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Fix an issue with translations and update template
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@ -684,7 +684,7 @@ worldedit.register_command("replace", {
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worldedit.register_command("replaceinverse", {
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params = "<search node> <replace node>",
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description = "Replace all nodes other than <search node> with <replace node> in the current WorldEdit region",
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description = S("Replace all nodes other than <search node> with <replace node> in the current WorldEdit region"),
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privs = {worldedit=true},
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require_pos = 2,
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parse = check_replace,
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@ -1,15 +1,27 @@
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# textdomain: worldedit_commands
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### init.lua ###
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Outset the selected region.=
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Invalid direction: @1=
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Invalid number of arguments=
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Region outset by @1 nodes=
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Inset the selected region.=
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Region inset by @1 nodes=
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Shifts the selection area without moving its contents=
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Invalid if looking straight up or down=
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Region shifted by @1 nodes=
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Expands the selection in the selected absolute or relative axis=
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Region expanded by @1 nodes=
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Contracts the selection in the selected absolute or relative axis=
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Region contracted by @1 nodes=
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Select a cube with side length <size> around position 1 and run <command> on region=
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invalid usage: //@1 cannot be used with cubeapply=
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Missing privileges: @1=
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Can use WorldEdit commands=
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no region selected=
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no position 1 selected=
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invalid usage=
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Could not open file "@1"=
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Invalid file format!=
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Schematic was created with a newer version of WorldEdit.=
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Get information about the WorldEdit mod=
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WorldEdit @1 is available on this server. Type //help to get a list of commands, or get more information at @2=
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Get help for WorldEdit commands=
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@ -20,7 +32,7 @@ Command not available: =
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Enable or disable node inspection=
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inspector: inspection enabled for @1, currently facing the @2 axis=
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inspector: inspection disabled=
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inspector: @1 at @2 (param1=@3, param2=@4, received light=@5) punched facing the @6 axis=inspector: @1 в @2 (param1=@3, param2=@4, received light=
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inspector: @1 at @2 (param1@=@3, param2@=@4, received light@=@5) punched facing the @6 axis=
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Reset the region so that it is empty=
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region reset=
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Show markers at the region positions=
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@ -28,6 +40,7 @@ region marked=
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Hide markers if currently shown=
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region unmarked=
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Set WorldEdit region position @1 to the player's location=
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position @1 set to @2=
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Set WorldEdit region, WorldEdit position 1, or WorldEdit position 2 by punching nodes, or display the current WorldEdit region=
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unknown subcommand: @1=
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select positions by punching two nodes=
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@ -35,7 +48,6 @@ select position @1 by punching a node=
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position @1: @2=
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position @1 not set=
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Set a WorldEdit region position to the position at (<x>, <y>, <z>)=
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position @1 set to @2=
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Display the volume of the current WorldEdit region=
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current region has a volume of @1 nodes (@2*@3*@4)=
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Remove all MapBlocks (16x16x16) containing the selected area from the map=
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@ -126,30 +138,8 @@ currently set node probabilities:=
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invalid node probability given, not saved=
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Clears all objects within the WorldEdit region=
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@1 objects cleared=
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### safe.lua ###
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WARNING: this operation could affect up to @1 nodes; type //y to continue or //n to cancel=
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Confirm a pending operation=
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no operation pending=
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Abort a pending operation=
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### cuboid.lua ###
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Outset the selected region.=
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Invalid direction: @1=
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Invalid number of arguments=
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Region outset by @1 nodes=
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Inset the selected region.=
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Region inset by @1 nodes=
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Shifts the selection area without moving its contents=
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Invalid if looking straight up or down=
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Region shifted by @1 nodes=
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Expands the selection in the selected absolute or relative axis=
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Region expanded by @1 nodes=
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Contracts the selection in the selected absolute or relative axis=
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Region contracted by @1 nodes=
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Select a cube with side length <size> around position 1 and run <command> on region=
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invalid usage: //@1 cannot be used with cubeapply=
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Missing privileges: @1=
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### wand.lua ###
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WorldEdit Wand tool@\nLeft-click to set 1st position, right-click to set 2nd=
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WorldEdit Wand tool@nLeft-click to set 1st position, right-click to set 2nd=
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@ -20,7 +20,7 @@ Command not available: =Команда не найдена:
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Enable or disable node inspection=Включить/отключить инспекцию блоков
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inspector: inspection enabled for @1, currently facing the @2 axis=inspector: инспекция включена для @1, текущий взор в направлении оси @2
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inspector: inspection disabled=inspector: инспекция отключена
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inspector: @1 at @2 (param1=@3, param2=@4, received light=@5) punched facing the @6 axis=inspector: @1 в @2 (param1=@3, param2=@4, received light=@5) ударен по поверхности @6
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inspector: @1 at @2 (param1@=@3, param2@=@4, received light@=@5) punched facing the @6 axis=inspector: @1 в @2 (param1@=@3, param2@=@4, received light@=@5) ударен по поверхности @6
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Reset the region so that it is empty=Сбросить выделение области
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region reset=регион сброшен
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Show markers at the region positions=Отобразить маркеры выделенной области
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