mirror of
https://github.com/Uberi/Minetest-WorldEdit.git
synced 2024-11-14 14:40:19 +01:00
129 lines
3.9 KiB
Lua
129 lines
3.9 KiB
Lua
|
--wip: make back buttons images in all screens
|
||
|
--wip: support unified_inventory, it even seems to have some sort of API now
|
||
|
|
||
|
worldedit = worldedit or {}
|
||
|
|
||
|
--[[
|
||
|
Example:
|
||
|
|
||
|
worldedit.register_gui_function("worldedit_gui_hollow_cylinder", {
|
||
|
name = "Make Hollow Cylinder",
|
||
|
privs = {worldedit=true},
|
||
|
get_formspec = function(name) return "some formspec here" end,
|
||
|
on_select = function(name) print(name .. " clicked the button!") end,
|
||
|
})
|
||
|
|
||
|
Use `nil` for the `options` parameter to unregister the function associated with the given identifier.
|
||
|
|
||
|
Use `nil` for the `get_formspec` field to denote that the function does not have its own screen.
|
||
|
|
||
|
Use `nil` for the `privs` field to denote that no special privileges are required to use the function.
|
||
|
|
||
|
If the identifier is already registered to another function, it will be replaced by the new one.
|
||
|
]]
|
||
|
|
||
|
local pages = {} --mapping of identifiers to options
|
||
|
local identifiers = {} --ordered list of identifiers
|
||
|
worldedit.register_gui_function = function(identifier, options)
|
||
|
pages[identifier] = options
|
||
|
table.insert(identifiers, identifier)
|
||
|
end
|
||
|
|
||
|
local get_formspec = function(name, identifier)
|
||
|
if pages[identifier] then
|
||
|
return pages[identifier].get_formspec(name)
|
||
|
end
|
||
|
return pages["worldedit_gui"].get_formspec(name)
|
||
|
end
|
||
|
|
||
|
worldedit.show_page = function(name, page)
|
||
|
--wip
|
||
|
print("not implemented")
|
||
|
end
|
||
|
|
||
|
--add button to inventory_plus if it is installed
|
||
|
if inventory_plus then
|
||
|
minetest.register_on_joinplayer(function(player)
|
||
|
--ensure player has permission to perform action
|
||
|
if minetest.check_player_privs(player:get_player_name(), {worldedit=true}) then
|
||
|
inventory_plus.register_button(player, "worldedit_gui", "WorldEdit")
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
--show the form when the button is pressed
|
||
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||
|
local name = player:get_player_name()
|
||
|
|
||
|
--ensure player has permission to perform action
|
||
|
if not minetest.check_player_privs(name, {worldedit=true}) then
|
||
|
return false
|
||
|
end
|
||
|
|
||
|
--check for showing of main GUI
|
||
|
local next_page = nil
|
||
|
if fields.worldedit_gui then --main page
|
||
|
worldedit.show_page(name, "worldedit_gui")
|
||
|
return true
|
||
|
end
|
||
|
return false
|
||
|
end)
|
||
|
|
||
|
worldedit.show_page = function(name, page)
|
||
|
inventory_plus.set_inventory_formspec(minetest.get_player_by_name(name), get_formspec(name, page))
|
||
|
end
|
||
|
end
|
||
|
|
||
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||
|
if fields.quit then
|
||
|
return false
|
||
|
end
|
||
|
|
||
|
--check for WorldEdit GUI main formspec button selection
|
||
|
for identifier, entry in pairs(pages) do
|
||
|
if fields[identifier] then
|
||
|
local name = player:get_player_name()
|
||
|
|
||
|
--ensure player has permission to perform action
|
||
|
if entry.privs and not minetest.check_player_privs(name, entry.privs) then
|
||
|
return false
|
||
|
end
|
||
|
if entry.on_select then
|
||
|
entry.on_select(name)
|
||
|
end
|
||
|
if entry.get_formspec then
|
||
|
worldedit.show_page(name, identifier)
|
||
|
end
|
||
|
return true
|
||
|
end
|
||
|
end
|
||
|
return false
|
||
|
end)
|
||
|
|
||
|
worldedit.register_gui_function("worldedit_gui", {
|
||
|
name = "WorldEdit GUI",
|
||
|
get_formspec = function(name)
|
||
|
--create a form with all the buttons arranged in a grid
|
||
|
local buttons, x, y, index = {}, 0, 1, 0
|
||
|
local width, height = 3, 0.8
|
||
|
local columns = 5
|
||
|
for i, identifier in pairs(identifiers) do
|
||
|
if identifier ~= "worldedit_gui" then
|
||
|
local entry = pages[identifier]
|
||
|
table.insert(buttons, string.format((entry.get_formspec and "button" or "button_exit") ..
|
||
|
"[%g,%g;%g,%g;%s;%s]", x, y, width, height, identifier, minetest.formspec_escape(entry.name)))
|
||
|
|
||
|
index, x = index + 1, x + width
|
||
|
if index == columns then --row is full
|
||
|
x, y = 0, y + height
|
||
|
index = 0
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
return string.format("size[%g,%g]", columns * width, y + 0.5) ..
|
||
|
(inventory_plus and "button[0,0;2,0.5;main;Back]" or "button_exit[0,0;2,0.5;main;Exit]") ..
|
||
|
"label[2,0;WorldEdit GUI]" ..
|
||
|
table.concat(buttons)
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/functionality.lua")
|