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https://github.com/Uberi/Minetest-WorldEdit.git
synced 2025-01-12 19:10:29 +01:00
Understands meta! Tested in copy, stack (which copies), move, flip.
Transpose (and therefore rotate) do(es) not appear to be functional, but meta stuff added anyway.
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@ -216,9 +216,12 @@ worldedit.copy = function(pos1, pos2, axis, amount)
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pos.z = pos1.z
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while pos.z <= pos2.z do
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local node = env:get_node(pos)
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local meta1 = env:get_meta(pos):to_table()
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local value = pos[axis]
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pos[axis] = value + amount
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env:add_node(pos, node)
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local meta2 = env:get_meta(pos)
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meta2:from_table(meta1)
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pos[axis] = value
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pos.z = pos.z + 1
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end
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@ -234,9 +237,12 @@ worldedit.copy = function(pos1, pos2, axis, amount)
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pos.z = pos2.z
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while pos.z >= pos1.z do
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local node = minetest.env:get_node(pos)
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local meta1 = env:get_meta(pos):to_table()
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local value = pos[axis]
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pos[axis] = value + amount
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minetest.env:add_node(pos, node)
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local meta2 = env:get_meta(pos)
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meta2:from_table(meta1)
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pos[axis] = value
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pos.z = pos.z - 1
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end
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@ -261,10 +267,13 @@ worldedit.move = function(pos1, pos2, axis, amount)
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pos.z = pos1.z
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while pos.z <= pos2.z do
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local node = env:get_node(pos)
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local meta1 = env:get_meta(pos):to_table()
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env:remove_node(pos)
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local value = pos[axis]
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pos[axis] = value + amount
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env:add_node(pos, node)
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local meta2 = env:get_meta(pos)
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meta2:from_table(meta1)
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pos[axis] = value
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pos.z = pos.z + 1
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end
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@ -279,11 +288,14 @@ worldedit.move = function(pos1, pos2, axis, amount)
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while pos.y >= pos1.y do
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pos.z = pos2.z
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while pos.z >= pos1.z do
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local node = minetest.env:get_node(pos)
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local node = env:get_node(pos)
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local meta1 = env:get_meta(pos):to_table()
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env:remove_node(pos)
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local value = pos[axis]
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pos[axis] = value + amount
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minetest.env:add_node(pos, node)
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env:add_node(pos, node)
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local meta2 = env:get_meta(pos)
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meta2:from_table(meta1)
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pos[axis] = value
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pos.z = pos.z - 1
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end
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@ -326,12 +338,18 @@ worldedit.transpose = function(pos1, pos2, axis1, axis2)
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local extent1, extent2 = pos[axis1] - pos1[axis1], pos[axis2] - pos1[axis2]
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if extent1 < extent2 then
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local node1 = env:get_node(pos)
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local meta1a = env:get_meta(pos):to_table()
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local value1, value2 = pos[axis1], pos[axis2]
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pos[axis1], pos[axis2] = pos1[axis1] + extent1, pos1[axis2] + extent2
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local node2 = env:get_node(pos)
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local meta2a = env:get_meta(pos):to_table()
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env:add_node(pos, node1)
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local meta1b = env:get_meta(pos)
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meta1b:from_table(meta1a)
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pos[axis1], pos[axis2] = value1, value2
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env:add_node(pos, node2)
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local meta2b = env:get_meta(pos)
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meta2b:from_table(meta2a)
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end
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pos.z = pos.z + 1
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end
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@ -356,12 +374,18 @@ worldedit.flip = function(pos1, pos2, axis)
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pos.z = pos1.z
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while pos.z <= pos2.z do
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local node1 = env:get_node(pos)
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local meta1a = env:get_meta(pos):to_table()
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local value = pos[axis]
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pos[axis] = start - value
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local node2 = env:get_node(pos)
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local meta2a = env:get_meta(pos):to_table()
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env:add_node(pos, node1)
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local meta1b = env:get_meta(pos)
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meta1b:from_table(meta1a)
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pos[axis] = value
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env:add_node(pos, node2)
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local meta2b = env:get_meta(pos)
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meta2b:from_table(meta2a)
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pos.z = pos.z + 1
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end
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pos.y = pos.y + 1
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