Various code fixes
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@ -299,6 +299,7 @@ function worldedit.spiral(pos, length, height, spacer, node_name)
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for index = 1, segment_length do
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for index = 1, segment_length do
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-- Move along the direction of the segment
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-- Move along the direction of the segment
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i = i + stride_axis * sign
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i = i + stride_axis * sign
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column = i
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-- Add column
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-- Add column
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for y = 1, height do
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for y = 1, height do
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data[column] = node_id
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data[column] = node_id
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@ -313,6 +314,7 @@ function worldedit.spiral(pos, length, height, spacer, node_name)
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sign = -sign
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sign = -sign
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for index = 1, segment_length do
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for index = 1, segment_length do
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i = i + stride_axis * sign
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i = i + stride_axis * sign
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column = i
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-- Add column
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-- Add column
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for y = 1, height do
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for y = 1, height do
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data[column] = node_id
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data[column] = node_id
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@ -45,14 +45,14 @@ local function chatcommand_handler(cmd_name, name, param)
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if def.nodes_needed then
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if def.nodes_needed then
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local count = def.nodes_needed(name, unpack(parsed))
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local count = def.nodes_needed(name, unpack(parsed))
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safe_region(name, count, function()
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safe_region(name, count, function()
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local msg = def.func(name, unpack(parsed))
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local _, msg = def.func(name, unpack(parsed))
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if msg then
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if msg then
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minetest.chat_send_player(name, msg)
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minetest.chat_send_player(name, msg)
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end
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end
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end)
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end)
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else
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else
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-- no "safe region" check
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-- no "safe region" check
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local msg = def.func(name, unpack(parsed))
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local _, msg = def.func(name, unpack(parsed))
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if msg then
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if msg then
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minetest.chat_send_player(name, msg)
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minetest.chat_send_player(name, msg)
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end
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end
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