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	| Author | SHA1 | Date | |
|---|---|---|---|
|  | f81cb10f20 | 
							
								
								
									
										14
									
								
								.github/workflows/integration-test.yml
									
									
									
									
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						| @@ -0,0 +1,14 @@ | ||||
| name: integration-test | ||||
|  | ||||
| on: [push] | ||||
|  | ||||
| jobs: | ||||
|   build: | ||||
|  | ||||
|     runs-on: ubuntu-latest | ||||
|  | ||||
|     steps: | ||||
|     - uses: actions/checkout@v1 | ||||
|  | ||||
|     - name: integration-test | ||||
|       run: ./integration-test.sh | ||||
							
								
								
									
										17
									
								
								.github/workflows/luacheck.yml
									
									
									
									
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						| @@ -0,0 +1,17 @@ | ||||
| name: luacheck | ||||
|  | ||||
| on: [push] | ||||
|  | ||||
| jobs: | ||||
|   build: | ||||
|  | ||||
|     runs-on: ubuntu-latest | ||||
|  | ||||
|     steps: | ||||
|     - uses: actions/checkout@v1 | ||||
|     - name: apt | ||||
|       run: sudo apt-get install -y luarocks | ||||
|     - name: luacheck install | ||||
|       run: luarocks install --local luacheck | ||||
|     - name: luacheck run | ||||
|       run: $HOME/.luarocks/bin/luacheck ./ | ||||
							
								
								
									
										34
									
								
								.luacheckrc
									
									
									
									
									
