 Check that player inventory returns a valid table 2017-10-20 20:17:37 +01:00
stujones11
d979815a49 Fix libpng sRGB profile warnings 2017-10-20 19:38:22 +01:00
Hamlet
cca523f193 Italian locale 2017-08-18 13:21:30 +01:00
fat115
ae448c150c added complete intllib support (i18n)
added french translation
2017-08-08 18:09:27 +01:00
fat115
925b39f577 added tooltip on unified_inventory button 2017-08-08 18:09:27 +01:00
stujones11
0454d72c72 Ensure valid inventory table when setting armor 2017-08-01 19:03:17 +01:00
stujones11
9fa95b2e2c Run update callbacks when player visuals change, closes #113 2017-08-01 18:48:06 +01:00
stujones11
43c9984d57 Do not drop armor in uloaded areas 2017-08-01 18:42:04 +01:00
AntumDeluge
cc26d04345 Replace deprecated function 'intllib.Getter':
- Check first for 'intllib.make_gettext_pair', otherwise continue using
function 'intllib.Getter'.
2017-07-09 14:29:11 +01:00
AntumDeluge
38d79b91a1 Replace deprecated methods:
- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
- 'setting_set' with 'settings:set'
2017-06-21 17:48:18 +01:00
Alexander Weber
db8fb5ebd4 bugfix and small optimization 2017-06-21 17:47:24 +01:00
Alexander Weber
2150fcea8d return the png suffix in get_player_skin for complete texture definition to support more complex textures
Note the armor.get_player_skin() could be redefined in other mods to privide the more complex textures
2017-06-21 17:47:24 +01:00