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//pyramid works along any axis and backwards. Working //clearobjects and //cylinder command, begin implementing super marker. Remove EnvRef usages and the block queue (the block queue does not work with VoxelManips). More block emergers.
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@ -18,4 +18,3 @@ loadmodule(path .. "/visualization.lua")
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loadmodule(path .. "/serialization.lua")
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loadmodule(path .. "/code.lua")
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loadmodule(path .. "/compatibility.lua")
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loadmodule(path .. "/queue.lua")
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