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						| @@ -0,0 +1,34 @@ | ||||
|  | ||||
| unused_args = false | ||||
|  | ||||
| globals = { | ||||
| 	"wieldview", | ||||
| 	"armor", | ||||
| 	"armor_i18n", | ||||
| 	"inventory_plus" | ||||
| } | ||||
|  | ||||
| read_globals = { | ||||
| 	-- Stdlib | ||||
| 	string = {fields = {"split"}}, | ||||
| 	table = {fields = {"copy", "getn"}}, | ||||
|  | ||||
| 	-- Minetest | ||||
| 	"vector", "ItemStack", | ||||
| 	"dump", "VoxelArea", | ||||
|  | ||||
| 	-- deps | ||||
| 	"default", | ||||
| 	"minetest", | ||||
| 	"unified_inventory", | ||||
| 	"intllib", | ||||
| 	"wardrobe", | ||||
| 	"player_monoids", | ||||
| 	"armor_monoid", | ||||
| 	"sfinv", | ||||
| 	"ARMOR_MATERIALS", | ||||
| 	"ARMOR_FIRE_NODES", | ||||
| 	"pova", | ||||
| 	"skins", | ||||
| 	"u_skins" | ||||
| } | ||||
| @@ -185,7 +185,6 @@ armor.set_player_armor = function(self, player) | ||||
| 	local material = {count=1} | ||||
| 	local preview = armor:get_preview(name) | ||||
| 	local texture = "3d_armor_trans.png" | ||||
| 	local textures = {} | ||||
| 	local physics = {} | ||||
| 	local attributes = {} | ||||
| 	local levels = {} | ||||
| @@ -324,8 +323,8 @@ armor.punch = function(self, player, hitter, time_from_last_punch, tool_capabili | ||||
| 	local list = armor_inv:get_list("armor") | ||||
| 	for i, stack in pairs(list) do | ||||
| 		if stack:get_count() == 1 then | ||||
| 			local name = stack:get_name() | ||||
| 			local use = minetest.get_item_group(name, "armor_use") or 0 | ||||
| 			local itemname = stack:get_name() | ||||
| 			local use = minetest.get_item_group(itemname, "armor_use") or 0 | ||||
| 			local damage = use > 0 | ||||
| 			local def = stack:get_definition() or {} | ||||
| 			if type(def.on_punched) == "function" then | ||||
| @@ -373,7 +372,7 @@ armor.punch = function(self, player, hitter, time_from_last_punch, tool_capabili | ||||
| 				end | ||||
| 			end | ||||
| 			if damage == true and hitter == "fire" then | ||||
| 				damage = minetest.get_item_group(name, "flammable") > 0 | ||||
| 				damage = minetest.get_item_group(itemname, "flammable") > 0 | ||||
| 			end | ||||
| 			if damage == true then | ||||
| 				self:damage(player, i, stack, use) | ||||
|   | ||||
| @@ -15,19 +15,23 @@ local F = minetest.formspec_escape | ||||
|  | ||||
| dofile(modpath.."/api.lua") | ||||
|  | ||||
| -- integration test | ||||
| if minetest.settings:get_bool("enable_3d_armor_integration_test") then | ||||
|         dofile(modpath.."/integration_test.lua") | ||||
| end | ||||
|  | ||||
|  | ||||
| -- Legacy Config Support | ||||
|  | ||||
| local input = io.open(modpath.."/armor.conf", "r") | ||||
| if input then | ||||
| 	dofile(modpath.."/armor.conf") | ||||
| 	input:close() | ||||
| 	input = nil | ||||
| end | ||||
| input = io.open(worldpath.."/armor.conf", "r") | ||||
| if input then | ||||
| 	dofile(worldpath.."/armor.conf") | ||||
| 	input:close() | ||||
| 	input = nil | ||||
| end | ||||
| for name, _ in pairs(armor.config) do | ||||
| 	local global = "ARMOR_"..name:upper() | ||||
| @@ -169,9 +173,9 @@ local function validate_armor_inventory(player) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function init_player_armor(player) | ||||
| 	local name = player:get_player_name() | ||||
| 	local pos = player:get_pos() | ||||
| local function init_player_armor(initplayer) | ||||
| 	local name = initplayer:get_player_name() | ||||
| 	local pos = initplayer:get_pos() | ||||
| 	if not name or not pos then | ||||
| 		return false | ||||
| 	end | ||||
| @@ -214,20 +218,20 @@ local function init_player_armor(player) | ||||
| 		end, | ||||
| 	}, name) | ||||
| 	armor_inv:set_size("armor", 6) | ||||
| 	if not armor:load_armor_inventory(player) and armor.migrate_old_inventory then | ||||
| 		local player_inv = player:get_inventory() | ||||
| 	if not armor:load_armor_inventory(initplayer) and armor.migrate_old_inventory then | ||||
| 		local player_inv = initplayer:get_inventory() | ||||
| 		player_inv:set_size("armor", 6) | ||||
| 		for i=1, 6 do | ||||
| 			local stack = player_inv:get_stack("armor", i) | ||||
| 			armor_inv:set_stack("armor", i, stack) | ||||
| 		end | ||||
| 		armor:save_armor_inventory(player) | ||||
| 		armor:save_armor_inventory(initplayer) | ||||
| 		player_inv:set_size("armor", 0) | ||||
| 	end | ||||
| 	for i=1, 6 do | ||||
| 		local stack = armor_inv:get_stack("armor", i) | ||||
| 		if stack:get_count() > 0 then | ||||
| 			armor:run_callbacks("on_equip", player, i, stack) | ||||
| 			armor:run_callbacks("on_equip", initplayer, i, stack) | ||||
| 		end | ||||
| 	end | ||||
| 	armor.def[name] = { | ||||
| @@ -263,7 +267,7 @@ local function init_player_armor(player) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| 	armor:set_player_armor(player) | ||||
| 	armor:set_player_armor(initplayer) | ||||
| 	return true | ||||
| end | ||||
|  | ||||
| @@ -291,24 +295,31 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| 	if not name then | ||||
| 		return | ||||
| 	end | ||||
|   local player_name = player:get_player_name() | ||||
| 	for field, _ in pairs(fields) do | ||||
| 		if string.find(field, "skins_set") then | ||||
| 			minetest.after(0, function(player) | ||||
| 				local skin = armor:get_player_skin(name) | ||||
| 				armor.textures[name].skin = skin | ||||
| 				armor:set_player_armor(player) | ||||
| 			end, player) | ||||
| 			minetest.after(0, function() | ||||
|         local pplayer = minetest.get_player_by_name(player_name) | ||||
|         if player then | ||||
|           local skin = armor:get_player_skin(name) | ||||
|           armor.textures[name].skin = skin | ||||
|           armor:set_player_armor(pplayer) | ||||
|         end | ||||
| 			end) | ||||
| 		end | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| minetest.register_on_joinplayer(function(player) | ||||
| 	default.player_set_model(player, "3d_armor_character.b3d") | ||||
| 	minetest.after(0, function(player) | ||||
| 		if init_player_armor(player) == false then | ||||
| 			pending_players[player] = 0 | ||||
|   local player_name = player:get_player_name() | ||||
|  | ||||
| 	minetest.after(0, function() | ||||
|     local pplayer = minetest.get_player_by_name(player_name) | ||||
| 		if pplayer and init_player_armor(pplayer) == false then | ||||
| 			pending_players[pplayer] = 0 | ||||
| 		end | ||||
| 	end, player) | ||||
| 	end) | ||||
| end) | ||||
|  | ||||
| minetest.register_on_leaveplayer(function(player) | ||||
|   | ||||
							
								
								
									
										25
									
								
								3d_armor/integration_test.lua
									
									
									
									
									
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|  | ||||
| minetest.log("warning", "[TEST] integration-test enabled!") | ||||
|  | ||||
| minetest.register_on_mods_loaded(function() | ||||
| 	minetest.after(1, function() | ||||
|  | ||||
| 		local data = minetest.write_json({ success = true }, true); | ||||
| 		local file = io.open(minetest.get_worldpath().."/integration_test.json", "w" ); | ||||
| 		if file then | ||||
| 			file:write(data) | ||||
| 			file:close() | ||||
| 		end | ||||
|  | ||||
| 		file = io.open(minetest.get_worldpath().."/registered_nodes.txt", "w" ); | ||||
| 		if file then | ||||
| 			for name in pairs(minetest.registered_nodes) do | ||||
| 				file:write(name .. '\n') | ||||
| 			end | ||||
| 			file:close() | ||||
| 		end | ||||
|  | ||||
| 		minetest.log("warning", "[TEST] integration tests done!") | ||||
| 		minetest.request_shutdown("success") | ||||
| 	end) | ||||
| end) | ||||
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