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Visible player armor & wielded items for minetest https://forum.minetest.net/viewtopic.php?t=4654
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Alexander Weber 70325158e6 Reverts 9ce0ed9f55 / #152
The preview method is skin preview only, without armor. That is wrong for showing on formspec

Sorry for inconveniences. I need to fix the preview handling in player_api_modpack-version in an other way
2018-08-24 18:58:32 +01:00
3d_armor Cleanup locales (#155) 2018-07-26 20:05:50 +01:00
3d_armor_ip Cleanup locales (#155) 2018-07-26 20:05:50 +01:00
3d_armor_sfinv Update licenses to current year 2018-02-11 16:57:27 +00:00
3d_armor_stand Update licenses to current year 2018-02-11 16:57:27 +00:00
3d_armor_ui Reverts 9ce0ed9f55 / #152 2018-08-24 18:58:32 +01:00
shields Shields: Fix positional sound effects 2018-05-13 16:31:51 +01:00
wieldview Update licenses to current year 2018-02-11 16:57:27 +00:00
.gitignore Ignore Eclipse project files & directories 2017-05-14 19:29:08 +01:00
description.txt Add support for mod managers 2016-03-25 19:52:00 +00:00
LICENSE.md Update licenses to current year 2018-02-11 16:57:27 +00:00
modpack.txt Added modpack.txt. 2013-03-18 20:57:03 +00:00
preview_gen.py Add preview generator and update preview textures 2017-03-11 20:02:55 +00:00
README.md Bump version to 0.4.12 2018-06-10 19:39:38 +01:00
screenshot.png Update screenshot image 2018-05-24 19:25:34 +01:00

Modpack - 3d Armor [0.4.12]

Table of Contents

[mod] Visible Player Armor [3d_armor]

Minetest Version: 0.4.16 - 0.4.17.1

Game: minetest_game and many derivatives

Depends: default

Adds craftable armor that is visible to other players. Each armor item worn contributes to a player's armor group level making them less vulnerable to attack.

Armor takes damage when a player is hurt, however, many armor items offer a 'stackable' percentage chance of restoring the lost health points. Overall armor level is boosted by 10% when wearing a full matching set (helmet, chestplate, leggings and boots of the same material)

Fire protection has been added by TenPlus1 and in use when ethereal mod is found and crystal armor has been enabled. each piece of armor offers 1 fire protection, level 1 protects against torches, level 2 against crystal spikes, 3 for fire and 5 protects when in lava.

Compatible with sfinv, inventory plus or unified inventory by enabling the appropriate inventory module, [3d_armor_sfinv], [3d_armor_ip] and [3d_armor_ui] respectively. Also compatible with [smart_inventory] without the need for additional modules.

built in support player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam and [simple_skins] by TenPlus1.

Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory. see armor.conf.example for all available options.

For mod installation instructions, please visit: http://wiki.minetest.com/wiki/Installing_Mods

[mod] Visible Wielded Items [wieldview]

Depends: 3d_armor

Makes hand wielded items visible to other players.

[mod] Shields [shields]

Depends: 3d_armor

Originally a part of 3d_armor, shields have been re-included as an optional extra. If you do not want shields then simply remove the shields folder from the modpack.

[mod] 3d Armor Stand [3d_armor_stand]

Depends: 3d_armor

Adds a chest-like armor stand for armor storage and display.