Add diagonal symetric node flip management and some rotation fixes

This commit is contained in:
Pierre-Yves Rollo 2015-11-04 13:16:37 +01:00
parent 3673d9bf5e
commit 44ada256d5
2 changed files with 87 additions and 4 deletions

View File

@ -42,3 +42,6 @@ if minetest.setting_getbool("log_mods") then
print("[WorldEdit] Loaded!")
end
-- Once every mods loaded, gather diagonal nodes
minetest.after(1, worldedit.load_diag_nodes_inventory)

View File

@ -1,14 +1,21 @@
--- Generic node manipulations.
-- @module worldedit.manipulations
local mh = worldedit.manip_helpers
-- List of diagonal symetric nodes. Node name as key
worldedit.diagonal_nodes = {}
local mh = worldedit.manip_helpers
local facedir_substitutions = {
['flip'] = {
['x'] = {[0]=0, 3, 2, 1, 4, 5, 6, 7, 8, 11, 10, 9, 16, 19, 18, 17, 12, 15, 14, 13, 20, 23, 22, 21},
['x'] = {[0]=0, 3, 2, 1, 4, 7, 6, 5, 8, 11, 10, 9, 16, 19, 18, 17, 12, 15, 14, 13, 20, 23, 22, 21},
['y'] = {[0]=20, 23, 22, 21, 6, 5, 4, 7, 10, 9, 8, 11, 12, 15, 14, 13, 16, 19, 18, 17, 0, 3, 2, 1},
['z'] = {[0]=2, 1, 0, 3, 10, 9, 8, 11, 6, 5, 4, 7, 14, 13, 12, 15, 18, 17, 16, 19, 22, 21, 20, 23}
['z'] = {[0]=2, 1, 0, 3, 10, 9, 8, 11, 6, 5, 4, 7, 14, 13, 12, 15, 18, 17, 16, 19, 22, 21, 20, 23},
['diag'] = {
['x'] = {[0]=1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 17, 16, 19, 18, 13, 12, 15, 14, 21, 20, 23, 22},
['y'] = {[0]=21, 20, 23, 22, 7, 6, 5, 4, 11, 10, 9, 8, 13, 12, 15, 14, 17, 16, 19, 18, 1, 0, 3, 2},
['z'] = {[0]=3, 2, 1, 0, 11, 10, 9, 8, 7, 6, 5, 4, 15, 14, 13, 12, 19, 18, 17, 16, 23, 22, 21, 20},
}
},
['rotate'] = {
['x'] = {
@ -544,7 +551,11 @@ function worldedit.orient(pos1, pos2, operation, axis, angle)
get_meta(pos):from_table(meta)
count = count + 1
elseif def.paramtype2 == "facedir" then
node.param2 = facedir_substitution[node.param2]
if operation == 'flip' and worldedit.diagonal_nodes[node.name] then
node.param2 = facedir_substitutions[operation]['diag'][axis][node.param2]
else
node.param2 = facedir_substitution[node.param2]
end
local meta = get_meta(pos):to_table()
set_node(pos, node)
get_meta(pos):from_table(meta)
@ -660,3 +671,72 @@ function worldedit.clear_objects(pos1, pos2)
return count
end
function worldedit.load_diag_nodes_inventory ()
-- Moreblocks / Circular saw nodes
local circular_saw_diag_names = {
'micro_%s_1', 'micro_%s_2', 'micro_%s_4', 'micro_%s', 'micro_%s_12', 'micro_%s_14', 'micro_%s_15',
'stair_%s_outer', 'stair_%s_inner',
'slope_%s_outer', 'slope_%s_outer_half', 'slope_%s_outer_half_raised',
'slope_%s_inner', 'slope_%s_inner_half', 'slope_%s_inner_half_raised',
'slope_%s_inner_cut', 'slope_%s_inner_cut_half', 'slope_%s_inner_cut_half_raised',
'slope_%s_outer_cut', 'slope_%s_outer_cut_half', 'slope_%s_outer_cut_half_raised',
'slope_%s_cut'}
if circular_saw then
for _, name_parts in ipairs(circular_saw.known_nodes) do
for _, name_format in ipairs(circular_saw_diag_names) do
local modname = name_parts[1] or ""
local material = name_parts[2] or ""
local name = modname..":"..string.format(name_format, material)
worldedit.diagonal_nodes[name] = name
end
end
end
-- Homedecor roof blocks
if minetest.get_modpath("homedecor") then
local homedecor_nodes = {
"shingle_outer_corner_wood", "shingle_outer_corner_asphalt",
"shingle_outer_corner_terracotta", "shingle_inner_corner_wood",
"shingle_inner_corner_asphalt", "shingle_inner_corner_terracotta"
}
for _, name in ipairs(homedecor_nodes) do
worldedit.diagonal_nodes["homedecor:"..name] = "homedecor"..name
end
end
-- Trunks roof blocks
if minetest.get_modpath("trunks") then
worldedit.diagonal_nodes["trunks:twigs_roof_corner"] = "trunks:twigs_roof_corner"
worldedit.diagonal_nodes["trunks:twigs_roof_corner_2"] = "trunks:twigs_roof_corner_2"
end
-- Dryplants roof blocks
if minetest.get_modpath("dryplants") then
worldedit.diagonal_nodes["dryplants:reed_roof_corner"] = "dryplants:reed_roof_corner"
worldedit.diagonal_nodes["dryplants:reed_roof_corner_2"] = "dryplants:reed_roof_corner_2"
worldedit.diagonal_nodes["dryplants:wetreed_roof_corner"] = "dryplants:wetreed_roof_corner"
worldedit.diagonal_nodes["dryplants:wetreed_roof_corner_2"] = "dryplants:wetreed_roof_corner_2"
end
-- Technics CNC nodes
if minetest.get_modpath("technic") then
local cnc_materials = {
"default:dirt", "default:wood", "default:stone", "default:cobble",
"default:brick", "default:sandstone", "default:leaves", "default:tree",
"default:steelblock", "default:bronzeblock",
"technic:stainless_steel_block", "technic:marble", "technic:granite"}
local cnc_suffixes = {
"_technic_cnc_slope_inner_edge", "_technic_cnc_slope_inner_edge_upsdown",
"_technic_cnc_slope_edge_upsdown", "_technic_cnc_twocurvededge",
"_technic_cnc_element_edge_double", "_technic_cnc_element_edge"}
for _, material in ipairs(cnc_materials) do
for _, suffix in ipairs(cnc_suffixes) do
worldedit.diagonal_nodes[material..suffix] = material..suffix
end
end
end
end