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mirror of https://github.com/Uberi/Minetest-WorldEdit.git synced 2025-07-04 00:51:04 +02:00

Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented.

This commit is contained in:
Anthony Zhang
2012-10-13 21:45:50 -04:00
parent 12dfbd198d
commit 1c31bd7f0d
13 changed files with 1728 additions and 1399 deletions

View File

@ -166,6 +166,34 @@ Dig the current WorldEdit region.
//dig
## //hide
Hide all nodes in the current WorldEdit region non-destructively.
//hide
### //suppress <node>
Suppress all <node> in the current WorldEdit region non-destructively.
//suppress dirt
//suppress default:glass
//suppress mesecons:mesecon
### //find <node>
Find <node> in the current WorldEdit region by hiding everything else non-destructively.
//find dirt
//find default:glass
//find mesecons:mesecon
### //restore
Restores nodes hidden with WorldEdit in the current WorldEdit region.
//restore
### //save <file>
Save the current WorldEdit region to "(world folder)/schems/<file>.we".