Allow to bulk-set param2 of regions (#144)

This commit is contained in:
Wuzzy 2017-09-05 14:40:46 +02:00 committed by sfan5
parent 2f4eb19a3a
commit 3c61759bae
4 changed files with 52 additions and 0 deletions

View File

@ -117,6 +117,10 @@ Set the current WorldEdit region to `<node>`.
//set Blue Lightstone
//set dirt with grass
### `//param2 <param2>`
Set the param2 value of all nodes in the current WorldEdit region to `<param2>`.
### `//mix <node1> ...`
Fill the current WorldEdit region with a random mix of `<node1>`, `...`.

View File

@ -27,6 +27,12 @@ Sets a region defined by positions `pos1` and `pos2` to `node_name`. To clear a
Returns the number of nodes set.
### `count = worldedit.set_param2(pos1, pos2, param2)`
Sets the param2 values of all nodes in a region defined by positions `pos1` and `pos2` to `param2`.
Returns the number of nodes set.
### count = worldedit.replace(pos1, pos2, searchnode, replacenode)
Replaces all instances of `searchnode` with `replacenode` in a region defined by positions `pos1` and `pos2`.

View File

@ -38,6 +38,29 @@ function worldedit.set(pos1, pos2, node_names)
return worldedit.volume(pos1, pos2)
end
--- Sets param2 of a region.
-- @param pos1
-- @param pos2
-- @param param2 Value of param2 to set
-- @return The number of nodes set.
function worldedit.set_param2(pos1, pos2, param2)
pos1, pos2 = worldedit.sort_pos(pos1, pos2)
local manip, area = mh.init(pos1, pos2)
local param2_data = manip:get_param2_data()
-- Set param2 for every node
for i in area:iterp(pos1, pos2) do
param2_data[i] = param2
end
-- Update map
manip:set_param2_data(param2_data)
manip:write_to_map()
manip:update_map()
return worldedit.volume(pos1, pos2)
end
--- Replaces all instances of `search_node` with `replace_node` in a region.
-- When `inverse` is `true`, replaces all instances that are NOT `search_node`.

View File

@ -408,6 +408,25 @@ minetest.register_chatcommand("/set", {
end, check_region),
})
minetest.register_chatcommand("/param2", {
params = "<param2>",
description = "Set param2 of all nodes in the current WorldEdit region to <param2>",
privs = {worldedit=true},
func = safe_region(function(name, param)
local param2 = tonumber(param)
if not param2 then
worldedit.player_notify(name, "Invalid or missing param2 argument")
return
elseif param2 < 0 or param2 > 255 then
worldedit.player_notify(name, "Param2 is out of range (must be between 0 and 255 inclusive)!")
return
end
local count = worldedit.set_param2(worldedit.pos1[name], worldedit.pos2[name], param2)
worldedit.player_notify(name, count .. " nodes altered")
end, check_region),
})
minetest.register_chatcommand("/mix", {
params = "<node1> ...",
description = "Fill the current WorldEdit region with a random mix of <node1>, ...",